Take Luther’s Journal to Shadowstalker Barthus at Warsong Hold.
Description
You skim through the pages of the book, looking for anything of importance. On the last page you discover what appears to be frantic scribbling:
Necrolords. At least a dozen by my count.
Farms to west being used as some sort of horrible spawning glade for Scourge.
Row upon row of victims.
I think they’re on to me. Made a dash for the hold. I won’t be captured alive.
Dreadvenom hemotoxin. If they decide to bite into me, they’ll be in for a surprise.
Take this information back to Barthus.
Hes in the hut outside infront of the fort with Overlord Razgor. Go out the main gate Coords are 43.1, 55.0
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Killinger the Den Watcher at the D.E.H.T.A. Encampment in the Borean Tundra wants you to kill Nedar, Lord of Rhinos and his companion, “Lunchbox.”
Description
West of here, on the high bluffs above Lake Kum’uya, roams a despicable being known as Nedar. The self proclaimed “Lord of Rhinos” hunts the wastes for the injured or young – rhinos unable to defend themselves against Ned’s cowardly attacks. To add insult to injury, Ned has raised a rhino of his own to become his mount and bodyguard.
It is a rare thing that D.E.H.T.A. would ever call for the death of an animal, but Ned’s tainted rhino must be disposed of… Kill them both and return to me.
Found roaming around 47, 44 in the herd of rhinos. Nedar is riding Lunchbox, who is a lvl 71 normal mob. Once Lunchbox is killed, Nedar will dismount and shoot with his bow that does about 300-350 damage on leather. He doesn’t seem to have any special attacks and is fairly easy to solo.
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Find Elder Muahit in Kaskala.
Description
Listen, <name>. Warriors like me are replaceable. If I fall, my brothers and cousins will pick up my spear and fight.
My people cannot survive without wise elders. Stubborn Muahit, our most venerable shaman, refuses to leave the altar to Tayutka in the central island. We would suffer a significant loss if he was slain by these monsters.
You are an outsider, maybe he’ll listen to you. Show him reason… ask him to flee to the safety of Unu’pe before it’s too late.
He can be found at 67,54 in the middle of the island off the coast of Kaskala.
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Obtain 5 Tempest Motes and deliver them to Imperean at the Ruins of Eldra’nath.
Description
Now that their little squabble is dealt with, there is still the matter of helping you and your spirit talker.
As you can see, my vassals have been enraged by the ongoing war between fire and water. This will not change anytime soon, but it will serve to your advantage.
In order to assist you, what we need are their motes. Head further into the ruins and retrieve them from the tempests.
45, 10. The air elementals drop the items needed, head directly west up the road from Imperean. Terrible drop rate, but they don’t aggro huge mobs of them.
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Librarian Garren at Amber Ledge wants you to use the Arcanometer at Winterfin Caverns.
Description
I need to compile my notes and prepare a presentation for my colleagues in Dalaran.
While I do, I must ask that you visit the Winterfin Cavern to the north. You must use theArcanometer while standing in the mouth of the cavern.
Return to me at once when you have the data. My documentation will be incomplete without it.
Co-ords for the cave are 40,19
In case it isn’t clear, you use Arcanometer at the mouth of the cave(Which as the above co-ordinates). You do not need to enter the cave for this quest.
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Garren at Amber Ledge wants you to use the Arcanometer at the Sundered Chasm anomaly and return to him with the readings.
Description
Did you feel that?! That was just an aftershock… you should’ve been here a few minutes ago!
I’m afraid I must call upon your services again. My instruments indicate that there is an immense disruption just west of here, far beneath the water’s surface.
Just as before, I need you to take the Arcanometer and capture the anomaly’s data.
I’ll cast a spell that will enable you to breathe underwater. If it wears off before you find it, come let me know and I’ll renew its effects.
West and a little north of the quest giver. Large purple area at bottom of the water. 43, 29.
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Garren on Amber Ledge wants you to use the Arcanometer at the Cleftcliff Anomaly.
Description
Greetings, <race>. I am Garren of Dalaran.
Not long ago, the rift was a peaceful place – geothermally speaking at least.
Recently though, earthquakes have occurred with alarming frequency and scars in the earth have appeared, exposing unique energy fields of chaotic power.
My mission here is to chart and monitor these anomalies. My instruments indicate that another has appeared on the cliff face to the southwest.
Take this device with you and use it when you locate the new disruption.
It’s pretty far south. 34, 42. Directly south of the A in “Coldarra” on the map. It shows up as a golden arrow on the mini map until you are close enough to see it on the north side of the shore. To get up and down, the trailhead is at: 40.64, 42.12
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Mobu at the Coast of Echoes in the Borean Tundra wants you to recover his Pneumatic Tank Transjigamarig.
Description
These wrenches are useless, buddy. I need my Pneumatic Tank Transjigamarig to get these things up and running! Unfortunately, I left it at my old digs, on the other side of this landing. It’s the beat down hut next to the stables. You’re gonna have to go and get it for me, because I sure as hellfire am not going to go anywhere near the mist.
Oh yea, buddy, watch out for the mist. The mist is what tore up these shores.
Map location 32.4 and 49.1
Its a robot
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Gerald Green in Farshire wants you to go into the mine to the north and find out what happened to the military detachment that was sent there.
Description
There’s Scourge everywhere, <class>. We’ve organized the farmers and miners into a militia, but this just won’t cut it.
The one detachment of troops that Valiance Keep sent is defending the mine. We haven’t heard from them in days!
If you really wish to help us, why don’t you go to the mine and see what’s going on? Maybe we can get them to send us some reinforcements.
The entrance to the cave is at 56.6, 57.9. Enter the mine of Farshire, and at the quite beginning you’ll find some green stuff at the floor. You can’t miss it when entering the mine. If you don’t know where Farshire is, check the first comment on the first quest in this serie.
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Destroy 20 Scourge of any type at Talramas and the Festering Pools. Then, return to Bixie Wrenchshanker just to the south of The Dens of the Dying.
Description
If the cultists up in those caves survived the crash, then that fallen necropolis to the west can only be assumed to still be filled with Scourge. There’re probably lots of them out in front of it in the pools, too!
While you’re at Talramas, <class>, do you think you could dispatch all of the Lich King’s flunkies that you find there?
Found at 65.8, 15.0
Mobs you want to kill:
Festering Ghoul
Bone Warrior
Talramas Abomination
Cult Plaguebringer
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