Posts Tagged ‘talents’

by Fox Van Allen

 

Hour of Twilight is pretty much one big long escort quest involving Thrall. Dude’s trying to deliver the Dragon Soul to Wyrmrest Temple, and a whole bunch of bad guys are trying to stop him. A whole bunch of bad guys with loot. I think that’s the part I cared about the most. The loot. Saving the future was merely a side effect.

Getting the loot requires you to put up with a lot — one of the most annoying fights inCataclysm, in my opinion. I’m talking of course about the Asira Dawnbreaker fight. Thankfully, though, her shadow priest frustrating silences are avoidable. Sort of.

But hey, she’s the second boss in this thing. First things first.

Today, I am going to be clever. I am going to use the phrase “back to the future” in an appropriate context. I am so excited for this. It’s coming up soon, so you nerds don’t want to miss it. In fact, you should probably call your friends on the phone and tell them I’m about to do it, so they don’t miss it. Then you can read it together. Or better yet, Skype in with each other so you can see the sheer look of joy on their face when I reference a really cool movie in the next paragraph. OK, you ready?
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by Dawn Moore

 

It’s now time to move on to the sixth and seventh encounters in Dragon Soul, Warmaster Blackhorn and Spine of Deathwing. Just like last week, I want to remind you that you’ll need to be familiar with the basic mechanics of these encounters to follow along with my priest healing guide. For Warmaster Blackhorn, try checking outLearnToRaid.com for a video guide and Icy Veins for a written guide.
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by Joe Perez

 

The siege is, by now, well under way, and now that you’re done playing with slimes, it’s time to move forward. Your next opponent is Hagara the Stormbinder, a shaman who has fallen under the sway of the aspect of death and now works toward the destruction of the world. Luckily for you, she’s an enhancement shaman, so she’s pretty easy to deal with.

The major theme for this boss is movement. Every major ability that Hagara has boils down to your moving in the correct manner in order to avoid what would be absolutely lethal damage. Moving and healing has never really been a shaman’s strong point, but if you use your abilities wisely, you’ll have her down in no time.
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by Tyler Caraway

 

And we’re back once more! In our last edition, we went into some of the tricks that you can use in order to boost your DPS in the first four encounters of Dragon Soul. This time around, we’ll be rounding out the rest of the encounters from the instance. Overall, the second half is a bit more challenging than the first half, both in terms of DPS requirements and raid coordination. This is where you’re going to have to push yourself the most, so be prepared to pull out all the stops.
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by Chase Hasbrouck
End Time, the first of the new 5-man instances, is arguably the easiest. In order to get to not-Nozdormu, you’ll have to go through two of four echoes, which are alternate future versions of today’s faction leaders. There’s a bit of trash, but nothing that can’t be AoEed down. As such, we’ll jump right to talking about the echoes, which are more interesting.

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by Chase Christian

 

If you’re a holy paladin with a pulse, there’s no reason not to be raiding Dragon Soul. The Raid Finder allows us healers to find groups in minutes, with no strings attached if you have to leave early. The normal versions of the bosses are all accessible for guilds across the spectrum of dedication levels. Healing a raid in Dragon Soul gives you access to the best gear available and provides us with the greatest challenge we can face today.

I was looking at my World of Logs parses from the old days, and I was surprised to see how bad my HPS looked then when compared to more recent parses. The first step in preparing yourself to heal in Dragon Soul is to realize that the instance isn’t built like Bastion of Twilight or Firelands. While the Ascendant Council repeatedly punished the raid for clumping and Baleroc crushed our tanks, many fights in Dragon Soul involve tight stacking and tons of AoE healing. Optimizing our AoE healing has become a key to succeeding in Dragon Soul.
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by Matthew Rossi

 

Leveling in Northrend was made easier with patch 4.3′s reducing the experience necessary by 33%. In addition, many quests in Outland and Northrend were retuned from group quests to soloable, and the major quest givers for instance quests were moved inside the instances in most cases so that players using Dungeon Finder to level through them could turn them in more easily.

These changes make leveling through the oldest content in the game (with the Cataclysmrevamps, Outland and Northrend are in fact older content than the 1-to-60 game) easier than it has ever been. That makes now the perfect time to talk about how to level through these 19 levels and get ready for the 80-to-85 content. Since we talked about 1 to 60 two weeks ago, we’ll follow much the same format.
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by Josh Myers

 

The shaman class has three distinct specs that each fulfill very different roles. Enhancement, which we’ll talk about first, is a melee DPS class, which means standing very close to bosses and whacking them repeatedly with blades or maces imbued with flame and wind. Elemental is a ranged caster DPS class, preferring to stand at a safe distance while hurling balls of lava and electrocuting enemies. Restoration, the last spec we’ll talk about, is a healing spec, revitalizing friends by creating super-soothing puddles for them to stand in. Seriously.
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by Matt Walsh

 

Three down, five to go. Or, four, if that’s how you prefer to count it. The difficulty is starting to ramp up at this point, and you’ll soon find that it’s all uphill from here. Hagara will test the awareness and mobility of your raid team, and Ultraxion will provide the first major gear check for the raid. Both will set you up for the pursuit of Deathwing and the closing out of the raid.
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by Tyler Caraway

 

Overall, the first four bosses of Dragon Soul are a fun lot that focus more on your ability to raid overall and less on your specific capabilities. There is a solid chunk of movement in them, so you should be prepare to deal with that. Practicing how to drop Mushrooms while on the move is a huge asset in this raiding tier. I’ll briefly detail the encounter and any tricks that you should know about heading into the game. Keep it simple, after all.
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