Posts Tagged ‘hunter-talents’

by Brian Wood

After a long and frustrating night of progression raiding, you may find yourself thinking, “You know, screw this dragon. It’s my teammates that I wanna kill.” There are few sensations in this life quite as satisfying as slaughtering other players, kiting weepy melee and glorifying in the lamentations of their menfolk (because believe me, it’s the menfolk who do the lamenting in PvP).

We’re going to start paving the road to lamentation today with a look at how our stat priorities change for PvP and an overview of how the three hunter trees look in a PvP environment. And yes, we’ll have some sample PvP specs, too.

PvP stats: not quite the same

Put simply, your stat weights change in PvP, and it’s not just about resilience and stamina. You know all that ArP that lets you pwn the meters on Festergut? Yeah, not so useful in PvP.

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29
Apr

WoW Hunter Guide: Survival 101, part 1

   Posted by: free-wow-guide   in WoW Hunter Guides, WoW Raiding Guides

by Brian Wood

Today, we’re going to go through the basic nuts and bolts of the SV spec. As always, the 101 guides are focused on the new level 80 hunter just picking up the spec for the first time. As such, we’ll try to avoid going into too many situational things or strategies focused only at top gear levels.

SV advantages

  • Strongest short-term burst DPS
  • Best DPS for adds and non-debuffed targets
  • More forgiving of movement errors
  • Most mana-efficient hunter spec, plus provides mana Replenishment to the raid
  • Coolest shot ever in Explosive Shot

SV disadvantages

  • The rotation is very reactionary and can feel like a game of whack-a-mole.
  • With the unpredictable rotation, it’s easy to tunnel vision on your cast bars if you don’t have an addon to alert you of shot availability.
  • At higher and higher gear levels, SV starts to fall further and further behind MM on raid DPS.

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by Brian Wood

on the agenda today is a straightforward guide to the best level 80 hunter enchants. If your gear can have an enchant, it should have an enchant. While any single enchant doesn’t make a huge difference to our total DPS, all those little things add up to the kind of DPS that has those wannabe DPS shadow priests crying in their decorative orbs.

A note on professions

Most crafting professions provide a custom enchant for a couple slots of gear that does not stack with the standard enchants available to everyone. In most cases, that profession’s enchant is better than the standard one. This guide will cover the enchants available to everyone regardless of profession — so be aware that you probably want to use your profession-specific enchant over these.

Head

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11
Apr

WoW Hunter Guide: Gearing up without raids

   Posted by: free-wow-guide   in WoW Hunter Guides, WoW Instance

by Brian Wood

For every hunter scaling Icecrown Citadel and duking it out over Saurfang’s corpse, there are five more slogging their way through an unending chain of heroics. Sure, those hunters in heroics don’t die nearly as often or spectacularly as the raiders — but they have to tolerate their own pain: death knight tanks and a continuing stream of healers shamefully neglecting their pets.

Regardless of what content we hit, what we all have in common is the pursuit of the best gear we can get. So whether you’re trying to optimize your heroic hunter or building up your gear to start dominating raids, we’ve got you covered today. Join me after the cut as we take a look at some of the best hunter gear available without setting foot in a raid. And you might be surprised by how quickly your hunter can become geared — it only takes a couple of weeks to be raid ready if you’re diligent and prioritizing well!

Where to get the gear

With raids out of the equation, we can get our best hunter gear from several sources, and all of them are heroics. Here’s the breakdown.
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by Brian Wood

Once upon a time, back before you could get showered in epics within a week of hitting the level cap, the most badass hunter weapon you could wield was Rhok’delar, Longbow of the Ancient Keepers. This amazingly impressive weapon did a whopping 44 DPS (later boosted to 53 DPS), making it clearly the best hunter weapon in the game. With the same quest you also get Lok’delar, Stave of the Ancient Hunters. Two epics in one! Acquiring the weapon required embarking on the most epic hunter quest the game has seen, even all these years later.

When you saw a hunter with Rhok, you could be certain she knew her stuff.

Back in My Day…

The quest for Rhok’delar starts with a drop from the penultimate boss in Molten Core. Back when my guild was first clearing Molten Core in vanilla, and we got the quest drop, most of the hunters in my guild were shocked when I passed on it. I’ve always said that I don’t use bows, but I don’t think anyone really expected me to pass on the awesomeness that was Rhok’delar.

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by Brian Wood

Patch 3.3.3 has hit, bringing some surprises with it. We got the BM buffs we knew about, but we were also slipped some changes that weren’t on the PTR. In addition to some truly odd things, Ghostcrawler put on his santa suit and slipped in some nice presents for all the good hunters of the world.

Unfortunately some of the patch notes are a bit vague, or they’re worded very poorly (in one case implying the exact opposite of what the change really was). But after a bit of legwork and testing, it looks like most of these changes are good things for us.

Join me after the cut as we take a look at the more notable patch 3.3.3 hunter changes.
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by Brian Wood

The Frostwing Halls of ICC bring us some fun fights uniquely suited to the hunter skill set. After all, where other classes see big scary dragons, we see potential pets. All they need is a good home and a little loving and they’ll become loyal and life-long companions.

Probably the best part of the Frostwing Halls is that not only do we get to show off our badass hunter skills, but we even help out on the healing end. I tell ya, there’s nothing that we hunters can’t do!

This article assumes that you are familiar with the overall strategies for the encounters and we’re just going to be looking at hunter-specific tips and tricks. As always, if your raid leader tells you to do anything differently, always do what the raid leader says. Even if she’s wrong.

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by Brian Wood

When you get down to the philosophical basics, every class has the same goal in a group or raid: do as much as you can to help clear the instance and kill the bosses. This of course is where the hunter obsession with DPS comes from. Most of the time the best thing we can do to help our group down bosses is to become a radiant beacon of death, to undergo an apotheosis into a DPS god and accept the adoration of the lesser DPS classes.

But there are times when it helps our group or raid more to sacrifice some of our personal DPS for the good of the group. Whether it’s kiting blood beasts or blistering zombies or shooting down orbs, we are always happy and willing to take the hit for the good of the team. We’re just noble that way.

And our noble pets can help out the team too, boosting the team’s DPS as well as our own. Join me after the cut as we take a look when a different pet choice might be best thing for the team as a whole, even if it means a DPS loss for us personally.

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15
Mar

WoW Hunter Guide: Marksman 101

   Posted by: free-wow-guide   in WoW Hunter Guides, WoW Raiding Guides

by Brian Wood

Marksman was the original hunter raiding spec back in vanilla. After falling out of the top spot in BC and early Wrath, MM is back with a vengeance. MM is topping meters, punting gnomes, and kicking so much ass MM hunters have to use addons to take names of all the ass they can’t get to just now, but will get around to kicking at their convenience.

The MM spec comes with the most versatile toolbox, the most controllable DPS cooldowns, two optimal raid specs, and the strongest AOE of the hunter specs. However, MM is also one of the trickiest hunter specs, relying more than other specs on proper use of cooldowns and good movement management.

The Two MM Specs

There are actually two different optimal MM specs, depending on your gear. The first and more common is the standard agility-based MM build. The second is the armor penetration MM build, which comes into play at higher levels of ArP rating. The two builds are very similar, with slight differences in some key areas.

This guide is going to focus on the agility MM spec, which is the entry point for all hunters looking at MM.

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by Brian Wood

Hunters have a lot of stats to juggle — more than most classes. On any given piece of gear our DPS could be affected by attack power, agility, intellect, hit rating, haste rating, armor penetration rating, crit rating, ranged weapon DPS, and even stamina. Not only does each stat affect our DPS differently, but many of our stats have some kind of cap after which they become much less useful — or no longer useful at all.

Today we’re going to head back to hunter school and take a look at the hunter stats that have caps: hit rating, crit rating, haste rating and armor penetration rating. We’ll look at the hard caps and soft caps and how these stats change as our gear improves.

Hard Cap vs. Soft Cap

When we talk about stats that have caps, we often hear the terms “hard cap” and “soft cap.”

A stat is considered at its hard cap when it ceases to help us at all. Any more of the stat does nothing at all for our DPS. You’re filling a glass with water, and the top of the glass is the hard cap. You can keep pouring water in it, but it won’t help anymore. The glass is full, it can’t get fuller.

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