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		<title>WoW Druid Guide: Pulling 101: Assessing the group</title>
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		<pubDate>Sat, 24 Jul 2010 01:39:09 +0000</pubDate>
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		<guid isPermaLink="false">http://freewowguide.org/?p=11175</guid>
		<description><![CDATA[by Allison Robert Knowing how and when to pull is arguably the foundation of a smooth dungeon run, and it&#8217;s certainly among the first skills that any tank needs to develop. While a not-insignificant portion of one&#8217;s ability to pull cleanly only arrives courtesy of experience with a wide variety of players, there are a [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/allison-robert/">Allison Robert</a></strong></p>
<p>Knowing how and when to pull is arguably the foundation of a smooth dungeon run,  and it&#8217;s certainly among the first skills that any tank needs to develop. While  a not-insignificant portion of one&#8217;s ability to pull cleanly only arrives  courtesy of experience with a wide variety of players, there are a few rules  that approach universal status. Moreover, I expect them to be equally useful  when I hit the new <em>Cataclysm</em> dungeons and have to figure out how to  tank for a group safely in a new environment with new mobs.</p>
<p>The more I  wrote on pulling, the more I realized that the subject can be divided into two  very distinct categories: what happens <em>before</em> you pull, and what  happens <em>while</em> you&#8217;re pulling. This week&#8217;s column addresses the former.  Everything I am about to tell you in this column is something that you, as an  experienced tank, will eventually do in the space of a second without even  realizing you&#8217;re doing it.</p>
<p><strong>Who&#8217;s in your  group?</strong></p>
<p>As soon as you zone in, run a quick mental tally on your  fellow players. With what classes are you going to be dealing? Who is your  healer? Is there anyone there with an advanced PvE or PvP title suggesting that  the player has a lot of experience?</p>
<p><span id="more-11175"></span><br />
<strong>What&#8217;s their gear  like?</strong></p>
<p>I despise <a href="http://wow.curse.com/downloads/wow-addons/details/gearscore.aspx">GearScore</a> and the behavior it encourages, but there&#8217;s something to be said for having a  decent grasp of what your group&#8217;s overall gear is like before you pull. You can  download GearScore or <a href="http://wow.curse.com/downloads/wow-addons/details/elitistgroup.aspx">Elitist  Group</a> if you really want, but most of the time you&#8217;ll have a pretty good  handle on what the group&#8217;s gear is like simply by looking at them. Even if  you&#8217;re not familiar with what constitutes good gear for various classes, it&#8217;s  generally obvious if someone&#8217;s rocking a four-piece tier set or a really  impressive weapon.</p>
<p><strong>What mobs will  you be pulling?</strong></p>
<p><a href="http://www.wowhead.com/npc=30278">Ahn&#8217;kahar Spell Flingers</a> have a <a href="http://www.wowhead.com/spell=59102">6-second cast attack</a> that will hit  you for 80% of your health. <a href="http://www.wowhead.com/npc=30111">Twilight  Worshippers</a> and <a href="http://www.wowhead.com/npc=27639">Ring-Lord  Sorceresses</a> can wreck your group with a well-placed <a href="http://www.wowhead.com/spell=61402">Flamestrike</a>. <a href="http://www.wowhead.com/npc=28734">Anub&#8217;ar Skirmishers</a> drop aggro and  can&#8217;t be taunted back. <a href="http://www.wowhead.com/npc=26624">Wretched  Belchers</a> have both a <a href="http://www.wowhead.com/spell=59018">cone  attack</a> and a <a href="http://www.wowhead.com/spell=40504">cleave</a> that  can kill a melee DPS low on health. <a href="http://www.wowhead.com/npc=38177">Shadowy Mercenaries</a> have a  particular talent for <a href="http://www.wowhead.com/spell=72327">Shadowstepping</a> behind and  poisoning your healers.</p>
<p>As DPS, you don&#8217;t really need to know about any  of this. As a healer, you&#8217;ll be asked to compensate for it if the group can&#8217;t or  won&#8217;t avoid the damage. As a tank, you are fantastic if you whisk a group  through these pulls with a minimum amount of trouble from the more dangerous  mobs. Know in advance what they do and spend abilities like <a href="http://www.wowhead.com/spell=8983/bash">Bash</a> and <a href="http://www.wowhead.com/spell=16979">Feral Charge</a> wisely.</p>
<p><strong>What walls or  features allow you to break line of sight?</strong></p>
<p>We&#8217;re the only tank  without a ranged silence, and even a silence doesn&#8217;t help on any pull where you  want the mobs away from a nearby patrol. Know in advance where you should move  if you have to force a caster or ranged mob to come to you. If you&#8217;re worried  about making a clean pull, practice with the dungeon on normal mode first, many  of which are soloable at 80. Or, better yet, practice with a <em>BC</em> heroic  <a href="http://www.wowhead.com/spell=16979">once you&#8217;re keyed</a>. The 70  heroics are generally trickier to pull than their counterparts in  <em>Wrath</em>.</p>
<p><strong>Whose threat do  you need to be most worried about?</strong></p>
<p>Any player who significantly  outgears you is likely to be an aggro whore unless they&#8217;re exceptionally  sensitive to the issue of pulling off the tank or they do the dungeon half-naked  to cripple their damage. The latter is amusing, but sadly, I don&#8217;t see it  much.</p>
<p>Five-mans are still my favorite part of the game, and I&#8217;ve run them  for the better part of three years as both a ludicrously undergeared and  ludicrously overgeared tank. This is what I&#8217;ve seen so far whenever threat&#8217;s  been a concern (and anyone with <em>Cataclysm</em> beta experience, please feel  free to chime in on how the classes have changed in 5-mans there):</p>
<ul>
<li><strong>Death knights</strong> are generally a  non-issue as long as they&#8217;re not in <a href="http://www.wowhead.com/spell=48263">Frost Presence</a>. Well-geared unholy  knights can be problematic early in a pull.</li>
<li>Our fellow <strong>druids</strong> vary, but moonkin  tend to be more troublesome than cats due to the uneven nature of <a href="http://www.wowhead.com/spell=48525">Eclipse</a> procs.</li>
<li><strong>Hunters</strong> are a crapshoot. The  experienced ones have almost always macroed <a href="http://www.wowhead.com/spell=34477">Misdirection</a> into their rotations  and will quietly transfer a ton of free threat to you without fanfare. By  contrast, inexperienced or bad hunters are champions at yanking aggro and  sending a pull into disarray by <a href="http://www.wowhead.com/spell=5384">Feigning Death</a> only when a mob is  already beating on them.</li>
<li><strong>Mage</strong> threat varies by spec, but  well-geared mages are pretty good at producing a buttload of threat quickly.  Fire tends to be the worst with inconvenient <a href="http://www.wowhead.com/spell=44448">Hot Streak</a> procs.</li>
<li>Retribution <strong>paladins</strong> in good gear  with a high-end weapon rocking the <a href="http://www.wowhead.com/item=50325">two-piece tier 10 bonus</a> are hell.  At equal levels of gear, they&#8217;re about the same as death knights.</li>
<li><strong>Priests</strong> are generally a non-issue,  I suspect because shadow often fares poorly on trash.</li>
<li>Modern <strong>rogues</strong> are generally good  about managing threat and, like hunters, usually macro <a href="http://www.wowhead.com/spell=57934">Tricks of the Trade</a> into their  rotation. Rogues with <a href="http://www.wowhead.com/item=50088/shadowblade-gauntlets">two-piece tier  10</a> are virtually guaranteed to have done so.</li>
<li>DPS <strong>shaman</strong> threat seems to have  calmed down considerably since <em>The Burning Crusade</em>. They&#8217;re not usually  a problem these days.</li>
<li>Well-geared <strong>warriors</strong> are absolute  nightmares. I sincerely apologize to our fellow rage-using brethren, but you are  the least appealing party member for an undergeared tank.</li>
<li><strong>Warlocks</strong> are hit-or-miss, but are  easier to tank for since the demise of <em>BC</em> destruction spec. You&#8217;re more  likely to get an affliction or demonology &#8216;lock in 5-mans these days, and  neither spec has the soul-killing threat spikes of the <em>BC</em> destro  warlock.</li>
</ul>
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<p>Related posts:<ol><li><a href='http://freewowguide.org/priest-guide-how-to-be-the-perfect-pickup-group-priest/' rel='bookmark' title='Permanent Link: Priest Guide: How to be the perfect pickup group priest'>Priest Guide: How to be the perfect pickup group priest</a> <small>by Matt Low With the new dungeon finder tool released,...</small></li>
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		<title>WoW Druid Guide: Balance Ruby Sanctum guide</title>
		<link>http://freewowguide.org/wow-druid-guide-balance-ruby-sanctum-guide/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=wow-druid-guide-balance-ruby-sanctum-guide</link>
		<comments>http://freewowguide.org/wow-druid-guide-balance-ruby-sanctum-guide/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 01:50:22 +0000</pubDate>
		<dc:creator>free-wow-guide</dc:creator>
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		<guid isPermaLink="false">http://freewowguide.org/?p=11158</guid>
		<description><![CDATA[by Tyler Caraway I&#8217;d like to quickly go over the more recent raiding addition Ruby Sanctum. Although I&#8217;ve seen mixed reviews of the instance from others, I at least think the instance is a nice little dash of refreshing. It doesn&#8217;t hold the same sense of urgency, the same notion that you&#8217;re going to be [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/tyler-caraway/">Tyler Caraway</a></strong></p>
<p>I&#8217;d like to quickly go over the more recent raiding addition Ruby Sanctum.  Although I&#8217;ve seen mixed reviews of the instance from others, I at least think  the instance is a nice little dash of refreshing. It doesn&#8217;t hold the same sense  of urgency, the same notion that you&#8217;re going to be stuck in here for hours upon  hours, days upon days (even though many guilds, particularly those working on  hard mode, will be) that I get from going into ICC. RS is a nice little cooldown  raid; it&#8217;s light, fun and refreshing like a cool glass of lemonade. To start us  off, we&#8217;ll take a quick look at the shiny loots, since that&#8217;s what everyone  really wants, and then we&#8217;ll look into a brief little guide on how to slay the  giant purple/pink dragon at the end.</p>
<p><strong>10-man drops</strong></p>
<p><a href="http://www.wowhead.com/item=53117"><br />
Changling Gloves</a> There are a rather decent pair of gloves that you can pick up which,  surprisingly, don&#8217;t have hit or spirit on them. It&#8217;s like a July Christmas wish  or something. Sadly for balance druids, the Tier 10 gloves that do have hit on  them are generally going to be a part of your BiS list, but that&#8217;s the funny  thing about BiS lists, you really don&#8217;t have to pay much attention to that note.  The reality is, if these are an upgrade for you and you can get hit from another  slot of equitable ilevel, then chances are you&#8217;ll want these gloves.  Particularly for 10-man loot, a lot of stuff on it has hit these days, so it may  be rather difficult to find yourself a full set of gear that doesn&#8217;t put you  skyrocketing over the hit cap if you are in a 10-man exclusive guild, which  makes these gloves perfect.</p>
<p><span id="more-11158"></span></p>
<p><a href="http://www.wowhead.com/item=53118">Misbegotten Belt</a> I&#8217;m only  mentioning this because it happens to drop in the instance and you can use it as  a balance druid; however I really wouldn&#8217;t suggest it. If you&#8217;re a more fresh 80  or merely an alt, then this can be a great item to snag, but for a vast majority  of players, picking up the Emblem of Frost belt is the better choice.</p>
<p><a href="http://www.wowhead.com/item=53116">Saviana&#8217;s Tribute</a> This is a decent  ring if you happen to find yourself lacking in the hit department, but chances  are that you aren&#8217;t considering, as I mentioned before, there&#8217;s an overload of  hit on all ICC 10-man gear. If you can make use of the hit, then go ahead and  grab it, the ring isn&#8217;t bad at face value, but there are much better options out  there.</p>
<p><strong>25-man  drops</strong></p>
<p><a href="http://www.wowhead.com/item=53134">Phaseshifter&#8217;s  Bracers</a> Ahh, the eternal question: to leather, or not to leather? In the  case for these bracers, which are beyond amazing, the reason why balance druids  constantly ask this question is rather clear. You see, there are a pair of cloth  bracers that are almost identical which drop in 25 as well; almost identical.  Technically, the cloth bracers are better itemized and have a better gem slot  than the leather bracers, making them the stronger choice; however, given that a  raid will have far more cloth wearers aiming for those, and eventually we&#8217;ll be  getting a mastery bonus for wearing all leather, there really isn&#8217;t a reason to  not stick with the Phaseshifter&#8217;s in this case.</p>
<p><a href="http://www.wowhead.com/item=53489">Cloak of Burning Dusk</a> It&#8217;s pretty  much a replica of the Frostbinder&#8217;s Shredded Cape out of ICC, but the higher  ilevel attached to it makes it a better choice. If you can get this cloak, than  do so, but if you already have FSC, then I wouldn&#8217;t be too gung-ho about getting  it.</p>
<p><a href="http://www.wowhead.com/item=54572">Charred Twilight  Scale</a> Even though haste is a bane of our existence, this is still the best  trinket that you can get at this stage of the game. It&#8217;s basically another  version of the Dislodged Foreign Object out of ICC, yet slightly upgraded with a  better proc overall. You&#8217;ll want this trinket &#8212; but so will every other caster  in the raid.</p>
<p><strong>How to get the  loot</strong></p>
<p>Clearing to Halion himself &#8212; yes, Halion is male &#8212; isn&#8217;t  all that difficult. None of the three sub-bosses that are located within the  zone offer up much in the way of difficulty nor are their mechanics that  complex; honestly, the trash is more difficult than the sub-bosses themselves in  this place. Halion is a completely different matter though. He&#8217;s a tough cookie,  and if you aren&#8217;t in a guild of fairly situationally aware players, then you are  going to struggle.</p>
<p>As far as boss encounters go, Halion really isn&#8217;t all  that difficult mechanic wise &#8212; heroic is a different matter, of course &#8212; where  the entire focus of everything is to just pay attention. During phase 1, there  will be meteors raining down from the sky, snakes of fire on the ground, and  large glowing circles of death to avoid. Peachy, eh? Phase 1 itself isn&#8217;t all  that bad to be honest, just make sure to stand out of any of the nasty effects  and you&#8217;ll be fine. Also, keep in mind that the debuff Halion places on players  is a magical curse, meaning that it can be removed as either of those subtypes  &#8212; meaning you can remove it. Don&#8217;t automatically remove it and think you&#8217;re a  hero, but do pay attention and be kind to your healers. Players can get a touch  spread out at times and if a player does need to be dispelled and you can do so,  then go ahead and do it.</p>
<p>Phase 2 is another matter. The first few weeks  that I attempted to do this, I wanted to bash my head against a wall. Phase 2  takes place in the shadow realm, or whatever it&#8217;s called, and basically the main  mechanic is that the two floating orbs on the outside of the room will  eventually become a giant laser of death seeking to cut you in half. This isn&#8217;t  anything that we haven&#8217;t seen before, so avoiding it shouldn&#8217;t cause you too  much trouble, however, if you plan this incorrectly, then you&#8217;ll find yourself  moving way too much and spend no time DPSing.</p>
<p>You&#8217;ll want to swing your  camera around to watch where the orbs are currently circling so that you can be  prepared for the moment when they seek to turn you into a magic trick gone awry;  try your best not to move during the time when the orbs are merely floating  around, you&#8217;ll want to spend that time actually DPSing. Every guild is  different; my current guild has all of the ranged stacked up near the tank, but  obviously out of cleave range, and all of us move at once in the same direction  of the tank when the orbs are active. This significantly cuts down on our  movement time and it allows for the movement that we have to do to be fairly  smooth with everyone moving together instead of a few people winding up in  cleave range, or a few others getting tail swiped.</p>
<p>Finally, phase 3 is  merely a repeat of one of the first two phases, only some of your raid members  will be up with the fire while others will be down with the orbs of death.  Ideally, you should be up with the fire, which is the best place for ranged to  shine and is really, really easy to manage. Due note though that you have to be  really careful on the transition. Sometimes players can have longer phasing  times, and it certainly doesn&#8217;t take Halion long before he chews through a tank.  Right at the transition, it might be in your best interest to pop out and heal  the tank until you see that all of the assigned healers are up, active, and have the situation under control; I promise your tanks and healers will thank  you for it.</p>
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		<title>WoW Druid Guide: Ruby Sanctum loot for druids</title>
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		<pubDate>Mon, 19 Jul 2010 02:05:58 +0000</pubDate>
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		<description><![CDATA[by Allison Robert Ruby Sanctum ilevels are pretty straightforward &#8212; the 10-man coughs up ilevel 258 gear (the same you&#8217;d get from ToGC-25), the 25-man coughs up 271 (between ICC-25 and ICC-25 heroic quality), and their heroic versions offer 271 and 284 respectively. In other words, you&#8217;ll find some quality stuff here. Beyond the cut [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/allison-robert/">Allison Robert</a></strong></p>
<p>Ruby Sanctum ilevels are pretty straightforward &#8212; the 10-man coughs up ilevel  258 gear (the same you&#8217;d get from ToGC-25), the 25-man coughs up 271 (between  ICC-25 and ICC-25 heroic quality), and their heroic versions offer 271 and 284  respectively. In other words, you&#8217;ll find some quality stuff here. Beyond the  cut are the pieces that feral and restoration druids might want.</p>
<p><strong>10-man  gear</strong></p>
<p><a href="http://www.wowhead.com/item=53117"><strong>Changeling Gloves</strong></a> A decent glove option and  somewhat interesting in that it packs both haste and crit. Make no mistake &#8212;  that and the lack of spirit make it a lot more suited to our boomkin brethren,  but it&#8217;s a fine piece if you&#8217;re still saving badges toward the tier gloves.  They&#8217;re slightly better for restoration druids than the frost badge option, <a href="http://www.wowhead.com/item=50981">Gloves of the Great Horned Owl</a>, but  not as good as the <a href="http://www.wowhead.com/item=50107">ilevel 251 tier  gloves</a> (which is really what you ultimately want, as you should be planning  on buying the badge chest).</p>
<p><span id="more-10777"></span></p>
<p><a href="http://www.wowhead.com/item=53115"><strong>Abduction&#8217;s Cover</strong></a> Another  non-spirit piece, but eh &#8212; you can&#8217;t really complain with the nice bit of haste  on it. The heroic version is third-best in slot as a result (behind the  Halion-25 heroic <a href="http://www.wowhead.com/item=54583">Cloak of Burning  Dusk</a> and the now-old standby <a href="http://www.wowhead.com/item=50668">Greatcloak of the Turned Champion</a> off Deathbringer Saurfang-25 heroic). The normal Abduction&#8217;s isn&#8217;t more than a  sneeze away from the normal Greatcloak, so if you&#8217;re having trouble convincing  Saurfang to drop his cloak, be on the lookout for Abduction&#8217;s instead.</p>
<p><a href="http://www.wowhead.com/item=53114"><strong>Gloaming Sark</strong></a> Quite a nice chestpiece for the  bears and kitties out there, although the stats on it are definitely oriented  more toward a cat. Even then, <a href="http://www.wowhead.com/item=50001">Ikfirus&#8217; Sack of Wonder</a> might be  the better pick if you&#8217;re having problems staying at or around the hit cap  (which many ferals do after gearing up in Icecrown Citadel). For bears, the  normal Sark falls below the heroic and normal Ikfirus, the badge piece <a href="http://www.wowhead.com/item=50972">Shadow Seeker&#8217;s Tunic</a>, and below  the ilevel 264 tier chest. It is, however, better than the 251 tier  chest.</p>
<p>For cats, it&#8217;s a comparatively better option. The normal Sark  outclasses both the <a href="http://www.wowhead.com/item=50828">ilevel 251 tier  chest</a> and the normal <a href="http://www.wowhead.com/item=50001">Ikfirus</a> (more so if you&#8217;re already at the hit cap). Interestingly, the <a href="http://www.wowhead.com/item=54561">heroic Sark</a> is second-best in slot  (best is the <a href="http://www.wowhead.com/item=51298">277 tier chest</a>),  although I do question whether the lack of hit in ICC will still shove more  players in the direction of the heroic <a href="http://www.wowhead.com/item=50656">Ikfirus</a>.<br />
<a href="http://www.wowhead.com/item=53103"><strong><br />
Baltharus&#8217; Gift</strong></a> There are better options  available in ICC if you&#8217;re restricted to the normal version, but this is still a  nice cat neck with a meaty chunk of agility and a lovely red socket. The <a href="http://www.wowhead.com/item=54557">heroic version</a> is third-best in  slot (falling behind <a href="http://www.wowhead.com/item=50633">Sindragosa&#8217;s  Cruel Claw</a> and <a href="http://www.wowhead.com/item=51822">Rimetooth  Pendant</a>). If you&#8217;re not in a raiding guild but the Ruby Sanctum is puggable  on your realm, try for this instead of shelling out/fighting over <a href="http://www.wowhead.com/item=50452">Wodin&#8217;s Lucky Necklace</a>; Baltharus&#8217;  edges out Wodin&#8217;s slightly DPS-wise unless you&#8217;re really hard up for  hit.</p>
<p><strong>25-man  gear</strong></p>
<p><a href="http://www.wowhead.com/item=54569"><strong><br />
Sharpened Twilight Scale</strong></a> What I&#8217;ve said  previously concerning trinkets in our gear guides is still true here; they&#8217;re  pretty difficult to rank. That said, this is <em>easily</em> among the best cat  trinkets in the game. Unfortunately for you, that also means you&#8217;re going to be  rolling for it against almost every physical DPSer in the raid. If you do manage  to snag it, make sure you&#8217;re not over the armor penetration hard cap (1,399)  and, if you are, just drop some ArP gems in favor of agility.</p>
<p>How does  it compare to existing trinkets? Tough to say given that its contribution to DPS  will vary depending on the passive ArP of the wearer, but most theorycrafters  think it&#8217;s second only to the <a href="http://www.wowhead.com/item=50363">heroic  version of Deathbringer&#8217;s Will</a>. And what happens when the <em>Cataclysm</em> content patch hits and ArP goes bye-bye? Right now, armor penetration in the  beta is being converted to haste, and I feel like it&#8217;s too early to say how  that&#8217;s going to wind up.</p>
<p><a href="http://www.wowhead.com/item=54573"><strong>Glowing Twilight Scale</strong></a> An  interesting healer trinket with a /use effect not dissimilar from <a href="http://www.wowhead.com/item=50028">Trauma</a>. The problem for druids is  that, unlike Trauma, the effect can only be triggered by direct heals. That&#8217;s  not so good for us, and unless you&#8217;re a dedicated tank healer, you may only want  to pick this up if other healers in the raid don&#8217;t want it. It&#8217;s not that it&#8217;s a  bad trinket per se, but it&#8217;s not well suited to our style of healing. I would  expect to see its value rise as the <em>Cataclysm</em> content patch approaches  and direct heals become a stronger option.</p>
<p><a href="http://www.wowhead.com/item=54571"><strong>Petrified Twilight Scale</strong></a> It feels and plays like  a tweaked version of the old <a href="http://www.wowhead.com/item=34473">Commendation of Kael&#8217;thas</a>, swapping  armor in place of stamina. How useful is it? That&#8217;ll depend on what you&#8217;re  tanking. It&#8217;s more useful on most ICC fights than the <a href="http://www.wowhead.com/item=50352">Corpse Tongue Coin</a>, although I  don&#8217;t think it outranks <a href="http://www.wowhead.com/item=50361">Sindragosa&#8217;s  Flawless Fang</a>. The <a href="http://www.wowhead.com/item=50341">Unidentifiable Organ</a> is a tougher  call. I&#8217;m tempted to say that fights like Lich King and Sindragosa (more so if  they&#8217;re heroic) would put this trinket to very good use, given the huge healing  demands and terrifying likelihood of hitting 35% on both encounters.</p>
<p><a href="http://www.wowhead.com/item=53133"><strong>Signet  of Twilight</strong></a> A good cat ring, albeit more so if you&#8217;re under the hit  cap. Otherwise, this is pretty standard fare for an ilevel 264.</p>
<p><a href="http://www.wowhead.com/item=53126"><strong>Umbrage  Armbands</strong></a> This is a good alternative to <a href="http://www.wowhead.com/item=50333">Toskk&#8217;s Maximized Wristguards</a> if  you&#8217;re having problems convincing Saurfang to drop those. While the two pieces  are fairly close to each other, Toskk&#8217;s gets the edge for cats with ArP and a  bit more attack power, and Umbrage gets the edge for bears with a bit more  stamina and armor. Either way, both pieces are very good.</p>
<p><a href="http://www.wowhead.com/item=53489"><strong>Cloak  of Burning Dusk</strong></a> Trees are unlikely to have priority on this cloak  due to the absence of spirit and the presence of crit, but it&#8217;s a great option  if nobody else wants it. As stated previously, the <a href="http://www.wowhead.com/item=54583">heroic version</a> has overtaken <a href="http://www.wowhead.com/item=50668">heroic Greatcloak</a> as best in slot,  but it&#8217;s got more to do with ilevel than anything else. It&#8217;s a fine piece if it  comes your way, but the stats are definitely more suited to caster DPS or  another healer.</p>
<p><a href="http://www.wowhead.com/item=53134"><strong>Phaseshifter&#8217;s Bracers</strong></a> Hurrah! Leather wrists  with haste on them that you don&#8217;t have to slog through ToC-25 to get! That alone  vaults these babies above their ICC counterparts, although you could technically  also pick up Bracers of Fiery Night off Halion-25 too, and they&#8217;re slightly  better. Either way, I was immensely cheered to see an alternative to the  ToC/ToGC <a href="http://www.wowhead.com/item=47438">Bindings</a>/<a href="http://www.wowhead.com/item=47066">Bracers of the Autumn Willow</a>, which  are still ridiculously good but a bit on the stale side.</p>
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		<title>WoW Druid Guide: Dungeon leveling as balance</title>
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		<pubDate>Fri, 09 Jul 2010 01:49:40 +0000</pubDate>
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		<description><![CDATA[by Tyler Caraway Don&#8217;t be a failkin, seriously I&#8217;m sure that there are many of you that might remember this article posted at the beginning of last month. It&#8217;s a brilliant piece of work, if I do say so myself, and has a lot of great information that if you haven&#8217;t read yet, you really, [...]


Related posts:<ol><li><a href='http://freewowguide.org/wow-druid-guide-gearing-a-fresh-balance-druid/' rel='bookmark' title='Permanent Link: WoW Druid Guide: Gearing a fresh balance druid'>WoW Druid Guide: Gearing a fresh balance druid</a> <small>by Tyler Caraway So, you&#8217;ve finally reached the goal that...</small></li>
<li><a href='http://freewowguide.org/wow-druid-guide-soloing-as-a-balance-druid/' rel='bookmark' title='Permanent Link: WoW Druid Guide: Soloing as a balance druid'>WoW Druid Guide: Soloing as a balance druid</a> <small>by Tyler Caraway Feral druids might be better at soloing...</small></li>
<li><a href='http://freewowguide.org/wow-druid-guide-balance-101/' rel='bookmark' title='Permanent Link: WoW Druid Guide: Balance 101'>WoW Druid Guide: Balance 101</a> <small>by Tyler Caraway Balance druids themselves are quite an amazing bunch,...</small></li>
</ol>

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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/tyler-caraway/">Tyler Caraway</a></strong></p>
<p><strong>Don&#8217;t be a  failkin, seriously</strong></p>
<p>I&#8217;m sure that there are many of you that might  remember this article posted at the beginning of last month. It&#8217;s a brilliant  piece of work, if I do say so myself, and has a lot of great information that if  you haven&#8217;t read yet, you really, really should. I haven&#8217;t seen far too many  offenders of any one of the major points of that post, but there are a few that  I would like to highlight once more.</p>
<ul>
<li>You can remove curses and poisons; do it.</li>
<li>Don&#8217;t Typhoon mobs away from the tank and AoE.</li>
<li>Watch yourself when using <a href="http://www.wowhead.com/spell=53201">Starfall</a>.</li>
<li>Heal when you can.</li>
</ul>
<p>Those are four points that I simply cannot  stress enough. While running through Blood Furnace, I cannot even begin to count  the number of times that I&#8217;ve seen a balance druid get hit with <a href="http://www.wowhead.com/spell=12889">Curse of Tongues</a> and just sit  there casting through it. Pardon the harsh tone, but why in the world would you  do that? You can dispel it, it&#8217;s lowering your DPS significantly, plus it&#8217;s  annoying as all get out &#8212; so just get rid of the stupid thing. Even more true  is when it gets placed on a healer; it scares me beyond belief when a healer is  forced to endure longer cast times such as that.</p>
<p><span id="more-9845"></span></p>
<p>Wantonly using Typhoon  and Starfall should both be no-brainers in my opinion, yet I still constantly  see players who do so. More than anything else, you really need to be careful  when using Typhoon while grouped with a leveling frost mage. More likely than  not, a leveling frost mage is going to have Frostbite and at least one point  into Improved Blizzard, which means there&#8217;s a fairly good chance that the mobs  you just knocked back are going to end up frozen in place away from the tank;  this is bad on so many levels, especially when some of the mobs were already  frozen and thus were not knocked back to begin with. Plus, pulling additional  packs of mobs with either ability is going to make me (and probably the rest of  the group) want to hurt you.</p>
<p>Finally, healing is an essential part of  every class that is capable of doing so, especially in early leveling dungeons.  Momentarily stopping DPS to toss out a few quick heals saves lives, period. It  is more understandable at the earlier levels in the game when you don&#8217;t have <a href="http://www.wowhead.com/spell=50464">Nourish</a>, although you should be  using <a href="http://www.wowhead.com/spell=48443">Regrowth</a> as the initial  heal instead, but please, please, please try and do anything that you can to  prevent a wipe. Just to illustrate my point, I refer you all to the wonderful  new boss Halion in Ruby Sanctum. When transitioning into phase 3, you may find,  for whatever reason, that you&#8217;ve ended up back outside with a tank getting his  face smashed by a nasty dragon and only a single healer trying to keep him  alive. I&#8217;ve been in that situation and can say for a fact that quickly dropping  out to toss a few heals on the tank while everything got situated prevented an  outright wipe &#8212; and I know I wasn&#8217;t alone is doing this, either. Healing is not  your job, but it shouldn&#8217;t be completely ignored, either; when you can save  someone, you need to.</p>
<p><strong>Speccing it up  for dungeon leveling</strong></p>
<p>Talent points, more so while leveling, are  such a fickle thing these days. While I abhor the concept of blatantly telling  another person how they must spec their character, there is a simple truth  behind talents in this game &#8212; that being, certain specs are more apt at  performing certain functions than others. Every time that I end up grouped with  balance druids, the first thing that I do is inspect their spec; I have to, it&#8217;s  a compulsion. In doing this, I&#8217;ve found some pretty strange things out there. I  do my best not to judge in this area, but often times I am simply left wondering  why certain players pick the specs that they do. Not in a malicious,  they-must-be-idiots kind of way, just through idle curiosity. To that end, I&#8217;d  like to make a few talent suggestions for anyone out there leveling a balance  druid.</p>
<p>Once you hit level 60, a good spec to have would be one that looks  something similar to <a href="http://www.wowhead.com/talent#0xG0uiIoIdhVzou">this</a>. The reason that I  would suggest picking up a spec such as this is because it offers the most  damage and utility that you can get at this stage in the game. A lot of druids  find <a href="http://www.wowhead.com/spell=48393">Owlkin Frenzy</a> to be highly  useful, and I often see many of them put three points into that talent while  putting their other two into <a href="http://www.wowhead.com/spell=33607">Wrath  of Cenarius</a>. I can understand why you want to do this; Owlkin Frenzy is a  pretty nice talent to have while leveling when you can end up with having a mob  or two attacking you. That being said, I simply haven&#8217;t ever really found this  to be that solid of a choice. It is a matter of opinion, honestly; if you like  having Owlkin Frenzy and find it useful, then go for it, although I might  suggest ditching the points in <a href="http://www.wowhead.com/spell=16924">Celestial Focus</a> instead of Wrath  of Cenarius to pick it up.</p>
<p>I don&#8217;t like trading Owlkin Frenzy in place  of Wrath of Cenarius for a rather simple reason &#8212; damage has scaled so much  higher at earlier levels to where it simply isn&#8217;t as useful as it once was, not  to mention that the increased levels of spellpower (more so if you use BoA gear)  at lower levels makes Wrath of Cenarius that much more useful. I also happen to  have a thing against talents that are only situationally useful; there is never  a time in which Wrath of Cenarius won&#8217;t increase your damage, while Owlkin  Frenzy will only do so during times that you are being attacked.</p>
<p>Progressing to level 70, I&#8217;d then go with a spec similar to <a href="http://www.wowhead.com/talent#0xG0uiIoIdhVzouZMxc">this</a>. Although  nothing there is really overtly helpful for at the time you get it &#8212; <a href="http://www.wowhead.com/spell=17061">Furor</a> is awesome for increased  intellect and <a href="http://www.wowhead.com/spell=17066">Nature&#8217;s Focus</a> is  good for the pushback resistance &#8212; the main focus is to get your hands on  Intensity within the next few levels, as you&#8217;ll probably want to have the mana  regeneration by this point. Leveling balance druids have some pretty terrible  mana regeneration, mostly because the only real mana regeneration talent that we  can pick up within the balance tree is <a href="http://www.wowhead.com/spell=33956">Dreamstate</a>, which is fairly weak  (although it is generally a solid choice while leveling since, at least until  mid-Outland, most items that you pick up are going to only have stamina,  intellect and spellpower on them.) The main issue that we face with mana  regeneration is that we&#8217;re &#8220;balance&#8221; (albeit poorly in my opinion) around the  mana return from <a href="http://www.wowhead.com/spell=24858">Moonkin Form</a>,  which is terrible during leveling and lower gearing levels, yet disgustingly  overpowered at the higher end of gearing.</p>
<p><strong>Gear to  look out for</strong></p>
<p>With the introduction of the dungeon finder tool,  gearing up while leveling an alt has never been easier. Each dungeon level set  (generally, dungeons exist is sets that span 10 levels and share comparable loot  between them) will offer a bag reward that contains one of two item types that&#8217;s  pretty much the best of the best that you can find for that level. Here are a  list of the different items that you can get and the level at which you will get  them:</p>
<table cellpadding="3" width="100%">
<tbody>
<tr>
<td width="150">Level</td>
<td>Item  1</td>
<td>Item  2</td>
</tr>
<tr>
<td valign="top">15 &#8211; 25</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51994">Cloak</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51964">Belt</a></td>
</tr>
<tr>
<td valign="top">26 &#8211; 35</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51996">Necklace</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51965">Gloves</a></td>
</tr>
<tr>
<td valign="top">36 &#8211; 45</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51992">Ring</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51966">Shoulder</a></td>
</tr>
<tr>
<td valign="top">46 &#8211; 55</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51963">Boots</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51962">Bracers</a></td>
</tr>
<tr>
<td valign="top">56 &#8211; 60</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51993">Cloak</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51959">Belt</a></td>
</tr>
<tr>
<td valign="top">61 &#8211; 64</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51995">Necklace</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51960">Gloves</a></td>
</tr>
<tr>
<td valign="top">65 &#8211; 70</td>
<td valign="top"><a href="http://www.wowhead.com/?item=51991">Ring</a></td>
<td valign="top"><a href="http://www.wowhead.com/?item=51961">Shoulder</a></td>
</tr>
</tbody>
</table>
<p>For  the most part, these items are going to be some of the best that you will be  able to find even until the cycle repeats itself, especially at the lower end,  when many items don&#8217;t have spellpower on them that you find. If for whatever  reason you happen to be like me and constantly getting all the lame junk that  you don&#8217;t need (my mage never once got a spellpower necklace at the 61-64 range,  only melee versions), then don&#8217;t give up hope; there are still some really  amazing items out there to look forward to  getting.</p>
<p><strong>Helm</strong><br />
<a href="http://www.wowhead.com/item=6688"><br />
Whisperwind Headdress</a> This drops  from a rare spawn in RfK, so getting it may be tricky, but it&#8217;s the best helm  for many levels to come. Plus it&#8217;s actually leather, so there&#8217;s little chance  someone else will take it.<br />
<a href="http://www.wowhead.com/item=20969">Ruby  Crown of Restoration</a> A crafted helm that&#8217;s very good, but can be hard to  come by on some servers. If you can find it for a decent price, then I&#8217;d suggest  picking it up.<br />
<a href="http://www.wowhead.com/item=9470">Bad Mojo Mask</a> It&#8217;s cloth and drops from ZF, so you may have a few issues getting it, but it is  a great helm.</p>
<p><strong>Shoulders</strong><br />
<a href="http://www.wowhead.com/item=6685"><br />
Death Speaker Mantle</a> A nice  little drop from RfK. It too is cloth, but you won&#8217;t have many other choices  when it comes to shoulders.<br />
<a href="http://www.wowhead.com/item=19507">Inquisitor&#8217;s Shawl</a> A common drop  from SM that you&#8217;ll probably see a lot of; it&#8217;s good, so get it if you  can.<br />
<a href="http://www.wowhead.com/item=15067">Ironfeather Shoulders</a> The cream of the crop if you aren&#8217;t using BoA gear. I might even suggest going  out of your way to pick up both Ironfeather pieces once you can wear  them.</p>
<p><strong>Chest</strong><br />
<a href="http://www.wowhead.com/item=6324"><br />
Robes of Arugal</a> Chests are  difficult to get too if you want leather, but this from SFK is a nice cloth  option.<br />
<a href="http://www.wowhead.com/item=7711">Robe of Doan</a> Again  cloth, but there should be no issues picking this one up. You will get sent to  SM very frequently, and these drop like candy.<br />
<a href="http://www.wowhead.com/item=15066">Ironfeather Breastplate</a> The  Ironfeather set is amazing, and did I mention they don&#8217;t require farming  Ironfeathers anymore? The mats for these items are so cheap and easy there isn&#8217;t  a reason to not get them.</p>
<p><strong>Wrists</strong><br />
<a href="http://www.wowhead.com/item=19597"><br />
Dryad&#8217;s Wrist Bindings</a> Honestly  the only wrists worth mentioning at all. Get them, because you won&#8217;t regret it.  They are super cheap; just a single BG win will net you enough honor for a pair.  You do have to wait until 40, but there is literally nothing else at all until  then.</p>
<p><strong>Gloves</strong><br />
<a href="http://www.wowhead.com/item=5195"><br />
Gold-flecked Gloves</a>/<a href="http://www.wowhead.com/item=5970">Serpent Gloves</a> Identical items, but  one comes from DMn while the other comes from WC. Either option is the best  you&#8217;ll get for a long while.<br />
<a href="http://www.wowhead.com/item=10808">Gloves of the Atal&#8217;ai Prophet</a> Super-sweet and sexy, you won&#8217;t replace them until well into Outland.</p>
<p><strong>Belt</strong><br />
<a href="http://www.wowhead.com/item=10771"><br />
Deathmage Sash</a> Like most other  slots, there just aren&#8217;t many options to pick from, and no options in leather.  This is a good start-off, though.<br />
<a href="http://www.wowhead.com/item=17750">Chloromesh Girdle</a> If you don&#8217;t mind  the lack of stats, this is a fine belt. I&#8217;ve used it on many toons and it&#8217;s well  worth it.</p>
<p><strong>Legs</strong><br />
<a href="http://www.wowhead.com/item=6903"><br />
Gaze Dreamer Pants</a> There is  nothing in the way of good leggings, seriously. Take these and run with them, as  you&#8217;ll not really find anything else.<br />
<a href="http://www.wowhead.com/item=29970">Wildfeather Leggings</a> Drops suck,  and all of the pants that drop suck even more. These are a really good pair of  pants that can be crafted rather cheaply, so I&#8217;d suggest getting  them.</p>
<p><strong>Boots</strong><br />
<a href="http://www.wowhead.com/item=4320"><br />
Spidersilk Boots</a> These are  fairly common, fairly cheap and you can get them at a fairly low level. A great  bargain.<br />
<a href="http://www.wowhead.com/item=17748">Vinerot Sandals</a> A  good drop from Mara that&#8217;s pretty common; after the change in zone leveling,  though, I never found myself placed in Orange very often.<br />
<a href="http://www.wowhead.com/item=18322">Watersprout Boots</a> Amazing pair of  boots that you&#8217;ll definitely want and certainly get. They are a very common drop  and no other class really needs them.</p>
<p><strong>Cloaks</strong><br />
<a href="http://www.wowhead.com/item=20427"><br />
Battle Healer&#8217;s Cloak</a>/<a href="http://www.wowhead.com/item=20428">Caretaker&#8217;s Cape</a> It&#8217;s another PvP  item, but, again, it&#8217;s very cheap, plus you can get it at 18 and upgrade it  every 10 levels should you choose to; I might suggest going every 20 levels (or  at least skipping 28), since the upgrades aren&#8217;t large.</p>
<p>When it comes to  weapons and jewelery, there are so many options out there that it&#8217;s difficult to  list them all. Although necklaces and rings are fairly rare-ish, you usually  find at least one per dungeon tier that&#8217;s useful, and most don&#8217;t gain spellpower  until later levels anyway. There is a PvP ring from the WSG vendor, the same  place you get the aforementioned cloak and wrists, that is pretty nice as well.  For weapons, they&#8217;re everywhere, especially once you hit SM, so there isn&#8217;t any  particular one notable item to look out for.</p>
<p>When gearing, just remember  a simple rule: Spellpower is king. You want spellpower at every chance you get,  without question. Nearly every other stat is trivial. Intellect is a nice  secondary stat to look for as well, since it increases your spellpower and mana  regeneration, but everything else is fairly bleh. Finding the few items that do  have crit on them is nice when you can get them, but they tend to trail off in  effectiveness rather quickly while leveling. Spellpower never diminishes in  strength, which is why it is always the superior choice.</p>
<p><strong>Proper spell  selection</strong></p>
<p>With all the boring stuff out of the way, I want to take  a quick second to talk about what abilities you should be using while in a  dungeon group. Beyond the standards that I&#8217;ve already discussed about using all  of your utility spells, do not forget that you are there to kill things. More  often than not, I&#8217;ve found that many balance druids will start each trash pull  by putting their DoTs up on the primary target, then starting to nuke, repeating  the process with each additional target. This isn&#8217;t a wise choice. Although <a href="http://www.wowhead.com/spell=48463">Moonfire</a> and <a href="http://www.wowhead.com/spell=48468">Insect Swarm</a> produce decent levels  of damage, especially at that stage in the game, most trash is simply going to  die too quickly for your DoTs to amount to a significant amount of damage.  Beyond that, there is also the little bit that, in doing this, you are ignoring  a very important piece of utility that you bring.</p>
<p>Earth and Moon is a  huge deal; it&#8217;s a major damage increase and you&#8217;ll want it up as often as  possible, not just for yourself but for the rest of your groupmates as well. On  trash, there really isn&#8217;t a reason to bother with using either of your DoTs. If  it&#8217;s a stronger mob that might last a few moments, then you can start with  Insect Swarm, but leave Moonfire out &#8212; the mana cost of the spell is huge.  Start with <a href="http://www.wowhead.com/spell=48461">Wrath</a> as often as  you can, and really, just keep wrathing things. Choose your AoE carefully, too;  only use it on a true AoE pull of at least four mobs. Anything less and you&#8217;re  just expending far more mana than you need to.</p>
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<p>Related posts:<ol><li><a href='http://freewowguide.org/wow-druid-guide-gearing-a-fresh-balance-druid/' rel='bookmark' title='Permanent Link: WoW Druid Guide: Gearing a fresh balance druid'>WoW Druid Guide: Gearing a fresh balance druid</a> <small>by Tyler Caraway So, you&#8217;ve finally reached the goal that...</small></li>
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		<title>WoW Druid Guide: Soloing as a balance druid</title>
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		<pubDate>Sat, 03 Jul 2010 01:13:49 +0000</pubDate>
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		<description><![CDATA[by Tyler Caraway Feral druids might be better at soloing certain content than balance druids are, but we are certainly far from helpless in the endeavor. Balance druids, too, can solo some of the more perilous quests, farm old content that was once classified as difficult, and get our hands on virtually any prize that [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/tyler-caraway/">Tyler Caraway</a></strong></p>
<p>Feral druids might be better at soloing certain content than balance druids are,  but we are certainly far from helpless in the endeavor. Balance druids, too, can  solo some of the more perilous quests, farm old content that was once classified  as difficult, and get our hands on virtually any prize that we wish. To that  end, I would like to present to you this guide to soloing various content  throughout <em>World of Warcraft</em> in hope that one day all shall see that  balance really is better than feral &#8212; because, let&#8217;s face it, in the choice  between a slack-jawed, untamed beast and a highly intelligent, silly-looking,  destructive force of nature, I think it is rather clear which one is the better  option.</p>
<p><strong>Basics of world  soloing</strong></p>
<p>Before we get into the flashy, fancy stuff, let&#8217;s take a  quick detour to talk about the fundamentals of soloing the various encounters  that you find while out in the game world. Usually, these are things like group  quests that pit you against a powerful elite monster that&#8217;s usually a bit  difficult to handle on your own. More often than not (well, depending on where  you are, at least), it can be quite difficult to get real groups or even just  anybody for the purpose of downing these fiends. Instead of giving up or  wandering around seeking out someone to help you (note that asking for help is  awesome even if you don&#8217;t really need it, as someone else might need your help;  just don&#8217;t sit there doing nothing but spamming general until you find someone),  it is always best to go out and attempt the quest on your own. When doing this,  there are a few basic rules to keep in mind.</p>
<p><span id="more-9378"></span></p>
<p><strong>The rooting  rule</strong></p>
<p><a href="http://www.wowhead.com/spell=53308">Entangling  Roots</a> is the god of soloing spells. There is honestly nothing else out there  that can even remotely compare to the power that Entangling Roots holds for  allowing a player to single-handedly tackle a daunting task. When you find  yourself face to face with an angry elite, the first thing you should always do  it to test whether or not it is immune to Entangling Roots. If you can root it,  you can kill it. With very few exceptions, a vast majority of quest elites are  restricted to melee attacks or a smattering of ranged abilities that have a  cooldown and are used infrequently. Very few are pure casters; any melee elite  that you can root can be killed. Remember, there is no diminishing returns for  CC effects in PvE, so you can keep the mob rooted indefinitely while you safely  kill it.</p>
<p>If you are facing an rootable mob, there are two ways to go  about killing it. The first, and my general favorite, is to merely attack it  pretty much full out. Using <a href="http://www.wowhead.com/spell=48463">Moonfire</a>, <a href="http://www.wowhead.com/spell=48468">Insect Swarm</a> and <a href="http://www.wowhead.com/spell=48461">Wrath</a>/<a href="http://www.wowhead.com/spell=48465">Starfire</a>, you can just nuke the  beast into oblivion. Obviously Entangling Roots is going to break quite  frequently when following this method, making it slightly more dangerous, and  you can do two different things in order to counteract roots breaking. First,  you can alternate between Entangling Roots after every nuke or every other nuke  to ensure that they stay up. If you are using this method and casting Wrath,  then you need to stagger your cast of Entangling Roots or you&#8217;ll just end up  breaking it when Wrath actually hits the target, since it has a travel time  while roots does not. The other way is to just sit there and let your DoTs do  all the work. Doing this is much safer, since Entangling Roots will break less  frequently, but it also takes longer.</p>
<p><strong>The water rule</strong></p>
<p>If Entangling Roots does not work (and even if it does), the second  thing to test is whether or not the mob can be knocked back via <a href="http://www.wowhead.com/spell=61384">Typhoon</a>. For the most part, only  the larger of mobs are immune to Typhoon&#8217;s effect, although this isn&#8217;t always  the case. Typhoon will not save you from taking several hits from the mob, but  it does give you something precious: time. Beyond just the knockback, also check  to see if the mob is being slowed by Typhoon or not. Having it do so opens up  extra options for how you can make use of Typhoon&#8217;s effects.</p>
<p>The key to  using Typhoon, as I said, is that it buys you time &#8212; time to get a few quick  HoTs up and be back into <a href="http://www.wowhead.com/spell=24858">Moonkin  Form</a> before the mob is back in your face. Healing is a very important part  of soloing mobs, and you always want to be avoid taking as much damage while out  of Moonkin Form as you possibly can. If you have a good connection and a clear  path, then using <a href="http://www.wowhead.com/spell=783">Travel Form</a> to  kite away for a bit will buy you some additional space in order to heal with,  but be careful not to run too far or you&#8217;ll just end up leashing the mob.</p>
<p>When healing, always open up with <a href="http://www.wowhead.com/spell=48443">Regrowth</a>, assuming that you aren&#8217;t  being hit on; then get a <a href="http://www.wowhead.com/spell=48441">Rejuvenation</a> up. If you have more  time after then, toss out a <a href="http://www.wowhead.com/spell=48451">Lifebloom</a> as well before shifting  back into Moonkin Form. If you still have a mob on you while attempting to heal,  then go in reverse order; get up Lifebloom and Rejuvenation early and often and  use <a href="http://www.wowhead.com/spell=50464">Nourish</a> instead of Regrowth  if it&#8217;s an emergency. Always try to limit the amount of time any mob is  attacking you outside of Moonkin Form.</p>
<p><strong>The forest rule</strong></p>
<p>There is one more trick that you can use as a balance druid to try and  assist with soloing some of the tougher monsters out there. <a href="http://www.wowhead.com/spell=33831">Force of Nature</a> is a very powerful  cooldown, with the Treants that it summons dealing a hefty amount of damage.  While it is nice to use this in a burst tactic against an elite to try and take  it out before it gets you, there is another method of using them. Open up  against the mob with <a href="http://www.wowhead.com/spell=770">Faerie Fire</a> just to get initial aggro, then instantly summon your natural fury against them.  Usually, before the mob even gets close enough to land a single swing, the  Treants will pull aggro off of you and begin to tank the mob. During this time,  very carefully use Insect Swarm and Moonfire to help whittle the mob&#8217;s health  away without pulling aggro onto yourself.</p>
<p>Although the Treants from  Force of Nature are not the best of tanks, they do have some amount of health,  and by the time the mob has gone through killing all three of them, they&#8217;ve  generally spent a significant amount of time dealing with something that isn&#8217;t  you while their health was slowly drained away. The trick here is to be  excessively careful with threat to ensure that the Treants remain as the focus  instead of you. Normally, you can get away with using a few Wraths after a  couple of seconds, but don&#8217;t outright spam the spell; pace yourself, and allow  your pets to do their thing. If the mob is able to be effected by Typhoon, then  make sure to use it when your last Treant dies in order to give yourself as much  time as possible before you start taking damage. This may seem silly, given that  the Treants will most likely die well before their natural 30 seconds is up and  leaving them dealing less damage than if you had been the tank, but it saves you  all of your other cooldowns, mana from healing and buys you a significant amount  of time.</p>
<p><strong>Gearing for  higher-end soloing</strong></p>
<p>After you&#8217;ve gotten all of the easy stuff out  of the way, you may find yourself wanting to solo some of the more impressive  things out there. While you will probably never be able to solo things such as  heroic Halls of Lighting, as I&#8217;ve known paladins and death knights to do, you  certainly can farm many of the hot-spot areas. One of the most important things  in doing this is to always be prepared. You&#8217;ll want to have health potions and  mana potions handy as an emergency tool, but there is so much more than that.  Soloing dungeons and raids relies upon three main principles: mitigation,  output, longevity.</p>
<p>The time of the Moonkin tank, or Panzerkin if you  prefer, may have come and gone, but that does not mean that gearing for  mitigation stats is completely useless when attempting to solo content. Picking  up spare <a href="http://www.wowhead.com/items=4.-2?filter=cr=41:42;crs=1:1;crv=0:0;gb=0#0-2+1">rings</a> or <a href="http://www.wowhead.com/items=4.-3?filter=cr=41%3A42%3Bcrs=1%3A1%3Bcrv=0%3A0%3Bgb=0#0-2+1">necklaces</a> with armor and defense on them &#8212; avoid things with merely dodge, parry, block  or expertise, as they won&#8217;t really help you &#8212; is an excellent way to  significantly boost your survivability. While the best items are obviously going  to be coming out of the most current raiding tier, it shouldn&#8217;t be too difficult  to pick up a few of these on the cheap. There really aren&#8217;t that many tanks out  there who need these items, so snagging them won&#8217;t always prove too difficult.  There are also some craftable and vendor options to pick from. Also keep in mind  boosting your stamina in anyway that you can. Although it doesn&#8217;t afford raw  mitigation, it does increase the time you have to get another heal off, which  can be just as much of a lifesaver as anything else. Using PvP gear is also  acceptable but usually not worth it. If you happen to be swimming in Emblems of  Frost, the vendor cloak is also a nice choice to pick up. One thing to remember  if you are soloing a raid encounter is to always strive to be defense-capped.  Odd as it may sound, every raid boss in the game is still going to be flagged as  three levels higher than you no matter what level you are, thus allowing them to  land critical strikes against you. Even from a weaker boss, a crit is a crit and  it will hurt; avoiding this will significantly cut back on the amount of damage  you take.</p>
<p>While mitigation is dandy, always keep your output in mind.  Filtering in higher armor and high stamina pieces in every slot is all well and  good, but it is always going to come at a cost. Keep in mind that we are not  paladins nor death knights and how we create an infinite timetable to deal with  an encounter is significantly different. Their main healing output is based upon  their health, while ours is base around spellpower, haste and crit. Having all  of our standard DPS stats is very important for being able to solo higher-end  content. To this end, never sacrifice too much output in order to gain  mitigation; you always want to be able to kill things rapidly and heal yourself  back up just as quickly.</p>
<p>Last, there is longevity to think about. Again,  we are not paladins nor death knights, and our resources are very limited,  especially when healing and shifting frequently; therefore, you never want to  ignore your mana regeneration capabilities. For the purposes of soloing, I  strongly suggest that you pick up at least <a href="http://www.wowhead.com/spell=17108">Intensity</a>, if not <a href="http://www.wowhead.com/spell=33956">Dreamstate</a> as well. For heroic  encounters, this probably isn&#8217;t needed as much, but it certainly will be if you  plan on soloing any raid encounters. Balance druids usually avoid spirit on  their gear, as it does little for them, so switch in some spare pieces you have  for a restoration set. Keeping your mana regeneration high enough is the key  between life and death in this dangerous business.</p>
<p><strong>Getting down to  it</strong></p>
<p>Now, the key moment. What exactly can balance druids solo?  There&#8217;s a lot out there. When it comes to elite quests, the only ones off the  top of my head that will give you any trouble is killing <a href="http://www.wowhead.com/npc=19191">Arazzius the Cruel</a> in Hellfire as  well as all of the elite quests in Dragonblight. Most of the Magnataur quests  are soloable, but the rest are usually beyond any single player that I&#8217;ve come  across of equal level. That&#8217;s just small stuff, though; the real prize is  getting the heroics and raids down for all the shiny things.</p>
<p><strong>Farming for Anzu</strong></p>
<p>Going into heroic Sethekk  Halls is one of the major points for nearly every druid out there. Only we can  summon the great Anzu and ruthlessly farm him for one of the sweetest-looking  mounts in the game. Feral druids often gloat at how easy it is for the to solo  this, and it is much easier for them to do so &#8212; yet it isn&#8217;t difficult for us,  either. To start with, you will want to stealth past all of the trash save for  that inside of Anzu&#8217;s room. Dealing with the trash here is fairly trivial for  most balance druids; just remember all the basics of soloing anything. Always  keep your health up and nuke them quick as you can. If you have troubles dealing  with the trash using a basic method, positioning yourself for a <a href="http://www.wowhead.com/spell=53201">Starfall</a>/<a href="http://www.wowhead.com/spell=48467">Hurricane</a> combination will quickly  wipe them out before they even really have a chance to touch you. This method  takes longer, but it&#8217;s very safe.</p>
<p>For Anzu himself, the fight can be  slightly challenging when first attempted, but once you get the hang of it, the  whole process is a cakewalk. Essentially, the fight boils down to a  kill-or-be-killed method. You do not want the fight against Anzu to be a long,  drawn-out affair; instead, it should be quick and dirty. Limit the amount of  healing that you do to yourself while engaging Anzu as much as possible;  essentially, you shouldn&#8217;t need to heal at all and instead heal yourself up  during his banish phases. Start the encounter on one far corner of the room and  during each banish phase, run to the opposite corner, heal yourself, then AoE  down the birds once the stun wears off. Keep an eye out for the extremely nasty  curse that he&#8217;ll toss on you and remove it the moment that it goes up. Really,  just play aggressively and you&#8217;ll end up winning in the  end.</p>
<p><strong>Farming ZG (Raptor/Tiger)</strong></p>
<p>Mount bosses are  all the rage, are they not? We&#8217;ll start with High Priest Thekal or &#8220;the tiger  boss&#8221; on this one. Thekal is likely one of the more difficult of the two in ZG  to solo simply because his two friends that join in on the fight are annoying  pains in the arse. Seriously, they are. The good news is that the encounter is  still ridiculously easy to solo simply because none of them will really be able  to output significant enough amounts of damage that you cannot outheal. The only  annoying part of this encounter is that all three of the mobs need to die  relatively close to the same time as the others or the encounter will reset  itself. While simply using AoE is an option for this, I would suggest against  it, as Hurricane is a huge mana hog and you&#8217;ll be interrupted using it rather  frequently from the rogue. Really, all you need to do is tab-DoT all three of  them, then nuke whichever has the highest amount of health while the DoTs tick  away.</p>
<p>The shaman that can heal can be a bit frustrating. You can use  Typhoon as a temporary interrupt, but the shaman will merely cast once again  after he&#8217;s landed. The only trick is to just plow right through. The silence can  be equally annoying, but it shouldn&#8217;t ever really endanger your life if you play  smart. It will make killing them a slower process, but so long as you have  enough mana regeneration, there really isn&#8217;t anything about the encounter that  should threaten you. Wait to use Force of Nature and Starfall when the three of  them get relatively low on health and it should be easy-cakes. After the three  are dead, Thekal will come back as a tigermanbeast, and it&#8217;s basically game,  set, match at that point. None of his abilities are excessively powerful and  there&#8217;s no wonky timing mechanic to deal with. Just nuke and loot. Thekal isn&#8217;t  a difficult encounter to solo, but it does require a lot of output, so it&#8217;s best  to bring a friend along for this ride unless you&#8217;re in T10 gear.</p>
<p>Next  comes Bloodlord Mandokir. The encounter is fairly famous, but in case you&#8217;ve  never done it, here&#8217;s a quick rundown. Mandokir is a fairly basic fight. He has  a pet raptor with him, does Mortal Strike and will sometimes watch you and if  you do anything he&#8217;ll charge &#8230; well, not really, since you&#8217;re tanking him.  Anyway, going into this encounter, you&#8217;re faced with several options. If you  think your burst is high enough, then you can choose to ignore the raptor and  burn down Mandokir as rapidly as possible, healing when needed and using every  tool you have to stay alive. A nice trick is to fight him up on top of the  platform he starts on and them run off the edge, shifting into Cat Form on the  way down, when you need to buy some time to heal yourself. It works rather well  and the fight is fairly simple this way; however, it absolutely cannot last a  long time if you choose this method. The raptor uses Sunder Armor, which will  eventually cause you to take a level of damage far higher than you are likely  able to heal through.</p>
<p>There is another option, though. To start with,  kill the raptor outright; doing so causes Mandokir to enrage for 120 seconds. At  this point, you have two choices. If your output and mitigation is high enough,  you can merely tank the enraged Mandokir and go on from there. He&#8217;ll deal  significantly higher levels of damage than you would normally take with just the  raptor and him on you, but less than if you allow Sunder to stack up. I&#8217;ve used  this method and it works, but it&#8217;s rough to get through and can be tricky. The  second choice is to kite Mandokir until his enrage wears off. You&#8217;ll need to  clear all the trash down towards the entrance to his area before doing this, but  it&#8217;s quite easy. To kite him, just use Travel Form and run like the wind, making circles around the little  altar at the bottom of his path and the main altar that he starts at. By  dropping down from this point, you can buy yourself enough time to get a few  HoTs off and get far away before he catches you.</p>
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		<title>WoW Druid Guide: Applying to raiding guilds as a druid</title>
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		<description><![CDATA[by Allison Robert Appearances to the contrary, the waning days of an expansion are actually a pretty good time to apply to a raiding guild. That&#8217;s when attendance gets choppy, the pool and the grill issue a siren call from the deck, people go on vacation, or &#8212; having &#8220;finished&#8221; the expansion &#8212; they just [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/allison-robert/">Allison Robert</a></strong></p>
<p>Appearances to the contrary, the waning days of an expansion are actually a  pretty good time to apply to a raiding guild. That&#8217;s when attendance gets  choppy, the pool and the grill issue a siren call from the deck, people go on  vacation, or &#8212; having &#8220;finished&#8221; the expansion &#8212; they just take off, period.  If you look at the recruitment forums, you&#8217;ll see a ton of guilds looking for  players right now. If you&#8217;ve ever wanted to raid but haven&#8217;t gotten the chance,  I think there is no better time. The Icecrown zone buff is a fantastic buffer  for anyone who&#8217;s not emerging with a bevy of best in slot from tier 9, and the  raid itself is one brilliant lore moment from beginning to end.</p>
<p>However,  applying to a raiding guild &#8212; particularly if you haven&#8217;t done much raiding in  the past &#8212; can be on the intimidating side. With that in mind, here&#8217;s a guide  on how best to present yourself if you&#8217;re applying anywhere as a feral or  restoration druid.</p>
<p>A few non-druid specific guidelines:</p>
<p><span id="more-8985"></span></p>
<p><strong>Raiding guilds  don&#8217;t care about your GearScore</strong>.</p>
<p>GearScore is a tool for the  rushed, the lazy or the ignorant. It&#8217;s not a great metric by which to judge a  player&#8217;s potential. To be fair, it wasn&#8217;t intended to be, but I think all of us  are used to PUG raid leaders&#8217; imperiously demanding your GearScore before  they&#8217;ll admit you to their raid. If you&#8217;re as sick of this behavior as I am,  you&#8217;ll be heartened to see very little of it on any reputable guild&#8217;s website,  because your GearScore doesn&#8217;t tell them jack about whether you&#8217;re a player  they&#8217;d want.</p>
<p>We&#8217;ll talk in a bit about what guilds are looking for in  cat, bear and tree druids.</p>
<p><strong>Be  realistic.</strong></p>
<p>Apply to guilds pushing content that your character&#8217;s  gear can realistically support. Raiders may not care about your GearScore, but  they do care about your gear.</p>
<ul>
<li>Guilds pushing heroic Lich King will look for players already equipped in  ilevel 264, tier 10 with mostly Icecrown-quality non-set pieces.</li>
<li>Guilds pushing regular Lich King are a little more flexible but will still  look for players with at least some Icecrown-quality gear.</li>
<li>Guilds that haven&#8217;t yet begun Icecrown or are still working on the early  bosses are generally willing to consider players who haven&#8217;t had much access to  raid gear.</li>
</ul>
<p><strong>Be  honest.</strong></p>
<p>With the armory and independent achievement tracking  sites, guilds have more resources than ever these days to find out if you&#8217;re  telling them the truth.</p>
<p>Don&#8217;t misrepresent yourself when it comes to  more intangible factors, either &#8212; which I suppose is a roundabout way of saying  be honest with <em>yourself</em>. The application process is partly to determine  whether you&#8217;d be a good fit for the guild, but it&#8217;s also to determine whether  the guild&#8217;s a good fit for you, too.</p>
<p>Make the  recruitment officer&#8217;s job as easy as possible.</p>
<ul>
<li><strong>Always log out wearing the gear for the spec  you&#8217;re applying as</strong>. It&#8217;s annoying to click someone&#8217;s armory link and  find the character in a PvP set.<strong><br />
</strong></li>
<li><strong>Don&#8217;t apply until your character&#8217;s been  maxed out with the best possible enchants, gems and glyphs</strong>. You may  think it&#8217;s expensive and pointless for gear you hope to replace as soon as  possible, but all that the guild will see is someone who&#8217;s waiting for boss drop  RNG to compensate for their own laziness.</li>
<li><strong>Fill out the entire application</strong>.  This should go without saying, but the number of people who don&#8217;t is disturbing.</li>
<li><strong>Proofread</strong>. An application full of  spelling, grammatical or punctuation mistakes is annoying to read.</li>
<li><strong>List any relevant raid experience</strong>.  Most applications will ask for this anyway, but &#8230;</li>
<li><strong>Don&#8217;t give one-word answers to anything  other than very simple questions</strong>. &#8220;Do you own and use an  authenticator?&#8221; can be answered with a yes or no (although if you answer no, you  should explain why; there&#8217;s a good reason why that question&#8217;s so frequently  asked these days). The answer to &#8220;Why have you chosen your current spec?&#8221; needs  to be more involved.</li>
<li><strong>Anticipate questions</strong>. If your gear  or spec are sub-optimal or seem tailored to a specific fight, provide a reason  before you&#8217;re asked about it. &#8220;We don&#8217;t have a holy paladin in my current guild,  and my tree is currently specced and glyphed for maximum single-target  throughput as a result&#8221; is enough to head off any questions as to why you&#8217;re  applying for a raid healing position with a tank healer&#8217;s spec.</li>
<li><strong>Rightly or wrongly, guilds will see the  amount of effort you put into your application as </strong><em><strong>representative of the amount of effort you&#8217;ll put into  raids</strong></em>. Act accordingly.</li>
</ul>
<p>I thought <a href="http://www.hotsdots.com/">HoTs and DoTs</a>&#8216; <a href="http://www.hotsdots.com/2010/01/10-tips-to-successfully-apply-to-a-raiding-guild/">guide  to applying to raiding guilds</a> had a lot of very good advice in this vein and  would highly recommend reading that as well.</p>
<p>If you&#8217;re  applying as DPS, have a <a href="http://www.worldoflogs.com/">World of Logs</a> (or similar record) available.</p>
<p>Many guilds will request or  require third-party confirmation of what your toon can do. If all else fails,  you can include a screenshot of Recount or whatever, but don&#8217;t be surprised if  many guilds don&#8217;t bother looking at anything that easily could&#8217;ve been  Photoshopped.</p>
<p><strong>Different roles  have different rates of turnover.</strong></p>
<p><strong>Tanks</strong> generally  have very low turnover. One of the more interesting sociological aspects of  <em>WoW</em> is how few guilds ever go looking for a new main tank. If they lose  their current main tank, a new one will almost always be promoted from among  their off tanks, and the guild will simply advertise for a new off tank. Because  a tank&#8217;s gear and experience have such an impact on raid success, most guilds  are very resistant to rapid change in the tank corps. If you&#8217;re applying  anywhere as a bear, guilds will want near-perfect attendance and a commitment to  stick around.</p>
<p><strong>Healers</strong> are a total crap shoot. Heal teams  range from tightly knit bands of brothers to backstabbing groups so  dysfunctional they make the Kardashians look sane. If you want to get a handle  on what the heal team&#8217;s like without having to ask awkward questions, you can do  what I call the Kill Shot Test. Most guilds put kill shot pictures and/or videos  on the front page of their website, and if you see a lot of the same healers  over and over again, that&#8217;s a good sign.</p>
<p><strong>DPS</strong> generally  have medium turnover, and what each guild is looking for will be highly  individual to each. Again, the Kill Shot Test is helpful here.</p>
<p><strong>Bears</strong></p>
<p>Tanks  have it toughest. You will get the most scrutiny out of any applicant, and your  gear has to be as good as it&#8217;s going to get without access to whatever content  the guild&#8217;s doing. Cheaping out on enchants, gems or BoEs is the kiss of  death.</p>
<p>These are the questions I ask, either directly or indirectly, when  I see a bear player&#8217;s application:</p>
<ul>
<li><strong>Are you properly specced?</strong> People  dicker over a few talents here and there, but the basics  are straightforward. If you are missing rather important talents like <a href="http://www.wowhead.com/spell=33856">Survival of the Fittest</a>, I will  probably stroke out before I reach the end of your application.</li>
<li><strong>What&#8217;s your armor, dodge and  stamina?</strong> Survivability is the first thing you have to worry about as  any tank. If you&#8217;re applying to any guild tackling Icecrown content beyond the  first four bosses, you will start getting hit pretty hard. Aim for around  28,000-30,000 armor, 45,000-50,000 HP and 45-50% dodge before the Icecrown zone  buffs/debuffs.</li>
<li><strong>What are your expertise and hit?</strong> When either or both are low, you&#8217;ll probably have difficulty holding aggro  against geared DPS. At the very least, you should be at the expertise soft cap  (26) and, at higher gear levels, getting within shouting distance of the hard  cap (56). Getting to the hard expertise cap as a bear is pretty tough and by no  means absolutely necessary, but you&#8217;ll still see huge threat returns from  shaving more parries off the boss&#8217; avoidance table. With the move to DPS  leather, it&#8217;s become rare for me to see a bear who&#8217;s not hit-capped (263) these  days, but if you&#8217;re not, you should still have a reasonable level of hit.</li>
<li><strong>What fights do you have experience  tanking?</strong> This is the big one and the most difficult to overcome if you  haven&#8217;t had experience tanking for another guild. It&#8217;s a pain in the ass to  train a new tank on end-game content from scratch, and that goes double if  you&#8217;re applying to a guild farming heroic content without much heroic  experience. If you&#8217;re not part of a raiding guild, do whatever you can to get as  much experience tanking ICC for PUGs. No matter what, there&#8217;ll still be an  awkward settling-in period afterward when you&#8217;ll relearn fights to conform to  how the guild does them.</li>
<li><strong>Have you researched fights you haven&#8217;t  tanked?</strong> This is mandatory even for the tanks we&#8217;ve already got, because  there are often substantial changes between the normal and heroic versions of  encounters. You absolutely <em>must</em> have a solid grasp of encounter basics  even if you haven&#8217;t seen them personally.</li>
<li><strong>What&#8217;s your off spec? How well-geared is  it?</strong> Some fights don&#8217;t require more than one tank, and the &#8220;new guy&#8221;  will almost invariably be asked to respec (generally to DPS) first. If you don&#8217;t  have a secondary spec, or your secondary spec is for PvP or healing or whatever,  that puts raid leaders in the awkward position of having to respec a more  experienced tank or &#8212; more likely &#8212; benching you.<strong><br />
</strong></li>
<li><strong>Do you have a full set of gemmed and  enchanted frost resist gear?</strong> It&#8217;s very common for tanks to use this for  Sindragosa. I&#8217;ve started asking this question after we brought a new tank to the  guild and discovered 10 minutes before raid that he didn&#8217;t have one.</li>
<li><strong>How long have you tanked?</strong> Tanking  is stressful, and it requires a certain personality both to do well and to keep  at it for a long time. This isn&#8217;t to say that a relatively new tank is a bad  one, but I still like to get a sense of how invested you are in that character.</li>
<li><strong>Why did you leave your last guild, and on  what terms did you leave?</strong> Every applicant will be asked this, but I&#8217;m  especially curious when it comes to tanks. It&#8217;s still pretty common for guilds  to default gear drops and tier tokens to their tanks first in the interests of  gearing them as quickly as possible, and they are understandably resentful when  they&#8217;ve put a lot of time into gearing a character who then skips town.</li>
</ul>
<p>And yes, this would be one of the reasons why guilds are so invested  in getting a stable tank corps. Go ahead; ask me if I&#8217;m mad that we gave the <a href="http://www.wowhead.com/item=50682">Bile-Encrusted Medallion</a> to a tank  we later kicked when he turned into an insufferable twit.</p>
<p>Oh, and as an  aside, you may want to avoid referring to your non-<em>WoW</em>-playing  girlfriend by the c-word behind her back, because the guild&#8217;s female players  will see each and every single one of your raid deaths as a cosmic sign from the  karma gods:</p>
<p><strong>Raid leader</strong>: Insufferable Twit, why are you  always dying to <a href="http://www.wowhead.com/spell=72854">Unbound  Plague</a>?<br />
<strong>Insufferable Twit</strong>: I don&#8217;t  <em>know</em>.<br />
<strong>Female guildies</strong>: *High-fives*</p>
<p><strong>Cats</strong></p>
<p>Before  patch  3.3.3, I would have asked whether you had a Mangle bot for whatever DPS  records you supplied, but that&#8217;s no longer necessary.</p>
<ul>
<li><strong>Did you provide a World of Logs entry or  other third-party record of your raid performance?</strong> This one&#8217;s close to  non-negotiable for many raiding guilds.</li>
<li><strong>Are you properly specced?</strong> As with  the bear, speccing a cat is pretty  straightforward, and assuming you&#8217;re using a PvE spec, the only real  differences are between specs with more or less AoE damage.</li>
<li><strong>Are you hit- and expertise-capped?</strong> At lower gear levels, this isn&#8217;t hugely important because so much of the cat&#8217;s  DPS relies on bleeds and specials. It&#8217;s more of a concern as you advance to  Icecrown-quality gear and your white hits become truly potent. Because you  should always be behind a mob, you only need to worry about the expertise soft  cap (26). Both the bear and cat are considered 1H weapon attackers, so your hit  cap is also 263.</li>
<li><strong>Are your gem and enchant choices an  appropriate reflection of your gear?</strong> This is directly related to your  passive armor penetration and what kind of trinkets you have. Do you have a  trinket with a huge armor penetration proc?</li>
<li><strong>How well did you do on fights like  Deathbringer Saurfang and Festergut?</strong> Both fights are considered  benchmarks for melee DPS, and Saurfang is arguably the best &#8220;cat fight&#8221; in the  entire raid. You should have some of the highest numbers of your career here. If  you don&#8217;t, what happened?<strong><br />
</strong></li>
<li><strong>How well did you do on fights like Blood  Princes and Sindragosa?</strong> Melee DPS is somewhat of a liability on these  encounters, particularly on their heroic versions (doing heroic Blood Princes  with a lot of melee one week was enough to send our raid leader to the  nuthouse). Just as I&#8217;m interested in seeing how you well you did on good &#8220;cat  fights,&#8221; I&#8217;m equally interested in seeing what kind of damage you can pump out  on fights where the deck&#8217;s stacked against you.<strong><br />
</strong></li>
<li><strong>What raid buffs were available to you for  the DPS you&#8217;re claiming?</strong> Most of the jaw-dropping cat numbers you&#8217;ll  see on third-party sites are the result of experience, good latency, smart  trinket, cooldown and proc exploitation, a high crit rate and getting buffs like  <a href="http://www.wowhead.com/spell=49016">Hysteria</a>. For all I know, your  WoL record comes from a night when the enhancement shaman didn&#8217;t show up, the  death knight was selling <a href="http://www.wowhead.com/spell=49016">Hysteria</a> to the highest bidder,  your internet sucked or you got bitten last on Lana&#8217;thel. Nobody wants or needs  a bunch of excuses if you turned in terrible numbers, but when you&#8217;re pointing  to specific encounters as an example of what you can do, put the fights in  context for us. What was going on in the raid that night that had any effect,  good or bad, on your DPS? In other words, if we put you in those same  circumstances again, how repeatable is your performance?<strong><br />
</strong></li>
<li><strong>Do you have any experience tanking, and if  so, what&#8217;s your bear set like?</strong> You will almost certainly be asked to  tank at some point. <strong><br />
</strong></li>
<li><strong>Are you good at &#8220;staying out of the  fire?&#8221;</strong> Cats have some of the best &#8220;Oh s&amp;%t!&#8221; buttons available to  melee DPS: <a href="http://www.wowhead.com/spell=22812">Barkskin</a>, <a href="http://www.wowhead.com/spell=61336">Survival Instincts</a> (if you&#8217;re an  end-game raider, you should have it), <a href="http://www.wowhead.com/spell=33357">Dash</a>, <a href="http://www.wowhead.com/spell=48447">Tranquility</a> if the healers are  getting pasted, and &#8212; if all else fails &#8212; <a href="http://www.wowhead.com/spell=9634">Bear Form</a> and <a href="http://www.wowhead.com/spell=22842">Frenzied Regeneration</a>. If I go  through your logs seeing a pattern of early deaths &#8212; either one-shots because  you did something dumb, or slower deaths where you <em>didn&#8217;t</em> blow anything  to survive &#8212; what that tells me is you don&#8217;t take responsibility for your own  survival in a raid. As a healer, that doesn&#8217;t give me warm, fuzzy feelings.</li>
</ul>
<p><strong>Trees</strong></p>
<p>Due  to how quickly healing efficiency outscales tank HP and the demands of the  average raiding encounter, guilds are typically more lenient with the gear  requirements for healer applicants.</p>
<ul>
<li><strong>Are you properly specced?</strong> As with  the bears and cats, I want to see a player who knows what he&#8217;s doing. I&#8217;m open  to eccentric choices more than most raiders are &#8212; I&#8217;d  be the world&#8217;s biggest hypocrite&gt; if I weren&#8217;t &#8212; but if you&#8217;re making  unorthodox spec or glyph choices, I want to hear your reasoning.</li>
<li><strong>Are you haste-capped?</strong> This is the  biggie. You should be haste-capped, or &#8212; if your gear simply doesn&#8217;t allow for  it &#8212; you should be making an obvious effort. A restoration druid who&#8217;s far  below the haste cap will spend way more time than the rest of the heal team on  the global cooldown and thus unable to cast. That doesn&#8217;t help your prospective  raid on encounters with insane raid damage, and there are a lot of them in ICC.  If you don&#8217;t seem to be prioritizing +haste on your gear, it could just be that  you&#8217;ve had lousy luck with drops, but we don&#8217;t know that unless you provide an  explanation.</li>
<li><strong>What&#8217;s your raid-buffed MP5?</strong> Blizzard&#8217;s acknowledged that healer efficiency is too good, but that doesn&#8217;t  mean you get to ignore your mana. Mana-intensive fights like Arthas, Lana&#8217;thel,  Blood Princes and Festergut can and will run you OOM if you&#8217;re not careful.</li>
<li><strong>How fast are you?</strong> This one&#8217;s tough  to quantify, but it&#8217;s getting easier to figure out with the advent of mods like  <a href="http://wow.curse.com/downloads/wow-addons/details/phoenixstyle.aspx">PhoenixStyle</a>.  If we PUG with you and you&#8217;re consistently one of the fastest healers to heal <a href="http://www.wowhead.com/spell=67049">Incinerate Flesh</a> on Jaraxxus,  decurse on Lady Deathwhisper or heal <a href="http://www.wowhead.com/spell=71218">Vile Gas</a> on Festergut, you can  probably handle stuff like <a href="http://www.wowhead.com/spell=71336">Pact of  the Darkfallen</a> and <a href="http://www.wowhead.com/spell=74325">Harvest  Soul</a>.<strong><br />
</strong></li>
<li><strong>What&#8217;s your throughput like on fights like  Twin Valks, Festergut and Lana&#8217;thel? </strong>These fights are tailor-made for  resto druids: consistent, widespread raid damage that&#8217;s not too bursty, where  HoTs are virtually guaranteed to have low overheal.</li>
<li><strong>What mods and macros do you use?</strong> The basic UI isn&#8217;t that great for healers, although some of the criticism is a  bit overblown; a competent healer with nothing but the default raid frames can  still blow an inexperienced one out of the water. That said, addons like <a href="http://wow.curse.com/downloads/wow-addons/details/grid.aspx">Grid</a>, <a href="http://wow.curse.com/downloads/wow-addons/details/clique.aspx">Clique</a>,  <a href="http://wow.curse.com/downloads/wow-addons/details/vuhdo.aspx">Vuhdo</a>,  <a href="http://wow.curse.com/downloads/wow-addons/details/heal-bot-continued.aspx">Healbot</a>,  <a href="http://wow.curse.com/downloads/wow-addons/details/smartres2.aspx">SmartRes</a> and buffing mods will give you a lot more information about what&#8217;s happening to  the raid, and &#8212; more to the point &#8212; can be heavily customized. Trees are very  dependent on these mods because so much of our healing is through HoTs that have  to be tracked closely.</li>
<li><strong>What job are you used to doing?</strong> The vast majority of resto druid are being used as raid healers, but you might  be coming from a 5-man healing background or a guild where you were a tank  healer, or coming from a raid healing background to one where a guild needs a  tank healer. Are you OK with respeccing and reglyphing for the demands of each  role?</li>
<li><strong>Do you have experience on difficult healing  encounters?</strong> One of the reasons that my guild dislikes revisiting heroic  Anub&#8217;arak in ToGC-25 is that we&#8217;ve picked up a few new healers during our time  in ICC, and Anub is a terrible fight for them. If you have &#8212; or can get &#8212;  experience healing things like a three-tree Freya, Firefighter, a hard-mode  Yogg, ToGC-10 or -25, or any heroic Icecrown encounters other than Gunship,  that&#8217;s a big plus.</li>
</ul>
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		<title>WoW Druid Guide: Gearing a new cat druid at 80</title>
		<link>http://freewowguide.org/wow-druid-guide-gearing-a-new-cat-druid-at-80/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=wow-druid-guide-gearing-a-new-cat-druid-at-80</link>
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		<pubDate>Sat, 15 May 2010 03:19:27 +0000</pubDate>
		<dc:creator>free-wow-guide</dc:creator>
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		<description><![CDATA[by Allison Robert Cats, on the other hand, tend to face a lot more competition. They have neither the bear&#8217;s indifference to DPS stats, nor the tree&#8217;s benefit of playing a relatively uncommon armor/stat combination. As a cat approaching the end game, you&#8217;ll probably find yourself rolling against a beggar&#8217;s army of melee and hunters [...]


Related posts:<ol><li><a href='http://freewowguide.org/wow-druid-guide-gearing-a-new-bear-at-80/' rel='bookmark' title='Permanent Link: WoW Druid Guide: Gearing a new bear at 80'>WoW Druid Guide: Gearing a new bear at 80</a> <small>by Allison Robert When we first started out, I split...</small></li>
<li><a href='http://freewowguide.org/wow-druid-guide-gearing-a-new-restoration-druid-at-80/' rel='bookmark' title='Permanent Link: WoW Druid Guide: Gearing a new restoration druid at 80'>WoW Druid Guide: Gearing a new restoration druid at 80</a> <small>by Allison Robert Frankly, a lot of the desirability for...</small></li>
<li><a href='http://freewowguide.org/wow-paladin-guide-gearing-a-new-level-80-ret-paladin-part-3/' rel='bookmark' title='Permanent Link: WoW Paladin Guide: Gearing a new level 80 ret paladin, part 3'>WoW Paladin Guide: Gearing a new level 80 ret paladin, part 3</a> <small>by Gregg Reece This week we&#8217;re going to run through...</small></li>
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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/allison-robert/">Allison Robert</a></strong></p>
<p>Cats, on the other hand, tend to face a lot more competition. They have neither  the bear&#8217;s indifference to DPS stats, nor the tree&#8217;s benefit of playing a  relatively uncommon armor/stat combination. As a cat approaching the end game,  you&#8217;ll probably find yourself rolling against a beggar&#8217;s army of melee and  hunters drooling over melee leather.</p>
<p>Why?</p>
<p>Two words:  <strong>armor penetration</strong>. These days every <a href="http://www.wowhead.com/item=50603">Two-Hand</a>-Harry and <a href="http://www.wowhead.com/item=49888">Shadow&#8217;s-Edge</a>-Sally has a raging  lust for armor penetration, and we band of buggered restricted to melee leather  are paying the price.</p>
<p>a few notes before we start:</p>
<ul>
<li><strong>I&#8217;m assuming you don&#8217;t have access to ICC-10  or -25, at least not on a regular basis</strong>. If you&#8217;re playing on a realm  where not having heroic Arthas on farm means you&#8217;re a bad person, feel free to  disregard all of the following list. Otherwise, my assumption is that you&#8217;re  gearing a new cat druid in order to raid (or at least make the content you&#8217;re  doing easier). I <em>have</em> listed gear you can get from the first four  bosses in Icecrown Citadel due to reader requests, and indeed, quite a lot of  good cat gear does drop there.</li>
<li><strong>I&#8217;m assuming you probably have access to  Onyxia, Vault of Archavon and (maybe) some ToC</strong>. Most servers have PUGs  running this content fairly regularly (if not, feel free to start one). I&#8217;ve  listed the ilevel 245, tier 9 pieces available if you get your hands on a <a href="http://www.wowhead.com/item=47242/trophy-of-the-crusade">Trophy of the  Crusade</a>. Many players are in the process of upgrading to tier 10 and aren&#8217;t  that interested in them. But touch their <a href="http://www.wowhead.com/item=47303/deaths-choice">Death&#8217;s Choice</a> and  they&#8217;ll murder you.</li>
<li><strong>I&#8217;m not assuming you&#8217;re an arena  star</strong>. You&#8217;ll find a few PvP pieces listed here, but one of the  differences you&#8217;ll note between this and the bear list is that cats get  comparatively little use from PvP gear. The item budget for resilience comes  directly out of offensively oriented stats, and while the bear may not care  much, the cat sure does.<strong><br />
</strong></li>
<li><strong>This is not a comprehensive list</strong>.  If you&#8217;re still leveling your druid, or you&#8217;re hitting 80 penniless  and alone on a faraway server with no one to call friend but a little match girl  or something, I would recommend reading that first.</li>
<li><strong>I am a huge cheapskate</strong>. If your  rich uncle just died and willed you 75,000 gold and his priceless collection of  frost emblems, feel free to go nuts on BoE and badge gear. Otherwise, I&#8217;ve tried  to point out when an expensive piece might be worth it and when it might not be.</li>
</ul>
<p><span id="more-8225"></span></p>
<p><strong>A note concerning tier set bonuses</strong>: <a href="http://www.wowhead.com/item=46161">two-piece tier 8 for cats</a> is <a href="http://elitistjerks.com/f73/t89174-druid_simple_questions_simple_answers_now_faq/">really,  really, really good</a>. It&#8217;s essentially a free Omen of Clarity on top of the  real <a href="http://www.wowhead.com/spell=16864">Omen of Clarity</a> you should  already have talented, and it has a chance to proc off all cat bleed effects as well.  As a matter of fact, two-piece tier 8 is so good that it&#8217;s still giving the tier  9 bonuses a run for their money. This is a familiar situation to anyone who  played a feral during <em>BC</em> and probably used <a href="http://www.wowhead.com/item=29098">two-piece tier 4</a> through Black  Temple. In both cases, the underlying issue is the cat&#8217;s general inability to  improve or affect resource generation, and both of these overpowered tier  bonuses are essentially free energy. That&#8217;s also why <a href="http://www.wowhead.com/spell=48495">King of the Jungle</a> is a required  talent for cat DPS.</p>
<p>One of the things that keeps jumping out at me while  modding this stuff is that there are a lot of cats who, while gearing up, will  actually get more DPS out of continuing to use two-piece tier 8 than heading  straight for four-piece tier 9 (assuming that the tier 9 in question is ilevel  232). Recognizing this, you may want to save <a href="http://www.wowhead.com/item=47241">Emblems of Triumph</a> from  dungeon-running and convert 116 of them into <a href="http://www.wowhead.com/item=45624">Emblems of Conquest</a> to purchase the  <a href="http://www.wowhead.com/item=45640">tier 8 helm</a> and <a href="http://www.wowhead.com/item=45634">chest</a>. For the other two slots, use  two pieces of tier 9 (two-piece tier 9 is also extremely good) <em>unless</em> you can get four-piece ilevel 245 (or above) tier 9. At that point, the stat  improvements will almost always override the tier 8 bonus. And no matter who you  are, <strong>your priority should be getting to four-piece tier 10 as quickly as  possible</strong>; nothing else in the game will beat it.</p>
<p>As with any  other advice I can give concerning gear, <a href="http://rawr.codeplex.com/">Rawr</a> and <a href="http://druid.wikispaces.com/ToskksDPSGearMethod">Toskk</a>&#8216;s are  invaluable. Don&#8217;t take this list as gospel; different pieces of gear will be  better or worse for you <em>within the context of your existing gear</em>. In  particular, this list suffers from the assumption that you&#8217;re aiming for either  the armor penetration soft or hard cap. If you&#8217;re not in a position to go for  either, take the following with a grain of salt, use your best judgment, and  remember; if you get to 1399 passive armor penetration, you will get no more use  from the stat. if you want a more  in-depth explanation of the hair-tearing, soul-killing mess that is armor pen, I  would highly recommend reading the following:</p>
<ul>
<li><a href="http://wowthinktank.blogspot.com/"><strong>ThinkTank</strong></a>: <a href="http://wowthinktank.blogspot.com/2009/11/druid-cat-in-cap.html">Cat in the  Cap</a>. Much to our delight, Kalon&#8217;s been back and blogging occasionally.</li>
<li><a href="http://feralaggression.wordpress.com/"><strong>Feral Aggression</strong></a>: <a href="http://feralaggression.wordpress.com/2009/09/08/3-2-2-arp-nerf-you/">3.2.2  ArP Nerf &amp; You</a>. Also, a big congratulations to Rarren for both the  1-year anniversary of Feral Aggression and the recent birth of his first child!</li>
<li><a href="http://fluiddruid.net/"><strong>The Fluid Druid</strong></a>: Armor penetration for ferals  FAQ <a href="http://fluiddruid.net/2009/09/armor-penetration-for-feral-druids-faq/">part  1</a> and <a href="http://fluiddruid.net/2009/09/armor-penetration-faq-part-2/">part 2</a>,  and <a href="http://fluiddruid.net/2010/02/the-3-3-cat-gearing-guide-part-3-10m-icc/">patch  3.3 gear for 10-man ICC</a>.</li>
</ul>
<p><strong>Helm</strong></p>
<p>This  slot is easy if you&#8217;re aiming for the two-piece tier 8 bonus; run dungeons until  you get 58 Emblems of Triumph, convert them into Emblems of Conquest, go buy a  <a href="http://www.wowhead.com/item=45649">Helm of the Wayward Vanquisher</a> from the Conquest emblem vendor in Dalaran, and buy a tier 8  helm.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=50367">Arcanum of Torment</a> from the Ebon  Blade quartermaster.</p>
<p><strong>Meta</strong>: <a href="http://www.wowhead.com/item=41398">Relentless Earthsiege Diamond</a>. Use  a <a href="http://www.wowhead.com/item=49110">Nightmare Tear</a> in one of your  more troublesome sockets to fulfill the meta requirement.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50826"><strong>Lasherweave Headguard</strong></a> Available  for 95 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47689"><strong>Hood of Lethal Intent</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47688"><strong>Mask of Lethal Intent</strong></a> (Horde) The ilevel 245,  non-set helm available for 75 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=48211"><strong>Malfurion&#8217;s Headguard of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48194"><strong>Runetotem&#8217;s Headguard of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 helm available for 75 Emblems of Triumph and 1 <a href="http://www.wowhead.com/item=47242">Trophy of the Crusade</a>.</li>
<li><a href="http://www.wowhead.com/item=49471"><strong>Stormrage Coverlet</strong></a> Dropped by  Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=46161"><strong>Conqueror&#8217;s Nightsong Headguard</strong></a> Available for 58 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=48214"><strong>Malfurion&#8217;s Headguard of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48188"><strong>Runetotem&#8217;s Headguard of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 helm available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=41679"><strong>Relentless Gladiator&#8217;s Dragonhide  Helm</strong></a> Available for 95 Emblems of Frost or 13,200 honor and 770  arena points.</li>
<li><a href="http://www.wowhead.com/item=49328"><strong>Stormrage Helm</strong></a> Dropped by  Onyxia-10.</li>
<li><a href="http://www.wowhead.com/item=47529"><strong>Mask of Distant Memory</strong></a> Dropped by  the Black Knight in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=50206"><strong>Frayed Scoundrel&#8217;s Cap</strong></a> Dropped by  the Devourer of Souls in heroic Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=41678"><strong>Furious Gladiator&#8217;s Dragonhide  Helm</strong></a> Available for 75 Emblems of Triumph or 54,500 honor.</li>
</ul>
<p><strong>Neck<br />
</strong><br />
This slot doesn&#8217;t have a huge array of  options outside of raiding, unfortunately. However, the Conquest badge neck is  still pretty good if Wodin&#8217;s is ridiculously expensive or you&#8217;re unlucky with  Onyxia.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50452"><strong>Wodin&#8217;s Lucky Necklace</strong></a> This is an  Icecrown zone drop, and it&#8217;s pretty good for a lot of classes, so you may have  difficulty finding it on the AH. Ask around.</li>
<li><a href="http://www.wowhead.com/item=49485"><strong>Sparkling Onyxia Tooth Pendant</strong></a> One  of the rewards from the quest chain started by the <a href="http://www.wowhead.com/item=49644">Head of Onyxia</a>.</li>
<li><a href="http://www.wowhead.com/item=45820"><strong>Broach of the Wailing Night</strong></a> Available for 19 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=50228"><strong>Barbed Ymirheim Choker</strong></a> Dropped by  Forgemaster Garfrost in heroic Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=47494"><strong>Ancient Pendant of Arathor</strong></a> Dropped  by the Argent Confessor or Eadric in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=51353"><strong>Wrathful Gladiator&#8217;s Pendant of  Suffering</strong></a> Dropped by Toravon or available for 52,200 honor.</li>
<li><a href="http://www.wowhead.com/item=42645"><strong>Titanium Impact Choker</strong></a> Made by  jewelcrafting.</li>
<li><a href="http://www.wowhead.com/item=51569"><strong>Titan-Forged Pendant of Victory</strong></a> Available for 25 Wintergrasp Marks of Honor.</li>
</ul>
<p><strong>Shoulders</strong></p>
<p>The new Icecrown 5-mans introduced a  few good options, and the best among them is the HoR piece &#8212; but keep saving  toward tier.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=44133">Greater Inscription of the Axe</a> from  the Sons of Hodir quartermaster, or <a href="http://www.wowhead.com/spell=61117">Master&#8217;s Inscription of the Axe</a> if  you&#8217;re a scribe.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50824"><strong>Lasherweave Shoulderpads</strong></a> Available  for 60 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47708"><strong>Duskstalker Shoulderpads</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47709"><strong>Duskstalker Pauldrons</strong></a> (Horde) The ilevel 245,  non-set melee leather shoulders available for 45 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=48208"><strong>Malfurion&#8217;s Shoulderpads of  Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48197"><strong>Runetotem&#8217;s Shoulderpads of  Triumph</strong></a> (Horde) The ilevel 245, tier 9 shoulders, available for 45  Emblems of Triumph and 1 Trophy of the Crusade.</li>
<li><a href="http://www.wowhead.com/item=48217"><strong>Malfurion&#8217;s Shoulderpads of  Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48191"><strong>Runetotem&#8217;s Shoulderpads of  Conquest</strong></a> (Horde) The ilevel 232, tier 9 shoulders, available for 30  Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=50293"><strong>Spaulders of Black Betrayal</strong></a> Dropped by Falric in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=41716"><strong>Relentless Gladiator&#8217;s Dragonhide  Spaulders</strong></a> Available for 60 Emblems of Frost or 10,550 honor and 600  arena points.</li>
<li><a href="http://www.wowhead.com/item=51576"><strong>Titan-Forged Spaulders of Triumph</strong></a> Available for 40 Wintergrasp Marks of Honor.</li>
<li><a href="http://www.wowhead.com/item=47221"><strong>Shoulderpads of the Infamous Knave</strong></a> Dropped by the Black Knight in normal Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=49785"><strong>Bewildering Shoulderpads</strong></a> Dropped  by Bronjahm in normal Forge of Souls.</li>
</ul>
<p><strong>Cloak</strong></p>
<p>One of the cat&#8217;s best options is available to  anyone who can get their hands on 50 Frost emblems, but two very good cloaks  also drop off Faction Gunships-25 and Marrowgar-10. I would leave the Onslaught  cloak alone until after you&#8217;re sitting on four-piece tier 10, and even then the  <a href="http://www.wowhead.com/item=50995">Frost badge belt</a> is probably the  better immediate buy if you&#8217;re not likely to spend much time in  ICC.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/spell=60663">Enchant Cloak &#8212; Major Agility</a>. If  you&#8217;re an engineer, <a href="http://www.wowhead.com/spell=55002">Flexweave  Underlay</a>. If you&#8217;re a tailor, <a href="http://www.wowhead.com/spell=55777">Swordguard Embroidery</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50470"><strong>Recovered Scarlet Onslaught Cape</strong></a> This is close to best-in-slot for most players; you&#8217;d only get better off an  Insanity run in ToGC-25 or heroic Faction Gunships-25. Available for 50 Emblems  of Frost.</li>
<li><a href="http://www.wowhead.com/item=49998"><strong>Shadowvault Slayer&#8217;s Cloak</strong></a> Expect a  lot of competition for this, but if you get an ICC-25 PuG, you may see this off  Faction Gunships.</li>
<li><a href="http://www.wowhead.com/item=50764"><strong>Shawl of Nerubian Silk</strong></a> Dropped by  Marrowgar-10. Possibly a better option than either of the two cloaks above if  you&#8217;re looking for hit and expertise (two stats that get increasingly difficult  to find on ICC gear).</li>
<li><a href="http://www.wowhead.com/item=49792"><strong>Accursed Crawling Cape</strong></a> Dropped by  the Devourer of Souls in normal Forge of Souls. A surprisingly good piece, full  of meaty cat stats.</li>
<li><a href="http://www.wowhead.com/item=50791"><strong>Saronite Gargoyle Cloak</strong></a> Don&#8217;t bid  on this over a plate DPS, but it&#8217;s dropped by Faction Gunships in ICC-10.</li>
<li><a href="http://www.wowhead.com/item=45138"><strong>Drape of the Drakerider</strong></a> Dropped by  Razorscale-25, so be on the lookout if you get her as the weekly raid quest.</li>
<li><a href="http://www.wowhead.com/item=51571"><strong>Titan-Forged Cloak of Victory</strong></a> Available for 25 Wintergrasp Marks of Honor.</li>
</ul>
<p><strong>Chest</strong></p>
<p>Honestly? This is another slot that&#8217;s  easy to call. If you&#8217;re going for the tier 8 bonus, get the tier 8 chest, and  use that with the tier 8 helm until you can make the switch to four-piece tier  10. If you&#8217;ve outgrown tier 8, there are several great non-set pieces you can  use until you can afford tier 10.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/spell=60692">Enchant Chest &#8212; Powerful Stats</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50972"><strong>Shadow Seeker&#8217;s Tunic</strong></a> Available  for 95 Emblems of Frost. While this is slightly better than Ikfirus&#8217;, I&#8217;m really  hesitant to say run out and buy it. As your gear improves, you may very well  need the expertise from Ikfirus more, and Ikfirus is also a better crossover  piece if you ever tank.</li>
<li><a href="http://www.wowhead.com/item=50001"><strong>Ikfirus&#8217; Sack of Wonder</strong></a> Lovely for  bears and great for cats as well. It&#8217;s a BoE drop off Faction Gunships-25, and  while competition for it is keen, it&#8217;s a damn fine piece.</li>
<li><a href="http://www.wowhead.com/item=50780"><strong>Chestguard of the Frigid Noose</strong></a> Dropped by Lady Deathwhisper-10.</li>
<li><a href="http://www.wowhead.com/item=50828"><strong>Lasherweave Raiment</strong></a> Available for  95 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47599"><strong>Knightbane Carapace</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47600"><strong>Knightbane Carapace</strong></a> (Horde) A very fine piece.  Leatherworking BoE from tier 9.</li>
<li><a href="http://www.wowhead.com/item=50300"><strong>Choking Hauberk</strong></a> Dropped by Marwyn  in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=48209"><strong>Malfurion&#8217;s Raiments of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48196"><strong>Runetotem&#8217;s Raiments of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 chest available for 75 Emblems of Triumph and 1 Trophy of the  Crusade.</li>
<li><a href="http://www.wowhead.com/item=48216"><strong>Malfurion&#8217;s Raiments of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48189"><strong>Runetotem&#8217;s Raiments of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 chest available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=41662"><strong>Relentless Gladiator&#8217;s Dragonhide  Robes</strong></a> Available for 95 Emblems of Frost or 13,200 honor and 770  arena points.</li>
<li><a href="http://www.wowhead.com/item=46159"><strong>Conqueror&#8217;s Nightsong Raiments</strong></a> Available for 58 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=49841"><strong>Blackened Geist Ribs</strong></a> Dropped by  the Captain&#8217;s chest in normal Halls of Reflection.</li>
</ul>
<p><strong>Bracers<br />
</strong><br />
It may not seem like there are a lot  of options here, but even the cat&#8217;s second best-in-slot (<a href="http://www.wowhead.com/item=50670">heroic Toskk&#8217;s</a> is best in slot) is  relatively easy to get. If you&#8217;re not up to pugging ICC-25, the leatherworking  BoE from Trial of the Crusader is a good  alternative.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/spell=44575">Enchant Bracers &#8212; Greater  Assault</a>. If you&#8217;re a leatherworker, you&#8217;ll want to slap on <a href="http://www.wowhead.com/spell=57683">Fur Lining &#8212; Attack Power</a> instead.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50333"><strong>Toskk&#8217;s Maximized Wristguards</strong></a> Dropped by Deathbringer Saurfang-25. This will be a heavily competitive piece,  but be on the lookout if you snag a PUG doing ICC&#8217;s first four bosses. Yes, this  piece is named for the Toskk referenced earlier in this column!</li>
<li><a href="http://www.wowhead.com/item=47581"><strong>Bracers of Swift Death</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47582"><strong>Bracers of Swift Death</strong></a> (Horde) Leatherworking  BoE from tier 9. Still an excellent piece.</li>
<li><a href="http://www.wowhead.com/item=50264"><strong>Chewed Leather Wristguards</strong></a> Dropped  by Ick and Krick in heroic Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=51370"><strong>Wrathful Gladiator&#8217;s Armwraps of  Triumph</strong></a> Available for 43,400 honor.</li>
<li><a href="http://www.wowhead.com/item=47496"><strong>Armbands of the Wary Lookout</strong></a> Dropped by the Argent Confessor or Eadric in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=45108"><strong>Mechanist&#8217;s Bindings</strong></a> Dropped by  Flame Leviathan in Ulduar-25. Look for this if Flame Leviathan is the weekly  raid quest on your realm.</li>
<li><a href="http://www.wowhead.com/item=48976"><strong>Titan-Forged Armwraps of Triumph</strong></a> Available for 15 Wintergrasp Marks of Honor.</li>
</ul>
<p><strong>Gloves</strong></p>
<p>Ferals in four-piece tier 10 usually  switch out either the chest or gloves for a non-set piece (principally <a href="http://www.wowhead.com/item=50021">Aldriana&#8217;s Gloves of Secrecy</a> off  Rotface if you can get them), but (as always) it&#8217;s pretty individual to each  player. Toravon has a chance to drop the tier gloves if you run VoA  regularly.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/spell=44529">Enchant Gloves &#8212; Major Agility</a>.  If you&#8217;re an engineer, <a href="http://www.wowhead.com/spell=54999">Hyperspeed  Accelerators</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50982"><strong>Cat Burglar&#8217;s Grips</strong></a> Available for  60 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=51144"><strong>Sanctified Lasherweave Handgrips</strong></a> Dropped by Toravon-25.</li>
<li><a href="http://www.wowhead.com/item=50799"><strong>Scourge Stranglers</strong></a> Dropped by  Deathbringer Saurfang-10.</li>
<li><a href="http://www.wowhead.com/item=50827"><strong>Lasherweave Handgrips</strong></a> Available  for 60 Emblems of Frost or dropped by Toravon-10.</li>
<li><a href="http://www.wowhead.com/item=48212"><strong>Malfurion&#8217;s Handgrips of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48193"><strong>Runetotem&#8217;s Handgrips of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 gloves, available for 45 Emblems of Triumph and 1 Trophy of  the Crusade.</li>
<li><a href="http://www.wowhead.com/item=48213"><strong>Malfurion&#8217;s Handgrips of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48192"><strong>Runetotem&#8217;s Handgrips of Triumph</strong></a> (Horde) The  ilevel 232, tier 9 gloves, available for 30 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=49838"><strong>Carpal Tunnelers</strong></a> Dropped by Marwyn  in normal Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=41774"><strong>Relentless Gladiator&#8217;s Dragonhide  Gloves</strong></a> Available for 60 Emblems of Frost, 8,000 honor and 440 arena  points, or dropped by Toravon/Koralon.</li>
<li><a href="http://www.wowhead.com/item=45838"><strong>Gloves of the Blind Stalker</strong></a> Available for 28 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=47177"><strong>Gloves of the Argent Fanatic</strong></a> Dropped by the Argent Confessor or Eadric in normal Trial of the Champion.</li>
</ul>
<p><strong>Belt</strong></p>
<p>Unless you can get a raid that clears  Putricide for <a href="http://www.wowhead.com/item=50067">Astrylian&#8217;s Sutured  Cinch</a> (or, alternatively, Lady Deathwhisper for Soulthief&#8217;s, below), your  best bet is the Frost emblem belt.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=41611">Eternal Belt Buckle</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50995"><strong>Vengeful Noose</strong></a> Available for 60  Emblems of Frost. A very good piece, coming in third behind Astrylian&#8217;s Sutured  Cinch (both the normal and <a href="http://www.wowhead.com/item=50707">heroic  versions</a>, the latter being best in slot) off Professor Putricide.</li>
<li><a href="http://www.wowhead.com/item=50778"><strong>Soulthief&#8217;s Braided Belt</strong></a> Dropped  by Lady Deathwhisper-10.</li>
<li><a href="http://www.wowhead.com/item=45555"><strong>Death-warmed Belt</strong></a> Leatherworking  BoE.</li>
<li><a href="http://www.wowhead.com/item=49806"><strong>Flayer&#8217;s Black Belt</strong></a> Dropped by  Forgemaster Garfrost in normal Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=45829"><strong>Belt of the Twilight Assassin</strong></a> Available for 28 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=41833"><strong>Relentless Gladiator&#8217;s Belt of  Triumph</strong></a> Available for 34,400 honor or dropped by Toravon/Koralon.</li>
<li><a href="http://www.wowhead.com/item=47170"><strong>Belt of Fierce Competition</strong></a> Dropped  from the Champion&#8217;s Cache in normal Trial of the Champion.</li>
</ul>
<p><strong>Legs<br />
</strong><br />
You have a lot of options here, but  you&#8217;re best off saving toward tier (not least because they contain the  increasingly hard-to-find expertise).</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=38374">Icescale Leg Armor</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=49899"><strong>Bladeborn Leggings</strong></a> Leatherworking  BoE. This is one of the two melee leather recipes from Icecrown, and still  hugely expensive to have made.</li>
<li><a href="http://www.wowhead.com/item=51142"><strong>Sanctified Lasherweave Legguards</strong></a> Dropped by Toravon-25</li>
<li><a href="http://www.wowhead.com/item=50825"><strong>Lasherweave Legguards</strong></a> Available  for 95 Emblems of Frost or dropped by Toravon-10.</li>
<li><a href="http://www.wowhead.com/item=48210"><strong>Malfurion&#8217;s Legguards of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48195"><strong>Runetotem&#8217;s Legguards of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 legs available for 75 Emblems of Triumph and 1 Trophy of the  Crusade.</li>
<li><a href="http://www.wowhead.com/item=48215"><strong>Malfurion&#8217;s Legguards of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48190"><strong>Runetotem&#8217;s Legguards of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 legs available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=41668"><strong>Relentless Gladiator&#8217;s Dragonhide  Legguards</strong></a> Available for 95 Emblems of Frost, 13,200 honor and 770  arena points, or dropped by Toravon/Koralon.</li>
<li><a href="http://www.wowhead.com/item=49817"><strong>Shaggy Wyrmleather Leggings</strong></a> Dropped by Scourgelord Tyrannus in normal Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=50269"><strong>Fleshwerk Leggings</strong></a> Dropped by  Scourgelord Tyrannus in heroic Pit of Saron. Yep, the normal mode version is  better. Why? Unless you&#8217;re already at the hard armor penetration cap (unlikely  while you&#8217;re gearing up), you&#8217;ll get more DPS out of the armor pen on the normal  version than you will out of haste on the heroic version.</li>
<li><a href="http://www.wowhead.com/item=45141"><strong>Proto-Hide Leggings</strong></a> Dropped by  Razorscale-25. Look for these if Razorscale&#8217;s the weekly raid quest.</li>
<li><a href="http://www.wowhead.com/item=45846"><strong>Leggings of Wavering Shadow</strong></a> Available for 39 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=48988"><strong>Titan-Forged Leather Legguards of  Triumph</strong></a> Available for 40 Wintergrasp Marks of Honor.</li>
<li><a href="http://www.wowhead.com/item=47202"><strong>Leggings of Brazen Trespass</strong></a> Dropped by Eadric in normal Trial of the Champion.</li>
</ul>
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		<description><![CDATA[by Allison Robert Frankly, a lot of the desirability for the listed pieces depends on your spec and current level of +haste . If you are planning to raid on your resto druid, this is a bare-bones guide to what you need to look for: If you have 3/3 Celestial Focus and are below 735 [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/allison-robert/">Allison Robert</a></strong></p>
<p>Frankly, a lot of the desirability for the listed pieces depends on your spec  and current level of +haste . If you are planning to raid on  your resto druid, this is a bare-bones guide to what you need to look for:</p>
<ul>
<li>If you have 3/3 <a href="http://www.wowhead.com/spell=16924">Celestial Focus</a> and are  <strong>below</strong> 735 haste, prioritize haste. Look for +haste pieces and  gem <a href="http://www.wowhead.com/item=40155">Reckless Ametrines</a>.</li>
<li>If you have 3/3 Celestial Focus and are <strong>at  or above</strong> 735 haste, you can either prioritize/gem spellpower or (much  better) move points into more throughput talents in the restoration tree.</li>
<li>If you don&#8217;t have 3/3 Celestial Focus and are  <strong>below</strong> 856 haste, prioritize haste.</li>
<li>If you don&#8217;t have 3/3 Celestial Focus and are  <strong>at or above</strong> 856 haste, prioritize/gem spellpower. As you get  new pieces, it may be necessary to gem or regem to stay around the haste cap.</li>
</ul>
<p>Why do you need to worry about this? Long story short,  haste reduces your global cooldown, allowing you to apply more HoTs to more  players more quickly &#8212; and that&#8217;s something you need to keep in mind if you&#8217;re  planning on raiding (particularly 25-man content). If you&#8217;re not planning on  raiding at all, don&#8217;t drive yourself crazy trying to reach a cap that can be  difficult even for raiding druids to reach, and just use your best judgment. If  you need more mana regeneration, prioritize spirit over crit and haste. If you  have four-piece tier 9, crit is really nice for you. <strong>And if you want to  make things really simple for yourself &#8212; look for any piece with spellpower,  haste and spirit. You can&#8217;t go wrong with these three stats.</strong></p>
<p><span id="more-8106"></span></p>
<p>A few notes before we start:</p>
<ul>
<li><strong>I&#8217;m assuming you don&#8217;t have access to ICC-10  or -25, at least not on a regular basis</strong>. If you&#8217;re playing on a realm  where bored players are pugging heroic Icecrown content, feel free to disregard  all of the following list. Otherwise, my assumption is that you&#8217;re gearing a new  restoration druid in order to raid (or at least make the content you&#8217;re doing  easier). In many places, I <em>have</em> listed gear you can get from the first  four bosses in Icecrown Citadel, because I got some feedback after the bear post  from people saying that this content is frequently pugged as well. If you&#8217;re  going further than that, <a href="http://www.restokin.com/">Restokin</a> had  some excellent posts on <a href="http://www.restokin.com/2010/01/restomoonkin-loot-in-iccs-crimson-halls/">balance  and restoration gear available from the Crimson Halls</a> and <a href="http://www.restokin.com/2010/01/new-icc-wing-plagueworks-unlocks-this-week/">the  Plagueworks</a>.</li>
<li><strong>I&#8217;m assuming you probably have access to  Onyxia, Vault of Archavon and (maybe) some ToC</strong>. Most servers have PUGs  running this content fairly regularly (if not, feel free to start one). I&#8217;ve  listed the ilevel 245, tier 9 pieces available if you get your hands on a <a href="http://www.wowhead.com/item=47242/trophy-of-the-crusade">Trophy of the  Crusade</a>. With many players upgrading to tier 10 right now, there aren&#8217;t as  many players rolling on these.</li>
<li><strong>I&#8217;m not assuming you&#8217;re an arena  star</strong>. PvP gear tends to be much less useful for trees than ferals, but  you&#8217;ll find a few pieces here that you don&#8217;t need an arena rating to get. I&#8217;ve  also listed a few Wrathful pieces that you might get off Toravon.</li>
<li><strong>You <em>will</em> find some caster DPS  pieces here</strong>. I went back and forth for a long time over including more  DPS-oriented pieces (namely, cloth and leather with hit) and finally decided to  include a few of the better ones, mostly because a lot of them have gobs of  haste. If there&#8217;s a piece without hit more easily available elsewhere, I  generally left it off. DPS pieces also tend to lack spirit or MP5, and you need  to be careful with this. If you pack your resto set full of pieces without these  stats, your regen will suffer badly, so be careful.</li>
<li><strong>This is not a comprehensive list</strong>.</li>
<li><strong>I am a huge cheapskate</strong>. It&#8217;s a  little easier and cheaper to gear a resto druid than a feral (there&#8217;s much less  gear competition if you stick to leather), but you can still go hog-wild on BoE  and Frost gear if you&#8217;ve a mind to do so. I&#8217;ve tried to point out when an  expensive piece might be worth it, and when it might not be.</li>
<li><strong>For anyone without a very good </strong><a href="http://www.wowhead.com/item=49426"><strong>Emblem  of Frost</strong></a><strong> income who wants to prioritize the order in which  they get their pieces</strong>, I would spend badges first on the <a href="http://www.wowhead.com/item=50973">Vestments of Spruce and Fir</a> (close  to best in slot even for people raiding heroic ICC), and then &#8212; if you&#8217;re  purchasing <a href="http://www.wowhead.com/item=49908">Primordial Saronite</a> with Frost emblems &#8212; get the <a href="http://www.wowhead.com/item=49894">Blessed Cenarion Boots</a> made. After  that, it&#8217;s really up to you. Neither the tier 10 helm or shoulders is  particularly compelling as a stand-alone piece, but I&#8217;m reluctant to advise  people to run out and buy the legs and gloves, which have a chance to drop off  Toravon.</li>
</ul>
<p><strong>Concerning tier bonuses</strong></p>
<p>If you have  four-piece tier 9, then crit is a pretty good stat for you. You will still need  to worry about haste, but the abundance of crit on everything will do a lot more  for you than it will do for druids in other gear.</p>
<p>Both the two-piece and  four-piece tier 10 bonuses are extremely good for restoration, although they are  more oriented toward a raid healer than a tank healer. If you&#8217;re going to go for  the tier bonuses, buy the helm, shoulders, gloves and legs. The chest piece  should be the Vestments of Spruce and Fir.</p>
<p>As with our bear post, if you  have any combination of the following pieces, you should consider yourself  well-geared.<br />
<strong><br />
Helm</strong></p>
<p>Since the  change to Gift of the Earthmother in patch 3.3, a number of helms have  become less attractive, and this is a weird slot as a result. If you&#8217;re not at  the soft haste cap, then the tier 8 helm is actually better than the ilevel 232,  tier 9 helm.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=50370">Arcanum of Blissful Mending</a> from  Wyrmrest Accord revered is the classic choice, but if you have four-piece tier 9  or do a lot of tank healing, go with<a href="http://www.wowhead.com/item=50368"> Arcanum of Burning Mysteries</a> from Kirin Tor revered.</p>
<p><strong>Meta  Gem</strong> If you&#8217;re having mana issues, use the <a href="http://www.wowhead.com/item=41401">Insightful Earthsiege Diamond</a>. If  you&#8217;re not having mana issues, <a href="http://www.wowhead.com/item=41333">Ember  Skyflare Diamond</a>. You will probably want to read Tree Bark Jacket&#8217;s blog  post on <a href="http://treebarkjacket.com/2009/09/04/resto-druid-gems-part-2-meta-gems/">how  this works vis-a-vis what your trinkets are</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=47690"><strong>Helm of Abundant Growth</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47691"><strong>Mask of Abundant Growth</strong></a> (Horde) The ilevel 245  non-set spellpower helm available for 75 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=50108"><strong>Lasherweave Helmet</strong></a> Available for  95 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=49472"><strong>Stormrage Crown</strong></a> Dropped by  Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=49473"><strong>Stormrage Cover</strong></a> Dropped by  Onyxia-10.</li>
<li><a href="http://www.wowhead.com/item=44007"><strong>Headpiece of Reconciliation</strong></a> If you  get <a href="http://www.wowhead.com/quest=24579">Sartharion Must Die!</a> as a  weekly raid quest and do the 25-man version, be on the lookout for this; it&#8217;s a  really nice piece. It is, however, a hard-mode piece, so unless the raid&#8217;s  bum-rushing a Sarth-2D or 3D, it won&#8217;t appear on the loot table.</li>
<li><a href="http://www.wowhead.com/item=46184"><strong>Conqueror&#8217;s Nightsong Headpiece</strong></a> The tier 8 helm. Yes, it&#8217;s better itemized than the tier 9 helm if you&#8217;re short  on haste.</li>
<li><a href="http://www.wowhead.com/item=48134"><strong>Malfurion&#8217;s Headpiece of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48151"><strong>Runetotem&#8217;s Headpiece of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 helm available for 75 Emblems of Triumph and 1 Trophy of the  Crusade.</li>
<li><a href="http://www.wowhead.com/item=49849"><strong>Tattered Glacial-Woven Hood</strong></a> Dropped by the Captain&#8217;s Chest in normal Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=50298"><strong>Sightless Crown of Ulmaas</strong></a> Dropped  by Marwyn in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=45289"><strong>Lifespark Visage</strong></a> If you get <a href="http://www.wowhead.com/quest=24585">Flame Leviathan Must Die!</a> as a  weekly raid quest and do the 10-man version, look for this.</li>
<li><a href="http://www.wowhead.com/item=48102"><strong>Malfurion&#8217;s Headpiece of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48154"><strong>Runetotem&#8217;s Headpiece of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=49830"><strong>Fallen Sentry&#8217;s Hood</strong></a> Dropped by  Falric in normal Halls of Reflection.</li>
</ul>
<p><strong>Neck</strong></p>
<p>I&#8217;m  really trying my best to stay away from PvP pieces where I can, but there&#8217;s no  way around it; unless you get lucky with a Marrowgar-25 drop, the top three  slots outside of raiding are all Wrathful or Titan-Forged pieces.</p>
<ul>
<li><a href="http://www.wowhead.com/item=49975"><strong>Bone Sentinel&#8217;s Amulet</strong></a> Dropped by  Marrowgar-25. Note-perfect itemization for a resto druid, but be prepared for a  lot of competition.</li>
<li><a href="http://www.wowhead.com/item=51333"><strong>Wrathful Gladiator&#8217;s Pendant of  Subjugation</strong></a> Dropped by Toravon or available for 52,200 honor. If  you&#8217;re below the haste-cap, use this; if not, use the Deliverance piece below.</li>
<li><a href="http://www.wowhead.com/item=51349"><strong>Wrathful Gladiator&#8217;s Pendant of  Deliverance</strong></a> Dropped by Toravon or available for 52,500 honor.</li>
<li><a href="http://www.wowhead.com/item=51568"><strong>Titan-Forged Pendant of Ascendancy</strong></a> Available for 25 Wintergrasp Marks of Honor.</li>
<li><a href="http://www.wowhead.com/item=45822"><strong>Evoker&#8217;s Charm</strong></a> Available for 19  Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=51805"><strong>Heartbreak Charm</strong></a> If you were lucky  enough to get this off the recent Love Is In the Air bosses, it&#8217;s identical to  the Evoker&#8217;s Charm.</li>
<li><a href="http://www.wowhead.com/item=50211"><strong>Arcane Loops of Anger</strong></a> Dropped by  the Devourer of Souls in heroic Forge of Souls.<a href="http://www.wowhead.com/item=45822"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=50196"><strong>Love&#8217;s Prisoner</strong></a> Dropped by  Bronjahm in heroic Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=45116"><strong>Freya&#8217;s Choker of Warding</strong></a> Another  Flame Leviathan-25 piece.</li>
<li><a href="http://www.wowhead.com/item=47562"><strong>Symbol of Redemption</strong></a> Dropped by  the Black Knight in heroic Trial of the Champion.</li>
</ul>
<p><strong>Shoulders</strong></p>
<p><strong> </strong></p>
<p>As with the helm, this is a really  weird slot; the balance tier 10 shoulders are actually better than their  restoration counterparts. If you&#8217;d like to stick to a restoration-oriented  piece, my advice would be to pick up tier 9.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=50336">Greater Inscription of the Crag</a> from Sons of Hodir exalted. If you have four-piece tier 9, you&#8217;ll want to use <a href="http://www.wowhead.com/item=44135">Greater Inscription of the Storm</a>.  Scribes will be using <a href="http://www.wowhead.com/spell=61118">Master&#8217;s  Inscription of the Crag</a> or <a href="http://www.wowhead.com/spell=61120/masters-inscription-of-the-storm">Master&#8217;s  Inscription of the Storm</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50449"><strong>Stiffened Corpse Shoulderpads</strong></a> These are a BoE zone drop from ICC-25, but, as with all BoE pieces from ICC,  they&#8217;re pretty expensive. I would just save toward the tier 10 shoulders, or &#8212;  if you can get your hands on a <a href="http://www.wowhead.com/item=47242">Trophy of the Crusade</a> &#8212; buy the  ilevel 245 shoulders. If you&#8217;re wondering why a non-haste piece is so high on  this list, it&#8217;s easy; the meaty spellpower allocation in addition to the two  sockets vaults it to the top.</li>
<li><a href="http://www.wowhead.com/item=48137"><strong>Malfurion&#8217;s Spaulders of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48148"><strong>Runetotem&#8217;s Spaulders of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 shoulders, available for 45 Emblems of Triumph and 1 <a href="http://www.wowhead.com/item=47242">Trophy of the Crusade</a>.</li>
<li><a href="http://www.wowhead.com/item=47715"><strong>Pauldrons of Revered Mortality</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47716"><strong>Mantle of Revered Mortality</strong></a> (Horde) The ilevel  245, non-set cloth shoulders.</li>
<li><a href="http://www.wowhead.com/item=50113"><strong>Lasherweave Mantle</strong></a> Available for  60 Emblems of Frost. These are not well-itemized in comparison to tier 9, which  is why the 251 tier 10 barely clocks in above the 232 tier 9.<a href="http://www.wowhead.com/item=47712"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=48131"><strong>Malfurion&#8217;s Spaulders of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48157"><strong>Runetotem&#8217;s Spaulders of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 shoulders, available for 30 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=47712"><strong>Shoulders of the Fateful Accord</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47710"><strong>Epaulets of the Fateful Accord</strong></a> (Horde) The  non-set, ilevel 245 leather shoulders.</li>
<li><a href="http://www.wowhead.com/item=51575"><strong>Titan-Forged Spaulders of  Salvation</strong></a> Available for 40 Wintergrasp Marks of Honor.</li>
<li><a href="http://www.wowhead.com/item=50193"><strong>Very Fashionable Shoulders</strong></a> Dropped  by Bronjahm in heroic Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=49848"><strong>Grim Lasher Shoulderguards</strong></a> Dropped  by the Captain&#8217;s Chest in normal Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=49834"><strong>Frayed Abomination Stitching  Shoulders</strong></a> Dropped by Marwyn in normal Halls of Reflection.</li>
</ul>
<p><strong>Cloak</strong></p>
<p>A lot of PUGs <em>do</em> make it to Deathbringer  Saurfang, hence the inclusion of the first piece on our list. However, there&#8217;s a  lot of competition for it.<br />
<strong><br />
Enchant</strong> <a href="http://www.wowhead.com/item=39003">Enchant Cloak &#8212; Greater Speed</a>.  While some people pick <a href="http://www.wowhead.com/item=44488">Enchant Cloak  &#8212; Wisdom</a>, the haste enchant is much more useful to almost everyone.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50014"><strong>Greatcloak of the Turned Champion</strong></a> Dropped by Deathbringer Saurfang in ICC-25. An excellent piece. The heroic  version is best in slot.</li>
<li><a href="http://www.wowhead.com/item=50469"><strong>Volde&#8217;s Cloak of the Night Sky</strong></a> Available for 50 Emblems of Frost. To be frank, I wouldn&#8217;t spend your Frost  emblems here; the Wrathful cloak below is really, really close to it.</li>
<li><a href="http://www.wowhead.com/item=51332"><strong>Wrathful Gladiator&#8217;s Cloak of  Subjugation</strong></a> Quite a nice piece, but whether you pick up this or the  spirit version below will depend on how badly you&#8217;re hurting for haste. Dropped  by Toravon, or available for 52,200 honor.</li>
<li><a href="http://www.wowhead.com/item=51348"><strong>Wrathful Gladiator&#8217;s Cloak of  Deliverance</strong></a> The spirit version of the above Wrathful cloak. Get  this one instead of the Subjugation piece if you&#8217;re haste-capped. Dropped by  Toravon or available for 52,200 honor.</li>
<li><a href="http://www.wowhead.com/item=50468"><strong>Drape of the Violet Tower</strong></a> This is  the other Frost emblem cloak. Available for 50 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=51570"><strong>Titan-Forged Cloak of Ascendancy</strong></a> Available for 25 Wintergrasp Marks of Honor.<a href="http://www.wowhead.com/item=51348"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=49491"><strong>Flowing Sapphiron Drape</strong></a> Dropped by  Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=44005"><strong>Pennant Cloak</strong></a> Dropped by  Sartharion-25.</li>
<li><a href="http://www.wowhead.com/item=40723"><strong>Disguise of the Kumiho</strong></a> Available  for 25 Emblems of Valor.</li>
<li><a href="http://www.wowhead.com/item=51346"><strong>Wrathful Gladiator&#8217;s Cloak of  Salvation</strong></a> Dropped by Toravon or available for 52,200 honor.</li>
<li><a href="http://www.wowhead.com/item=49307"><strong>Fluttering Sapphiron Drape</strong></a> Dropped  by Onyxia-10.</li>
</ul>
<p><strong>Chest</strong></p>
<p>This slot is interesting  in that one of the restoration druid&#8217;s best in slot pieces (Vestments of Spruce  and Fir, below) is available to anyone who can cough up the badges. After that,  it&#8217;s a pretty long drop to the 251 tier 10 piece.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=44489">Enchant Chest &#8212; Powerful Stats</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=50973"><strong>Vestments of Spruce and Fire</strong></a> Available for 95 Emblems of Frost. A very fine piece that beats out everything  else in the game, barring two Icecrown heroic pieces (both of which,  regrettably, are cloth) and the heroic balance tier chest. If you&#8217;ve got this,  don&#8217;t bother getting tier.</li>
<li><a href="http://www.wowhead.com/item=50974"><strong>Meteor Chaser&#8217;s Raiment</strong></a> Available  for 95 Emblems of Frost. The cloth equivalent of the leather piece above. If  you&#8217;ve got 95 Emblems of Frost just lying around, don&#8217;t get this (obviously)  over the Vestments.</li>
<li><a href="http://www.wowhead.com/item=49996"><strong>Deathwhisper Raiment</strong></a> Dropped by  Lady Deathwhisper in normal ICC-25. Again, a lot of PUG raids see this fight,  and there&#8217;s generally not much competition for this if it drops.</li>
<li><a href="http://www.wowhead.com/item=50975"><strong>Ermine Coronation Robes</strong></a> Available  for 95 Emblems of Frost. The other non-set cloth piece you should ignore in  favor of the Vestments.</li>
<li><a href="http://www.wowhead.com/item=47603"><strong>Merlin&#8217;s Robe</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47604"><strong>Merlin&#8217;s Robe</strong></a> (Horde) One of the ilevel 245  Tailoring recipe available from Trial of the Crusader.</li>
<li><a href="http://www.wowhead.com/item=50106"><strong>Lasherweave Robes</strong></a> Available for 95  Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47605"><strong>Royal Moonshroud Robe</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47606"><strong>Royal Moonshroud Robe</strong></a> (Horde) The other ToC  tailoring recipe. If you&#8217;re going to use a crafted piece to tide you over until  you can get Vestments, use this one if you&#8217;re having mana issues. Use Merlin&#8217;s  if you&#8217;re not.</li>
<li><a href="http://www.wowhead.com/item=47602"><strong>Lunar Eclipse Robes</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47601"><strong>Lunar  Eclipse Robes</strong></a> (Horde) The ToC leatherworking spellpower chest. Yep,  the tailoring equivalents are better.</li>
<li><a href="http://www.wowhead.com/item=50312"><strong>Chestguard of Broken Branches</strong></a> A  surprisingly nice piece; this would be my pick if you&#8217;re looking for something  inexpensive to tide you over until you get the Vestments of Spruce and Fir.  Dropped by the Captain&#8217;s Chest in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=48136"><strong>Malfurion&#8217;s Robes of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48149"><strong>Runetotem&#8217;s Robes of Triumph</strong></a> (Horde) The ilevel  245, tier 9 chest, available for 75 Emblems of Triumph and 1 Trophy of the  Crusade.</li>
<li><a href="http://www.wowhead.com/item=48129"><strong>Malfurion&#8217;s Robe of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48156"><strong>Runetotem&#8217;s Robe of Conquest</strong></a> (Horde) The ilevel  232, tier 9 restoration chest, available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=44002"><strong>The Sanctum&#8217;s Flowing Vestments</strong></a> Dropped by Sartharion-25.</li>
<li><a href="http://www.wowhead.com/item=49786"><strong>Robes of the Cheating Heart</strong></a> Dropped by Bronjahm in normal Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=50266"><strong>Ancient Polar Bear Hide</strong></a> Dropped by  Ick and Krick in heroic Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=50213"><strong>Mord&#8217;rethar Robes</strong></a> Dropped by the  Devourer of Souls in heroic Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=47527"><strong>Embrace of Madness</strong></a> Dropped by the  Black Knight in heroic Trial of the Champion.<a href="http://www.wowhead.com/item=50213"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=45237"><strong>Phaelia&#8217;s Vestments of the Sprouting  Seed</strong></a> A BoE drop from the Iron Council encounter in Ulduar-25.  You&#8217;re not as likely to find this on the auction house these days, but I wanted  to include them because they honor a famous druid player and blogger (Phaelia of  Resto 4 Life). I just wish they had some haste on them.</li>
</ul>
<p><strong>Bracers</strong></p>
<p>Even for people in heroic Icecrown,  it&#8217;s a little disappointing to note that a Jaraxxus-25 drop (particularly its  heroic version) is so close to being best in slot. I&#8217;m going to list them here  just because you may have a shot at them from a ToC-25 PuG; leather spellpower  pieces usually don&#8217;t get a lot of competition.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=44498">Enchant Bracers &#8212; Superior  Spellpower</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=47055"><strong>Bracers of the Autumn Willow</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47277"><strong>Bindings of the Autumn Willow</strong></a> (Horde) Dropped  by Jaraxxus-25. The heroic version is a hair&#8217;s breadth away from best in slot,  and even the normal version is pretty sweet. If you manage to get a ToC-25 PuG,  be on the lookout.</li>
<li><a href="http://www.wowhead.com/item=50785"><strong>Bracers of Dark Blessing</strong></a> Dropped  by Lady Deathwhisper-10.</li>
<li><a href="http://www.wowhead.com/item=47585"><strong>Bejeweled Wizard&#8217;s Bracers</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47586"><strong>Bejeweled Wizard&#8217;s Bracers</strong></a> (Horde) A tailoring  BoE with the recipe dropped in ToC-25. It&#8217;s a DPS piece, but the socket, haste  and meaty spellpower really add up here.</li>
<li><a href="http://www.wowhead.com/item=47583"><strong>Moonshadow Bracers</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47584"><strong>Moonshadow Armguards</strong></a> (Horde) A leatherworking  BoE with the recipe dropped in ToC-25. If you&#8217;re having mana issues, use these.  If not, use the tailoring equivalent above (Bejeweled).</li>
<li><a href="http://www.wowhead.com/item=47587"><strong>Royal Moonshroud Bracers</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47588"><strong>Royal Moonshroud Bracers</strong></a> (Horde) The tailoring  counterpart of the Moonshadow piece above. Moonshadow is slightly better for us,  so stick with the leather.</li>
<li><a href="http://www.wowhead.com/item=51342"><strong>Wrathful Gladiator&#8217;s Armwraps of  Salvation</strong></a> Dropped by Toravon or available for 43,400 honor.</li>
<li><a href="http://www.wowhead.com/item=44008"><strong>Unsullied Cuffs</strong></a> Dropped by  Sartharion-25.</li>
<li><a href="http://www.wowhead.com/item=49994"><strong>The Lady&#8217;s Brittle Bracers</strong></a> A BoE  drop from Lady Deathwhisper-25. The odds of finding this on the auction house  still aren&#8217;t high at this point (too many DPS casters can find use for them),  but they&#8217;re an okay piece to use. Too bad about the hit.</li>
<li><a href="http://www.wowhead.com/item=45149"><strong>Bracers of the Broodmother</strong></a> If you  get Razorscale Must Die! as a weekly raid quest, keep an eye out for these.</li>
<li><a href="http://www.wowhead.com/item=49809"><strong>Wristguards of Subterranean Moss</strong></a> Dropped by Ick and Krick in normal Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=50318"><strong>Ghostly Wristwraps</strong></a> Zone drop in  the new Icecrown 5-mans.</li>
</ul>
<p><strong>Gloves</strong></p>
<p>This is one of  those unfortunate slots without a lot of great options outside of raiding, but  be careful before you dump emblems or gold into options other than tier; Toravon  has a chance to drop both the tier gloves and  legs.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=38979">Enchant Gloves &#8212; Exceptional  Spellpower</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=49979"><strong>Handguards of Winter&#8217;s Respite</strong></a> Dropped by Marrowgar-25. This is a really nice piece, so keep an eye out for  these (and try to snag a 25-man PUG) if your realm gets <a href="http://www.wowhead.com/quest=24590">Lord Marrowgar Must Die!</a> as a  weekly raid.<a href="http://www.wowhead.com/item=51138"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=51138"><strong>Sanctified Lasherweave Gauntlets</strong></a> Dropped by Toravon.</li>
<li><a href="http://www.wowhead.com/item=50107"><strong>Lasherweave Gauntlets</strong></a> Available  for 60 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=50011"><strong>Gunship Captain&#8217;s Mittens</strong></a> The odds  of your getting these aren&#8217;t high because they&#8217;re a DPS piece, but they&#8217;re  dropped from Faction Gunships in ICC-25.</li>
<li><a href="http://www.wowhead.com/item=50984"><strong>Gloves of Ambivalence</strong></a> One of the  non-set cloth Emblem of Frost gloves, available for 60 Emblems of Frost.  Honestly, just buy the tier.</li>
<li><a href="http://www.wowhead.com/item=50983"><strong>Gloves of False Gestures</strong></a> The other  non-set cloth Emblem of Frost gloves, available for 60 Emblems of Frost. Why is  this better than the Owl gloves below? The extra socket. They&#8217;re pretty close to  each other all the same.</li>
<li><a href="http://www.wowhead.com/item=50981"><strong>Gloves of the Great Horned Owl</strong></a> The  non-set leather Emblem of Frost gloves. Available for 60 Emblems of Frost.<a href="http://www.wowhead.com/item=50984"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=51420"><strong>Wrathful Gladiator&#8217;s Kodohide  Gloves</strong></a> Dropped by Toravon.</li>
<li><a href="http://www.wowhead.com/item=48133"><strong>Malfurion&#8217;s Handguards of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48152"><strong>Runetotem&#8217;s Handguards of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 gloves available for 75 Emblems of Triumph and 1 Trophy of  the Crusade.</li>
<li><a href="http://www.wowhead.com/item=50212"><strong>Essence of Desire</strong></a> Dropped by the  Devourer of Souls in heroic Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=48132"><strong>Malfurion&#8217;s Handguards of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48153"><strong>Runetotem&#8217;s Handguards of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 gloves available for 30 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=50299"><strong>Suspiciously Soft Gloves</strong></a> Dropped  by Marwyn in normal Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=49828"><strong>Marwyn&#8217;s Macabre Fingertips</strong></a> Dropped by Falric in normal Halls of Reflection. What Falric is doing with  Marwyn&#8217;s fingertips is best left to the imagination of a more corrupt person  than myself.</li>
<li><a href="http://www.wowhead.com/item=47230"><strong>Handwraps of Surrendered Hopes</strong></a> Dropped by the Black Knight in normal Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=47498"><strong>Gloves of Dismal Fortune</strong></a> Dropped  by the second boss (Eadric or the Argent Confessor) in heroic Trial of the  Champion.</li>
</ul>
<p><strong>Belt</strong></p>
<p>As with a few previous slots,  you can get some damn fine stuff if you&#8217;re willing to spend Frost emblems like a  drunken pirate. Otherwise, your best bet is probably the leatherworking belt  from tier 8.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=41611">Eternal Belt Buckle</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=50997"><strong>Circle of Ossus</strong></a> Available for 60  Emblems of Frost. A really lovely piece, but expensive.</li>
<li><a href="http://www.wowhead.com/item=49978"><strong>Crushing Coldwraith Belt</strong></a> As long  as you&#8217;re pugging Marrowgar-25 for a shot at the gloves, keep an eye out for  this as well. Unfortunately, the competition for it is likely to be pretty keen,  and caster DPS will not appreciate your rolling on this.</li>
<li><a href="http://www.wowhead.com/item=50773"><strong>Cord of the Patronizing  Practitioner</strong></a> Another to-die-for belt off Marrowgar, but this time  off his 10-man version.</li>
<li><a href="http://www.wowhead.com/item=50994"><strong>Belt of Petrified Ivy</strong></a> Available  for 60 Emblems of Frost. The leather equivalent of the Circle of Ossus, but  really itemized more with balance in mind.</li>
<li><a href="http://www.wowhead.com/item=50795"><strong>Cord of Dark Suffering</strong></a> Dropped by  Faction Gunships-10.</li>
<li><a href="http://www.wowhead.com/item=51340"><strong>Wrathful Gladiator&#8217;s Belt of  Salvation</strong></a> Dropped by Toravon. Otherwise, you have to have a  personal and team rating of at least 1300 to buy this for 68,200 honor.</li>
<li><a href="http://www.wowhead.com/item=45556"><strong>Belt of Arctic Life</strong></a> A  leatherworking BoE with the recipe dropped in Ulduar. Still a surprisingly good  piece. If you get this made, it&#8217;ll tide you over for a while until you get a  Frost belt or a raid drop.</li>
<li><a href="http://www.wowhead.com/item=50263"><strong>Braid of Salt and Fire</strong></a> Dropped by  Ick and Krick in heroic Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=45830"><strong>Belt of the Living Thicket</strong></a> Available for 28 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=45119"><strong>Embrace of the Leviathan</strong></a> Dropped  by Flame Leviathan-25.</li>
<li><a href="http://www.wowhead.com/item=50314"><strong>Strip of Remorse</strong></a> Dropped by the  Captain&#8217;s Chest in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=47174"><strong>Binding of the Tranquil Glade</strong></a> Dropped by the Champion&#8217;s Cache in normal Trial of the Champion. A really well  itemized piece.</li>
</ul>
<div>
<p><strong>Legs</strong></p>
<p><strong> </strong></p>
</div>
<p>As with any advice concerning the  gloves slot, you may want to wait to see if Toravon coughs up the tier 10 legs  for you before you spend a ton of gold or time on anything  else.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=41602">Brilliant Spellthread</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=51136"><strong>Sanctified Lasherweave Legplates</strong></a> The ilevel 264, tier 10 pants. Dropped by Toravon.</li>
<li><a href="http://www.wowhead.com/item=49891"><strong>Leggings of Woven Death</strong></a> An Icecrown  tailoring BoE. Very expensive to have made, but crammed full of useful stats  (except, regrettably, spirit or MP5).</li>
<li><a href="http://www.wowhead.com/item=50806"><strong>Leggings of Unrelenting Blood</strong></a> If  you can get an ICC-10 PUG that makes it to Deathbringer Saurfang, this is a  really nice piece.</li>
<li><a href="http://www.wowhead.com/item=49892"><strong>Lightweave Leggings</strong></a> Another  Icecrown tailoring BoE, and just as expensive as the first option listed. If  you&#8217;re haste-capped or need more mana regeneration, go for these.</li>
<li><a href="http://www.wowhead.com/item=50109"><strong>Lasherweave Legplates</strong></a> The ilevel  251, tier 10 pants.<a href="http://www.wowhead.com/item=49892"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=49898"><strong>Legwraps of Unleashed Nature</strong></a> The  leatherworking equivalent of Lightweave Leggings. Lightweave is slightly better,  as it gives you a little more spirit and a little less crit, but the pieces are  virtually the same.</li>
<li><a href="http://www.wowhead.com/item=48135"><strong>Malfurion&#8217;s Leggings of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48150"><strong>Runetotem&#8217;s Leggings of Triumph</strong></a> (Horde) The  ilevel 245, tier 9 legs available for 75 Emblems of Triumph and 1 Trophy of the  Crusade.</li>
<li><a href="http://www.wowhead.com/item=51422"><strong>Wrathful Gladiator&#8217;s Kodohide  Legguards</strong></a> Dropped by Toravon.</li>
<li><a href="http://www.wowhead.com/item=48130"><strong>Malfurion&#8217;s Leggings of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48155"><strong>Runetotem&#8217;s Leggings of Conquest</strong></a> (Horde) The  ilevel 232, tier 9 legs available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=45847"><strong>Wildstrider Legguards</strong></a> Available  for 39 Emblems of Conquest.</li>
<li><a href="http://www.wowhead.com/item=48987"><strong>Titan-Forged Leather Legguards of  Salvation</strong></a> Available for 40 Wintergrasp Marks of Honor.</li>
<li><a href="http://www.wowhead.com/item=47249"><strong>Leggings of the Snowy Bramble</strong></a> Drops from the Champion&#8217;s Cache in heroic Trial of the Champion.<a href="http://www.wowhead.com/item=45847"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=49822"><strong>Rimewoven Silks</strong></a> Dropped by  Scourgelord Tyrannus in normal Pit of Saron.</li>
</ul>
<p><strong>Boots</strong></p>
<p>All hail a best in slot (well, pretty  close to it, anyway) BoE item! If you&#8217;re going to dump money on anything, make  it the boots.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=44491">Tuskarr&#8217;s Vitality</a> is the way to go  if you ever plan on raiding, and it can be helpful even for 5-man work.  Otherwise, <a href="http://www.wowhead.com/item=38961">Enchant Boots &#8212; Greater  Spirit</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=49894"><strong>Blessed Cenarion Boots</strong></a> A  leatherworking BoE from Icecrown. Hugely expensive to have made, but worth it;  it&#8217;s not something you&#8217;d realistically expect to replace unless you managed to  get the <a href="http://www.wowhead.com/item=50699">boots off heroic  Festergut-25</a> or the <a href="http://www.wowhead.com/item=47454">ToGC-25  ones</a> off Faction Champs.</li>
<li><a href="http://www.wowhead.com/item=49893"><strong>Sandals of Consecration</strong></a> The  tailoring equivalent of Blessed Cenarion, but you can ignore them as you&#8217;re  getting the leather ones made (right?).</li>
<li><a href="http://www.wowhead.com/item=50009"><strong>Boots of Unnatural Growth</strong></a> If you  get an ICC-25 PuG, you may find these dropping off the Faction Gunship  encounter, but they&#8217;re not as good as the Blessed Cenarion Boots.</li>
<li><a href="http://www.wowhead.com/item=45135"><strong>Boots of Fiery Resolution</strong></a>: If you  get <a href="http://www.wowhead.com/quest=24585">Flame Leviathian Must Die!</a> as a weekly raid quest, try to find a 25-man PuG for a shot at these because  they&#8217;re still pretty amazing.</li>
<li><a href="http://www.wowhead.com/item=50783"><strong>Boots of the Frozen Seed</strong></a> Dropped  by Lady Deathwhisper-10. Oriented more toward moonkin, but still a fine resto  piece.</li>
<li><a href="http://www.wowhead.com/item=51341"><strong>Wrathful Gladiator&#8217;s Boots of  Salvation</strong></a> Dropped by Toravon. Otherwise, you&#8217;d better have 68,200  honor and a team/personal rating of 1400 in hand.</li>
<li><a href="http://www.wowhead.com/item=45566"><strong>Spellslinger&#8217;s Slippers</strong></a> (try  saying that five times fast) If you&#8217;re hurting for money but still need  something good in the boot slot, try to get this older tailoring BoE. Lots of  meaty stats to be had here.<a href="http://www.wowhead.com/item=51341"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=50286"><strong>Prelate&#8217;s Snowshoes</strong></a> Dropped by  Scourgelord Tyrannus in heroic Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=45565"><strong>Boots of Wintry Endurance</strong></a> Also an  older BoE, but this time from leatherworking. You&#8217;ll get more out of the +haste  on Spellslinger&#8217;s, however.</li>
<li><a href="http://www.wowhead.com/item=49805"><strong>Ice-Steeped Sandals</strong></a> Dropped by  Forgemaster Garfrost in normal Pit of Saron.</li>
</ul>
<p><strong>Rings</strong></p>
<p>This is definitely one of the easier  slots to fill, if for no other reason than the existence of a great Triumph  badge ring and the Ashen Verdict reputation ring.</p>
<p><strong>Enchant</strong> If you&#8217;re an enchanter, you&#8217;ll want to slap <a href="http://www.wowhead.com/spell=44636">Enchant Ring &#8212; Greater Spellpower</a> on both.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50400"><strong>Ashen Band of Endless Wisdom</strong></a> You  can get this even without raiding as long as you&#8217;re willing to bore yourself  silly farming Icecrown Citadel trash.</li>
<li><a href="http://www.wowhead.com/item=49967"><strong>Marrowgar&#8217;s Frigid Eye</strong></a> This is a  BoE drop from Lord Marrowgar, and whether you&#8217;ll find it on the auction house or  not depends on your realm and circle of friends. Frankly, even though it&#8217;s a  good piece I wouldn&#8217;t bother spending the gold on it, as there are plenty of  good options here.</li>
<li><a href="http://www.wowhead.com/item=49990"><strong>Ring of Maddening Whispers</strong></a> Dropped  by Lady Deathwhisper-25. A good piece if you&#8217;re haste-capped.</li>
<li><a href="http://www.wowhead.com/item=50008"><strong>Ring of Rapid Ascent</strong></a> This drops  from Faction Gunships in ICC-25, but it&#8217;s oriented more toward caster DPS.  Expect stiff competition.</li>
<li><a href="http://www.wowhead.com/item=47732"><strong>Band of the Invoker</strong></a> The ilevel 245  ring available for 35 Emblems of Triumph. A very, very good piece.</li>
<li><a href="http://www.wowhead.com/item=51557"><strong>Runed Signet of the Kirin Tor</strong></a> As I  wrote on the bear post, I&#8217;m not a big fan of the Kirin Tor rings, because  they&#8217;re ridiculously expensive for what you get. But if you&#8217;ve got money to  blow, this is a decent (albeit easily replaceable) option.</li>
<li><a href="http://www.wowhead.com/item=51558"><strong>Runed Loop of the Kirin Tor</strong></a> See  above.</li>
<li><a href="http://www.wowhead.com/item=49486"><strong>Polished Dragonslayer&#8217;s Signet</strong></a> One  of the rewards from the quest started by the <a href="http://www.wowhead.com/item=49644">Head of Onyxia</a> (25-man).</li>
<li><a href="http://www.wowhead.com/item=40719"><strong>Band of Channeled Magic</strong></a> Available  for 25 Emblems of Valor.</li>
<li><a href="http://www.wowhead.com/item=51336"><strong>Wrathful Gladiator&#8217;s Band of  Dominance</strong></a> Dropped by Toravon, or available for 52,200 honor.</li>
<li><a href="http://www.wowhead.com/item=45113"><strong>Glowing Ring of Reclamation</strong></a> Dropped by Flame Leviathan-25.</li>
<li><a href="http://www.wowhead.com/item=47733"><strong>Heartmender Circle</strong></a> The other  caster ring available for 35 Emblems of Triumph, but not really oriented toward  restoration druids.</li>
<li><a href="http://www.wowhead.com/item=49313"><strong>Polished Dragonslayer&#8217;s Signet</strong></a> One  of the rewards from the quest started by the Head of Onyxia (10-man).</li>
<li><a href="http://www.wowhead.com/item=48999"><strong>Titan-Forged Band of Ascendancy</strong></a> Available for 15 Wintergrasp Marks of Honor.<a href="http://www.wowhead.com/item=45113"><strong><br />
</strong></a></li>
<li><a href="http://www.wowhead.com/item=40433"><strong>Wyrmrest Band</strong></a> Dropped by  Sartharion-25. As above.</li>
<li><a href="http://www.wowhead.com/item=50313"><strong>Oath of Empress Zoe</strong></a> Dropped by the  Captain&#8217;s Chest in heroic Halls of Reflection. Really not a druid piece, but if  all else fails &#8230;</li>
</ul>
<p><strong>Trinkets</strong></p>
<p>Blizzard is  generally reluctant to make a lot of great trinket options available outside of  raids, but you can limp along with badges pieces if needed. However, trinkets  are hard to rank, and you should customize them to whatever your needs are at  the time. If you&#8217;re having regen issues, you should prioritize anything with an  MP5 use or proc (or, failing that, intellect, due to how mana regen from spirit  scales with intellect). If you&#8217;re not, go for as much throughput as you  can.</p>
<p>If you&#8217;re an alchemist and just starting out, you may get some use  out of a <a href="http://www.wowhead.com/item=44322">Mercurial Alchemist  Stone</a>.</p>
<p>If you&#8217;re an engineer, you may get some use from a <a href="http://www.wowhead.com/item=40865">Noise Machine</a>.</p>
<p>If you&#8217;re a  jewelcrafter, you may get some use out of a <a href="http://www.wowhead.com/item=42413">Figurine &#8212; Sapphire Owl</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50359"><strong>Althor&#8217;s Abacus</strong></a> If you snag an  ICC-25 PUG, be on the lookout for this lovely, lovely trinket off the Faction  Gunships fight.</li>
<li><a href="http://www.wowhead.com/item=50358"><strong>Purified Lunar Dust</strong></a> Available for  60 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=50339"><strong>Sliver of Pure Ice</strong></a> Dropped by  Marrowgar-10. If you use the trinket on cooldown, it amounts to a little less  than 68 MP5.</li>
<li><a href="http://www.wowhead.com/item=50259"><strong>Nevermelting Ice Crystal</strong></a> Dropped  by Scourgelord Tyrannus in heroic Pit of Saron. The use effect is definitely  more of a DPS thing, but it could be useful for tank healing in hairy moments.</li>
<li><a href="http://www.wowhead.com/item=37835"><strong>Je&#8217;Tze&#8217;s Bell</strong></a> A world-drop BoE.  Much less expensive than it used to be, and still useful.</li>
<li><a href="http://www.wowhead.com/item=50260/ephemeral-snowflake"><strong>Ephemeral Snowflake</strong></a>: Dropped by Marwyn in  heroic Halls of Reflection. Yes, it returns mana on EVERY HoT tick!</li>
<li><a href="http://www.wowhead.com/item=42988"><strong>Darkmoon Card: Illusion</strong></a> Mostly  useful for the spellpower, as the use effect isn&#8217;t too worthwhile in any  advanced content.</li>
<li><a href="http://www.wowhead.com/item=47215"><strong>Tears of the Vanquished</strong></a> Dropped by  the Black Knight in normal Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=40685"><strong>The Egg of Mortal Essence</strong></a> Available for 40 Emblems of Heroism.</li>
<li><a href="http://www.wowhead.com/item=37111"><strong>Soul Preserver</strong></a> Dropped by the Dark  Runed Chest (i.e., Mal&#8217;Ganis) in normal Culling of Stratholme.</li>
<li><a href="http://www.wowhead.com/item=48724"><strong>Talisman of Resurgence</strong></a> This is a  lot better for other healing classes than it is for us, but it&#8217;s usable in a  pinch. Available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=44255"><strong>Darkmoon Card: Greatness</strong></a> Because  of how mana regeneration scales from intellect, this is actually a better card  for us than the spirit version.</li>
<li><a href="http://www.wowhead.com/item=37657"><strong>Spark of Life</strong></a> Dropped by Sjonnir  in heroic Halls of Stone.</li>
<li><a href="http://www.wowhead.com/item=49488"><strong>Shiny Shard of the Scale</strong></a> Dropped  by Onyxia-25. On its own, it&#8217;s nothing more than a chunk (albeit a large one) of  MP5. If you manage to get <a href="http://www.wowhead.com/item=49464">Shiny  Shard of the Flame</a> as well, you get a 250 spellpower bonus and a free 2.5-3k  heal on occasion. Obviously, the heal proc is less useful to us than to healers  more reliant on direct heals, but I thought I&#8217;d mention it.</li>
<li><a href="http://www.wowhead.com/item=49310"><strong>Purified Shard of the Scale</strong></a> Dropped by Onyxia-10. As above.</li>
</ul>
<p><strong>Staves</strong></p>
<p>As a  general rule, you&#8217;ll get more out of using a 1H weapon and offhand than you will  out of a staff, but this gets complicated if you&#8217;re hurting for haste. Fact is,  <a href="http://www.restokin.com/2009/12/haste-weapons-for-resto-druids/">most  of the really good haste weapons are staves</a>.</p>
<p><strong>Enchant</strong> <a href="http://www.wowhead.com/item=45059">Enchant Staff &#8212; Greater  Spellpower</a> if you have a staff.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50805"><strong>Mag&#8217;hari Chieftain&#8217;s Staff</strong></a> If you  find an ICC-10 PUG that can make it all the way to Deathbringer Saurfang, look  for this.</li>
<li><a href="http://www.wowhead.com/item=50273"><strong>Engraved Gargoyle Femur</strong></a> Dropped by  Scourgelord Tyrannus in heroic Pit of Saron. It&#8217;s got hit on it, so don&#8217;t go for  this ahead of a caster DPS.</li>
<li><a href="http://www.wowhead.com/item=49801"><strong>Unspeakable Secret</strong></a> Dropped by  Forgemaster Garfrost in normal Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=49790"><strong>Blood Boil Lancet</strong></a> Dropped by the  Devourer of Souls in normal Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=40455"><strong>Staff of Restraint</strong></a> Keep an eye out  for this if you get <a href="http://www.wowhead.com/quest=24579">Sartharion Must  Die!</a> as a weekly and can snag a 25-man PUG.</li>
<li><a href="http://www.wowhead.com/item=37360"><strong>Staff of Draconic Combat</strong></a> Dropped  by the Cache of Eregos in heroic Oculus.</li>
</ul>
<p><strong>1H  weapons</strong></p>
<p>If you&#8217;re just starting out, your best bets are drops  from the new Icecrown 5-mans and possibly Onyxia; everything else is going to be  pretty competitive (ICC drops) or pretty expensive (Battered  Hilt).</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=44487">Enchant Weapon &#8212; Mighty Spellpower</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=49968"><strong>Frozen Bonespike</strong></a> In that  wonderful, mythical Marrowgar-25 PUG where you get to win everything you want  off the big galoot, this is your best bet for a one-hander (even though &#8212; barf  &#8212; there&#8217;s crit on it).</li>
<li><a href="http://www.wowhead.com/item=50051"><strong>Hammer of Purified Flame</strong></a> One of  the rewards from the <a href="http://www.wowhead.com/item=50380">Battered  Hilt</a> quest line, and very lovely. It&#8217;s equally expensive.</li>
<li><a href="http://www.wowhead.com/item=50793"><strong>Midnight Sun</strong></a> If you can get an  ICC-10 PUG, this drops off of Faction Gunships.</li>
<li><a href="http://www.wowhead.com/item=49494"><strong>Honed Fang of the Mystics</strong></a> Dropped  by Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=45147"><strong>Guiding Star</strong></a> If you get <a href="http://www.wowhead.com/quest=24586">Razorscale Must Die!</a> as a weekly,  look for this.</li>
<li><a href="http://www.wowhead.com/item=49304"><strong>Sharpened Fang of the Mystics</strong></a> Dropped by Onyxia-10.</li>
<li><a href="http://www.wowhead.com/item=50227"><strong>Surgeon&#8217;s Needle</strong></a> Dropped by  Forgemaster Garfrost in heroic Pit of Saron.</li>
<li><a href="http://www.wowhead.com/item=47569"><strong>Spectral Kris</strong></a> Dropped by the Black  Knight in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=49846"><strong>Chilled Heart of the Glacier</strong></a> Dropped by the Captain&#8217;s Chest in normal Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=49845"><strong>Bone Golem Scapula</strong></a> Dropped by the  Captain&#8217;s Chest in normal Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=47509"><strong>Mariel&#8217;s Sorrow</strong></a> Dropped by the  second boss (Eadric or Argent Confessor) in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=45078"><strong>Dagger of Lunar Purity</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=45214"><strong>Scalpel of the Royal Apothecary</strong></a> (Horde)  Available for 25 <a href="http://www.wowhead.com/item=44990">Champion&#8217;s  Seals</a> from city quartermasters at the Argent Tournament.</li>
<li><a href="http://www.wowhead.com/item=41384"><strong>Titansteel Guardian</strong></a> A  blacksmithing BoE.</li>
<li><a href="http://www.wowhead.com/item=37169"><strong>War Mace of Unrequited Love</strong></a> Dropped by Keristrasza in heroic Nexus.</li>
</ul>
<p><strong>Offhand</strong></p>
<p>Honestly, there aren&#8217;t really a ton of  well-itemized offhands for us out there, and almost everything drops in a raid  anyway.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50309"><strong>Shriveled Heart</strong></a> Dropped by the  Captain&#8217;s Chest in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=49490"><strong>Antediluvian Cornerstone Grimoire</strong></a> Dropped by Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=40699"><strong>Handbook of Obscure Remedies</strong></a> Available for 25 Emblems of Heroism. Guess what yours truly had to buy recently  when <a href="http://www.wowhead.com/item=50685">Trauma</a> dropped?</li>
<li><a href="http://www.wowhead.com/item=37718"><strong>Temple Crystal Fragment</strong></a> Dropped by  Novos the Summoner in heroic Drak&#8217;tharon Keep.</li>
<li><a href="http://www.wowhead.com/item=44210"><strong>Faces of Doom</strong></a> A BoE from  Inscription.</li>
<li><a href="http://www.wowhead.com/item=37889"><strong>Prison Manifest</strong></a> A BoE zone drop  from heroic Violet Hold.</li>
</ul>
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		<title>WoW Druid Guide: Gearing a new bear at 80</title>
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		<description><![CDATA[by Allison Robert When we first started out, I split gear into categories like best drop, best reputation piece, best quest piece, etc., and I don&#8217;t think it&#8217;s necessary to do that anymore. It&#8217;s so much easier to get high-quality gear by running dungeons or hunting around for some crafted drops or PvP pieces. In [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/allison-robert/">Allison Robert</a></strong></p>
<p>When we first started out, I split gear into categories like best drop, best  reputation piece, best quest piece, etc., and I don&#8217;t think it&#8217;s necessary to do  that anymore. It&#8217;s so much easier to get high-quality gear by running dungeons  or hunting around for some crafted drops or PvP pieces. In particular, it needs  to be said that a lot of really good bear pieces can be had from PvP. If you&#8217;ve  got a pile of <a href="http://www.wowhead.com/item=43228">Stone Keeper&#8217;s  Shards</a> lying around (and many players do at this point), buy <a href="http://www.wowhead.com/item=44115">Wintergrasp Commendations</a> with them  when your faction has Wintergrasp, convert them to honor on your druid, and  voila &#8212; you&#8217;ve got currency for some ridiculously good pieces.</p>
<p>A few notes before we start:</p>
<ul>
<li><strong>I&#8217;m assuming you don&#8217;t have access to ICC-10  or -25, at least not on a regular basis</strong>. For all I know, maybe you play  on a realm where bored players are pugging heroic Lich King-25, but that&#8217;s not  the situation most bears new to 80 will be in. When it comes to pugging raids,  tanks tend to be subjected to more scrutiny than other players, and it&#8217;s my  assumption that you are interested in gearing a bear <em>in order to tank</em> rather than looking for pieces relevant to content you&#8217;re already doing.</li>
<li><strong>I&#8217;m assuming you probably have access to  Onyxia, Vault of Archavon and (maybe) some ToC</strong>. Most servers have PUGs  running this content fairly regularly (if not, start one!). Trial of the  Crusader is a sticky wicket, but after waffling over my &#8220;Must not assume they&#8217;re  raiding! Must not assume they&#8217;re raiding!&#8221; rule, I&#8217;ve compromised and listed the  ilevel 245, tier 9 pieces available if you get your hands on a <a href="http://www.wowhead.com/item=47242/trophy-of-the-crusade">Trophy of the  Crusade</a>. With many players upgrading to tier 10 right now, there is much  less competition for these.</li>
<li><strong>I&#8217;m not assuming you&#8217;re an arena  star</strong>: Everyone can get Relentless and Furious gear these days with a  little elbow grease, but Wrathful set pieces still require an arena rating to  get, so screw that.</li>
<li><strong>This is not a comprehensive list</strong>.  There are a lot of PvP pieces here, but I&#8217;ve listed only the Furious or above  pieces. I think it&#8217;s a waste of time to grind honor toward anything below that.</li>
<li><strong>I am a huge cheapskate</strong>. I&#8217;ve  pointed out alternatives to the more expensive choices where possible. The only  exception to this is the weapon slot, which is problematic if you don&#8217;t or can&#8217;t  raid. If you&#8217;re going to drop money anywhere, make it here and/or the boot and  chest slots.</li>
<li><strong>For anyone without a very good </strong><a href="http://www.wowhead.com/item=49426"><strong>Emblem  of Frost</strong></a><strong> income who wants to prioritize the order in which  they get their pieces</strong>, I would buy the cloak first (you won&#8217;t replace  it until well into <em>Cataclysm</em>), then the idol, and then the gloves,  legs, helm and shoulders. If you&#8217;re running Vault of Archavon every week, you  may want to buy the head and shoulders first, as Toravon has a chance to drop  the gloves and legs.</li>
</ul>
<p><span id="more-8038"></span></p>
<p><strong>A note on set bonuses</strong></p>
<p>As  with just about any tier of content you could name, non-set pieces may be better  than their tier-set counterparts on an individual basis. A lot of the attraction  of a tier piece lies in how good the corresponding set bonuses are. Tier 10  bonuses for bears are <strong>very, very good</strong>; the four-piece is  essentially an additional <a href="http://www.wowhead.com/spell=22812">Barkskin</a> every minute, and the  two-piece is a meaty damage boost to both single-target and AoE threat. I highly  recommend getting the four-piece when you can and using an <a href="http://www.wowhead.com/item=50001">Ikfirus&#8217;s Sack of Wonder</a> for the  chest.</p>
<p>By contrast, tier 9 is take-it-or-leave-it territory, especially  if you only have access to the ilevel 232 version. The four-piece bonus to  Barkskin is nice if you find yourself tanking for any PUG raids at all, but  that&#8217;s really about it. Don&#8217;t bother gearing around retaining it.</p>
<p>No  matter what you do, if you have any combination of the following, you should  consider yourself well geared.</p>
<p><strong>Helm</strong></p>
<p>To be frank, there  aren&#8217;t a lot of outstanding options in this slot outside of raids. Fortunately,  every option allows you to socket a meta gem, and the top six options are  relatively close to each other.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=50369">Arcanum of the Stalwart Protector</a> (requires Argent Crusade revered)</p>
<p><strong>Meta Gem</strong>: <a href="http://www.wowhead.com/item=41380">Austere Earthsiege Diamond</a></p>
<ul>
<li><a href="http://www.wowhead.com/item=50826"><strong>Lasherweave Headguard</strong></a>: Available  for 95 <a href="http://www.wowhead.com/item=49426">Emblems of Frost</a>.</li>
<li><a href="http://www.wowhead.com/item=41679"><strong>Relentless Gladiator&#8217;s Dragonhide  Helm</strong></a>: Available for 95 Emblems of Frost or 13,200 honor and 770  arena points.</li>
<li><a href="http://www.wowhead.com/item=48194"><strong>Runetotem&#8217;s Headguard of  Triumph</strong></a>/<a href="http://www.wowhead.com/item=48211"><strong>Malfurion&#8217;s Headguard of Triumph</strong></a>: The ilevel  245, tier 9 head available for 75 <a href="http://www.wowhead.com/item=47241">Emblems of Triumph</a> and 1 <a href="http://www.wowhead.com/item=47242">Trophy of the Crusade</a>.</li>
<li><a href="http://www.wowhead.com/item=49471"><strong>Stormrage Coverlet</strong></a>: Dropped by  Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=47689"><strong>Hood of Lethal Intent</strong></a>/<a href="http://www.wowhead.com/item=47688"><strong>Mask  of Lethal Intent</strong></a>: The ilevel 245 non-set melee leather helm  available for 75 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=41678"><strong>Furious Gladiator&#8217;s Dragonhide  Helm</strong></a>: Available for 75 Emblems of Triumph or 54,500 honor.</li>
<li><a href="http://www.wowhead.com/item=48214"><strong>Malfurion&#8217;s Headguard of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48188"><strong>Runetotem&#8217;s Headguard of Triumph</strong></a> (Horde): The  ilevel 232, tier 9 helm available for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=49328"><strong>Stormrage Helm</strong></a>: Dropped by  Onyxia-10.</li>
<li><a href="http://www.wowhead.com/item=50206"><strong>Frayed Scoundrel&#8217;s Cap</strong></a>: Dropped by  Devourer of Souls in heroic Forge of Souls.</li>
<li><a href="http://www.wowhead.com/item=47529"><strong>Mask of Distant Memory</strong></a>: Dropped by  the Black Knight in heroic Trial of the Champion.</li>
</ul>
<p><strong>Neck</strong></p>
<p>I was surprised to discover just how  empty this slot still is; all of the really worthwhile stuff comes from raid.  Actually, for the top pick, that&#8217;s still kinda true.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50452"><strong>Wodin&#8217;s Lucky Necklace</strong></a>: A BoE drop  from ICC-25, but availability varies by realm. A raiding guild that&#8217;s been in  ICC for a while is probably sick of seeing these things drop, so just shop  around.</li>
<li><a href="http://www.wowhead.com/item=49492"><strong>Eskhandar&#8217;s Links</strong></a>: Dropped by  Onyxia-25. Both this and the 10-man version have some nice +expertise, which can  be tough for bears to get.</li>
<li><a href="http://www.wowhead.com/item=49306"><strong>Eskhandar&#8217;s Choker</strong></a>: Dropped by  Onyxia-10.</li>
<li><a href="http://www.wowhead.com/item=45821"><strong>Shard of the Crystal Forest</strong></a>:  Available for 19 <a href="http://www.wowhead.com/item=45624">Emblems of  Conquest</a>.</li>
<li><a href="http://www.wowhead.com/item=42646"><strong>Titanium Earthguard Chain</strong></a>:  Jewelcrafting BoE.</li>
<li><a href="http://www.wowhead.com/item=49485"><strong>Sparkling Onyxia Tooth Pendant</strong></a>:  Available from the questline started by the <a href="http://www.wowhead.com/item=49644/head-of-onyxia">Head of Onyxia</a> drop  from (where else?) Onyxia.</li>
</ul>
<p><strong>Shoulders</strong></p>
<p>Assuming  you can get an Ikfirus&#8217; Sack of Wonder (see below), you&#8217;ll want to buy the tier  shoulders eventually in the interests of rocking four-piece tier 10. However,  until that point, the Titan-Forged shoulders are an excellent  choice.</p>
<p><strong>Enchant</strong>: You have a few different options here.  The classic tanking choice would be <a href="http://www.wowhead.com/item=44136">Greater Inscription of the Pinnacle</a> from Sons of Hodir exalted (or, if you&#8217;re a scribe, <a href="http://www.wowhead.com/spell=61119">Master&#8217;s Inscription of the  Pinnacle</a>), but if you prefer more health, you can use <a href="http://www.wowhead.com/item=44957">Greater Inscription of the  Gladiator</a> (available for 10,000 honor).</p>
<p>If you want to go for a more  offensively-oriented enchant, use <a href="http://www.wowhead.com/item=44133">Greater Inscription of the Axe</a> from  Sons of Hodir exalted (or <a href="http://www.wowhead.com/spell=61117/masters-inscription-of-the-axe">Master&#8217;s  Inscription of the Axe</a> for scribes).</p>
<ul>
<li><a href="http://www.wowhead.com/item=51576"><strong>Titan-Forged Spaulders of Triumph</strong></a>:  Available for 40 <a href="http://www.wowhead.com/item=43589">Wintergrasp Marks  of Honor</a>. A <em>really</em> impressive piece, and pretty close to <a href="http://www.wowhead.com/item=48207">the ToGC-25 heroic tier shoulders</a>,  and even <a href="http://www.wowhead.com/item=51830">the ICC-10H shoulders</a>.</li>
<li><a href="http://www.wowhead.com/item=41716"><strong>Relentless Gladiator&#8217;s Dragonhide  Spaulders</strong></a>: Available for 60 Emblems of Frost or 10,550 honor and  600 arena points.</li>
<li><a href="http://www.wowhead.com/item=50824"><strong>Lasherweave Shoulderpads</strong></a>:  Available for 60 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47709"><strong>Duskstalker Pauldrons</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47708"><strong>Duskstalker Shoulderpads</strong></a> (Horde): The ilevel  245, non-set melee leather shoulders available for 45 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=48208"><strong>Malfurion&#8217;s Shoulderpads of  Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48197"><strong>Runetotem&#8217;s Shoulderpads of  Triumph</strong></a> (Horde): The ilevel 245, tier 9 shoulders available for 45  Emblems of Triumph and 1 <a href="http://www.wowhead.com/item=47242">Trophy of  the Crusade</a>.</li>
<li><a href="http://www.wowhead.com/item=41715"><strong>Furious Gladiator&#8217;s Dragonhide  Spaulders</strong></a>: Available for 50 Emblems of Triumph or 34,700 honor.</li>
<li><a href="http://www.wowhead.com/item=48217"><strong>Malfurion&#8217;s Shoulderpads of  Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48191"><strong>Runetotem&#8217;s Shoulderpads of  Conquest</strong></a> (Horde): The ilevel 232, tier 9 shoulders available for 30  Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=50293"><strong>Spaulders of Black Betrayal</strong></a>:  Dropped by Falric in heroic Halls of Reflection.</li>
</ul>
<p><strong>Cloak<br />
</strong><br />
This slot&#8217;s a little on the odd side. The bear&#8217;s  best-in-slot piece is available for Frost badges (and second best-in-slot, as  well) &#8212; and then after that, it&#8217;s a damn long drop to number three unless you  have options from raids.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=44457">Enchant Cloak &#8212; Major Agility</a>. If  you&#8217;re an engineer, you&#8217;ll want a <a href="http://www.wowhead.com/spell=55002">Flexweave Underlay</a> here.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50466"><strong>Sentinel&#8217;s Winter Cloak</strong></a>: Available  for 50 Emblems of Frost. Armor, baby, armor! This is the best cloak in the game  for bears, period. Get this and wear it with pride.</li>
<li><a href="http://www.wowhead.com/item=50470"><strong>Recovered Scarlet Onslaught Cape</strong></a>:  Available for 50 Emblems of Frost. Yes, this would be the melee DPS frost emblem  cloak. While the Sentinel&#8217;s Cloak is waaaaaaay ahead, I will grudgingly allow  you to buy this, slap an agility enchant on it, and use it as both a hybrid  bear/cat cloak if your Frost emblem income is on the smallish side.</li>
<li><a href="http://www.wowhead.com/item=51571"><strong>Titan-Forged Cloak of Victory</strong></a>:  Available for 25 <a href="http://www.wowhead.com/item=43589">Wintergrasp Marks  of Honor</a>. What makes this ilevel 245 piece better than the 264 Wrathful  piece below? See that socket?</li>
<li><a href="http://www.wowhead.com/item=51356"><strong>Wrathful Gladiator&#8217;s Cloak of  Victory</strong></a>: Available for 52,200 honor.</li>
<li><a href="http://www.wowhead.com/item=51354"><strong>Wrathful Gladiator&#8217;s Cloak of  Triumph</strong></a>: This one exchanges the Victory cloak&#8217;s +hit for +crit. If  you&#8217;re already close to or over the +hit cap (263 hit), get this instead of  VIctory.</li>
<li><a href="http://www.wowhead.com/item=43988"><strong>Gale-Proof Cloak</strong></a>: If you can find a  PUG bum-rushing a Sarth-10 3D kill, this is a good (albeit early) piece.</li>
<li><a href="http://www.wowhead.com/item=40722"><strong>Platinum Mesh Cloak</strong></a>: Available for  25 <a href="http://www.wowhead.com/item=40753">Emblems of Valor</a>.</li>
<li><a href="http://www.wowhead.com/item=49832"><strong>Eerie Runeblade Polisher</strong></a>: If all  else fails, you can try for this zone drop from normal Halls of Reflection, but  the +parry on it is obviously wasted on a bear.</li>
</ul>
<p><strong>Chest</strong></p>
<p>Don&#8217;t buy the tier chest piece. It&#8217;s not  that it&#8217;s a bad piece, but the non-set pieces are just so friggin&#8217; wonderful  that the tier piece is a waste of emblems.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=44489">Enchant Chest &#8212; Powerful  Stats</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50001"><strong>Ikfirus&#8217; Sack of Wonder</strong></a>: This is  <em>amazing</em>. It&#8217;s a BoE drop from the easiest &#8220;boss&#8221; in ICC-25, Faction  Gunships. The odds of finding a druid or rogue from another raid willing to sell  this to you are small, but try for it anyway. Incidentally, the heroic version  is best in slot (and thus naturally refuses to drop for me). Bribe everyone on  your server, break hearts, punt gnomes, do whatever you have to do, but  <strong>get one</strong>.</li>
<li><a href="http://www.wowhead.com/item=50972"><strong>Shadow Seeker&#8217;s Tunic</strong></a>: Available  for 95 Emblems of Frost. Ikfirus <a href="http://www.wow.com/2010/04/23/phat-loot-phriday-ikfiruss-sack-of-wonder/">has  definitely gotten more press</a> than the badge piece, but that&#8217;s got a lot to  do with the scarcity of +hit and particularly +expertise on Icecrown leather. In  the interests of full disclosure, Shadow Seeker&#8217;s is ever so <em>slightly</em> better than the ilevel 264 Ikfirus if you compare the two in a vacuum, but  you&#8217;ll almost certainly still want the latter if for no other reason than  getting closer to the hard +expertise cap (56).</li>
<li><a href="http://www.wowhead.com/item=50828"><strong>Lasherweave Raiment</strong></a>: Why are you  looking at this? You&#8217;re wasting valuable time that could be spent getting a  Sack! It&#8217;s available for 95 Emblems of Frost if you insist on buying it, but I  will be very disappointed in you if you do.</li>
<li><a href="http://www.wowhead.com/item=41662"><strong>Relentless Gladiator&#8217;s Dragonhide  Robes</strong></a>: Available for 95 Emblems of Frost or 13,200 honor and 770  arena points. Gee, that sounds like a lot of trouble to go farm up. Why don&#8217;t  you go buy a Sack?</li>
<li><a href="http://www.wowhead.com/item=47599"><strong>Knightbane Carapace</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47600"><strong>Knightbane Carapace</strong></a> (Horde): Leatherworking BoE  from tier 9. It&#8217;s quite good, but still pretty expensive to have made. If I were  you, I&#8217;d put your money toward a Sack.</li>
<li><a href="http://www.wowhead.com/item=48209"><strong>Malfurion&#8217;s Raiments of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48196"><strong>Runetotem&#8217;s Raiments of Triumph</strong></a> (Horde): The  ilevel 245, tier 9 chest, and I am extremely put out that you are sill here  reading this instead of going out and getting a Sack.</li>
<li><a href="http://www.wowhead.com/item=41661"><strong>Furious Gladiator&#8217;s Dragonhide  Robes</strong></a>: Available for 75 Emblems of Triumph or 54,500 honor.  Sackety-sack sack.</li>
<li><a href="http://www.wowhead.com/item=48216"><strong>Malfurion&#8217;s Raiments of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48189"><strong>Runetotem&#8217;s Raiments of Conquest</strong></a> (Horde): The  ilevel 232, tier 9 chest, available for 50 Emblems of Triumph. Saaaaaaaaaaaack.</li>
<li><a href="http://www.wowhead.com/item=50300"><strong>Choking Hauberk</strong></a>: Drops from Marwyn  in heroic Halls of Reflection. While you&#8217;re killing him, ask him if he knows  anyone with a Sack to sell.</li>
<li><a href="http://www.wowhead.com/item=49841"><strong>Blackened Geist Ribs</strong></a>: Drops from  the Captain&#8217;s Chest in normal Halls of Reflection, and WHY ARE YOU STILL HERE  INSTEAD OF AT YOUR SERVER&#8217;S AUCTION HOUSE?</li>
</ul>
<p><strong>Bracers</strong></p>
<p>There aren&#8217;t a lot of compelling  pieces in this slot, but fortunately the really good pieces are all fairly easy  to get.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=44944">Enchant Bracers &#8212; Major Stamina</a>.  If you&#8217;re a leatherworker, use <a href="http://www.wowhead.com/spell=57690">Fur  Lining &#8212; Stamina</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50333"><strong>Toskk&#8217;s Maximized Wristguards</strong></a>: I&#8217;m  going to break my self-imposed rule concerning raid loot to point these out.  They&#8217;re named for the player who pioneered <a href="http://druid.wikispaces.com/ToskksDPSGearMethod">Toskk&#8217;s DPS gear  method</a> for feral druids. They drop from Deathbringer Saurfang-25 (the heroic  version is best-in-slot for bears &#8230; and, judging from the number of rolls I  see, everyone else too), and because a lot of PUGs do make it that far (and  because they honor a famous druid player), I really wanted to note that here. On  a somewhat uglier note, be prepared for a lot of competition.</li>
<li><a href="http://www.wowhead.com/item=51370"><strong>Wrathful Gladiator&#8217;s Armwraps of  Triumph</strong></a>: A really fantastic PvP piece that&#8217;s within a whisper of  Toskk&#8217;s. It&#8217;ll run you 43,400 honor.</li>
<li><a href="http://www.wowhead.com/item=47581"><strong>Bracers of Swift Death</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=47582"><strong>Bracers of Swift Death</strong></a> (Horde): These are a lot  cheaper than they used to be, but if gold is a problem, just farm up the honor  for the Wrathful bracers.</li>
<li><a href="http://www.wowhead.com/item=50264"><strong>Chewed Leather Wristguards</strong></a>: Drops  from Ick and Krick in heroic Pit of Saron. Good for a pinch, but they are far  below the quality of the above three pieces.</li>
</ul>
<p><strong>Gloves<br />
</strong><br />
I would ordinarily recommend making the  gloves the first tier 10 piece you buy, but both the gloves and the legs have a  chance to drop off Toravon. I&#8217;m a firm believer in Murphy&#8217;s Law, so I&#8217;m a little  ambivalent over recommending that you dump badges into a piece that may very  well drop off your weekly VoA run. This one&#8217;s up to you.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/spell=44529">Enchant Gloves &#8212; Major Agility</a>,  or <a href="http://www.wowhead.com/spell=63770">Reticulated Armor Webbing</a> if  you&#8217;re an engineer.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50982"><strong>Cat Burglar&#8217;s Grips</strong></a>: Available for  60 Emblems of Frost, but don&#8217;t bother. Buy the tier instead.</li>
<li><a href="http://www.wowhead.com/item=50827"><strong>Lasherweave Handgrips</strong></a>: The tier  gloves are really lovely. Available for 60 Emblems of Frost, or (more rarely)  dropped by Toravon.</li>
<li><a href="http://www.wowhead.com/item=41774"><strong>Relentless Gladiator&#8217;s Dragonhide  Gloves</strong></a>: Dropped by Koralon and Toravon, and also available for 60  Emblems of Frost or 8,000 honor and 440 arena points.</li>
<li><a href="http://www.wowhead.com/item=48212"><strong>Malfurion&#8217;s Handgrips of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48193"><strong>Runetotem&#8217;s Handggrips of Triumph</strong></a> (Horde): The  ilevel 245, tier 9 gloves, available for 45 Emblems of Triumph and 1 Trophy of  the Crusade.</li>
<li><a href="http://www.wowhead.com/item=41773"><strong>Furious Gladiator&#8217;s Dragonhide  Gloves</strong></a>: Dropped by Emalon and Koralon, and also available for 50  Emblems of Triumph or 43,300 honor.</li>
<li><a href="http://www.wowhead.com/item=48213"><strong>Malfurion&#8217;s Handgrips of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48192"><strong>Runetotem&#8217;s Handgrips of Conquest</strong></a> (Horde): The  ilevel 232, tier 9 gloves, available for 30 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=47177"><strong>Gloves of the Argent Fanatic</strong></a>:  Drops from Eadric/Argent Confessor&#8217;s cache (i.e. second boss) in normal Trial of  the Champion.</li>
<li><a href="http://www.wowhead.com/item=49838"><strong>Carpal Tunnelers</strong></a>: Frankly, these  aren&#8217;t that great for a bear, but they&#8217;ll tide you over until you get something  better. Drops from Marwyn in normal Halls of Reflection.</li>
</ul>
<p><strong>Belt<br />
</strong><br />
Another slot with a PvP piece playing a  starring role!</p>
<p><strong>Enchant</strong>: Not an enchant as such, but  you&#8217;ll want an <a href="http://www.wowhead.com/item=41611">Eternal Belt  Buckle</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50995"><strong>Vengeful Noose</strong></a>: Available for 60  Emblems of Frost. This is another piece I would really hesitate to drop the  badges on, however. The Wrathful belt is pretty close to them.</li>
<li><a href="http://www.wowhead.com/item=41833"><strong>Relentless Gladiator&#8217;s Belt of  Triumph</strong></a>: Yep, folks, this isn&#8217;t that far off either. Drops from  Koralon and Toravon, or available for 34,100 honor. Honestly, I&#8217;d just farm  toward the Wrathful belt.</li>
<li><a href="http://www.wowhead.com/item=45555"><strong>Death-warmed Belt</strong></a>: Leatherworking  BoE.</li>
<li><a href="http://www.wowhead.com/item=45829"><strong>Belt of the Twilight Assassin</strong></a>:  Available for 28 <a href="http://www.wowhead.com/item=45829">Emblems of  Conquest</a>.</li>
<li><a href="http://www.wowhead.com/item=49806"><strong>Flayer&#8217;s Black Belt</strong></a>: Drops from  Forgemaster Garfrost in normal Pit of Saron.</li>
</ul>
<p><strong>Legs</strong></p>
<p>As stated earlier, these have a chance to  drop off Toravon, and so I&#8217;m a little antsy over recommending that you run out  and buy them with your Frost Emblems as a result. However, the tier 10 legs are  also very good, so if they drop off Toravon the week after you dump 95 badges  into them, try not to scream.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=38373">Frosthide Leg Armor</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=49899"><strong>Bladeborn Leggings</strong></a>: Leatherworking  BoE. Better as an individual piece than the ilevel 251 tier legs, but hellishly  expensive to have made. And you <em>do</em> have an Ikfirus, right? Just buy the  tier.</li>
<li><a href="http://www.wowhead.com/item=50825"><strong>Lasherweave Legguards</strong></a>: Available  for 95 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=41668"><strong>Relentless Gladiator&#8217;s Dragonhide  Legguards</strong></a>: Dropped by Koralon and Toravon, or available for 95  Emblems of Frost or 13,200 honor and 770 arena points.</li>
<li><a href="http://www.wowhead.com/item=48210"><strong>Malfurion&#8217;s Leggings of Triumph</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48195"><strong>Runetotem&#8217;s Legguards of Triumph</strong></a> (Horde): The  ilevel 245, tier 9 legs, available for 75 Emblems of Triumph and 1 Trophy of the  Crusade.</li>
<li><a href="http://www.wowhead.com/item=48988"><strong>Titan-Forged Leather Legguards of  Triumph</strong></a>: Available for 40 <a href="http://www.wowhead.com/item=43589">Wintergrasp Marks of Honor</a>.</li>
<li><a href="http://www.wowhead.com/item=41667"><strong>Furious Gladiator&#8217;s Dragonhide  Legguards</strong></a>: Dropped by Emalon and Koralon, or available for 75  Emblems of Triumph or 34,700 honor.</li>
<li><a href="http://www.wowhead.com/item=48215"><strong>Malfurion&#8217;s Legguards of Conquest</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=48190"><strong>Runetotem&#8217;s Legguards of Conquest</strong></a> (Horde):  Available for 40 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=45846"><strong>Leggings of Wavering Shadow</strong></a>:  Available for 39 <a href="http://www.wowhead.com/item=45624">Emblems of  Conquest</a>.</li>
<li><a href="http://www.wowhead.com/item=50269"><strong>Fleshwerk Leggings</strong></a>: Drops from  Scourgelord Tyrannus in heroic Pit of Saron.</li>
</ul>
<p><strong>Feet</strong></p>
<p>Not a slot with a lot of options, but the ones  you&#8217;ve got are very good.</p>
<p><strong>Enchant</strong>: In general, <a href="http://www.wowhead.com/item=39006">Enchant Boots &#8212; Tuskarr&#8217;s Vitality</a> is the way to go. If you&#8217;re really hurting for avoidance, try <a href="http://www.wowhead.com/spell=44589">Enchant Boots &#8212; Superior Agility</a>.  If you want more health, <a href="http://www.wowhead.com/item=38966">Enchant  Boots &#8212; Greater Fortitude</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=49895"><strong>Footpads of Impending Death</strong></a>:  Leatherworking BoE. Like the Bladeborn Leggings (above), these will be hellishly  expensive to have made. Unlike the leggings, they don&#8217;t interfere with your  ability to get a tier bonus, and they are definitely worth getting unless you&#8217;re  in a guild that&#8217;s farming heroic Marrowgar-25 (who drops <a href="http://www.wowhead.com/item=50607">Frostbitten Fur Boots</a>, the bear&#8217;s  best-in-slot &#8212; but Footpads of Impending Death are a close number two).</li>
<li><a href="http://www.wowhead.com/item=41837"><strong>Relentless Gladiator&#8217;s Boots of  Triumph</strong></a>: Dropped by Koralon and Toravon, or available for 34,100  honor.</li>
<li><a href="http://www.wowhead.com/item=45564"><strong>Footpads of Silence</strong></a>: Another  Leatherworking BoE, and considerably cheaper than their 264 brother (but, if it  were me, I&#8217;d just farm the Wrathful boots rather than spend the money).</li>
<li><a href="http://www.wowhead.com/item=47248"><strong>Treads of Dismal Fortune</strong></a>: Dropped  by the Black Knight in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=50308"><strong>Blighted Leather Footpads</strong></a>: Drops in  the Captain&#8217;s Chest in heroic Halls of Reflection.</li>
</ul>
<p><strong>Rings<br />
</strong><br />
The easiest combination to swing out of  the following will be the Ashen Verdict reputation ring (provided you can get to  friendly or better with them, and that&#8217;s quick) and a Clutch of  Fortification.</p>
<p><strong>Enchant</strong>: If you&#8217;re an enchanter, you&#8217;ll  want to slap <a href="http://www.wowhead.com/spell=59636">Enchant Ring &#8212;  Stamina</a> on both.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50404"><strong>Ashen Band of Endless Courage</strong></a>: You  <em>do</em> have to step inside Icecrown Citadel for this one, but you don&#8217;t  ever have to hit a boss to farm up the ilevel 277 reputation ring. I&#8217;ll grant  that farming Ashen Verdict reputation is a fairly boring way to experience an  otherwise engaging and interesting raid.</li>
<li><a href="http://www.wowhead.com/item=50447"><strong>Harbinger&#8217;s Bone Band</strong></a>: An Icecrown  Citadel BoE zone drop. Check the auction house, or ask around your realm to see  if anyone&#8217;s willing to sell it.</li>
<li><a href="http://www.wowhead.com/item=49489"><strong>Signifed Ring of Binding</strong></a>: Dropped  by Onyxia-25. A surprisingly good piece, not least because of the meaty armor  allocation &#8212; and you may find use for the resistance at some point down the  line.</li>
<li><a href="http://www.wowhead.com/item=47731"><strong>Clutch of Fortification</strong></a>: Available  for 35 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=50402"><strong>Ashen Band of Endless Vengeance</strong></a>:  The cat reputation ring is a decent hybrid piece if you switch between the two  specs frequently.</li>
<li><a href="http://www.wowhead.com/item=49309"><strong>Runed Ring of Binding</strong></a>: Dropped by  Onyxia-10. The 10-man version of the ring described above.</li>
<li><a href="http://www.wowhead.com/item=45112"><strong>The Leviathan&#8217;s Coil</strong></a>: I wouldn&#8217;t  ordinarily list this one because it&#8217;s a raid drop, but if you get <a href="http://www.wowhead.com/quest=24586">Razorscale Must Die!</a> as a weekly  raid quest on your realm, you&#8217;ll be going through Flame Leviathan to get to her.  This is still an extremely good bear ring.</li>
<li><a href="http://www.wowhead.com/item=51560"><strong>Runed Band of the Kirin Tor</strong></a>: I am  not fond of these rings (thousands of gold for what amounts to a free  hearthstone isn&#8217;t worth it, in my humble opinion), but this is another OK hybrid  piece if you switch between bear and cat frequently.</li>
<li><a href="http://www.wowhead.com/item=45874"><strong>Signet of Winter</strong></a>: You may  occasionally find this Ulduar BoE on the auction house, but I would not go  looking for it over any of the other pieces listed here due to the +parry on it.</li>
</ul>
<p><strong>Trinkets<br />
</strong><br />
Trinkets are hard to rank, and it&#8217;s a  tough slot to fill outside of raids. Ironically, even in raids it&#8217;s the hardest  slot to fill, because everyone and his brother is going to be after them. You  may want to try getting as many of the following as possible, and simply  switching them in and out to suit different fights.</p>
<p>If you&#8217;re a  jewelcrafter, you will want to make both a <a href="http://www.wowhead.com/item=44063">Figurine: Monarch Crab</a> and a <a href="http://www.wowhead.com/item=42341">Figurine: Ruby Hare</a>.</p>
<p>Alchemists will want to make an <a href="http://www.wowhead.com/item=44323">Indestructible Alchemist&#8217;s Stone</a>.</p>
<p>Engineers will want to make a <a href="http://www.wowhead.com/item=40767">Sonic Booster</a>, which is especially  helpful because it helps with threat generation in addition to being a stamina  boost.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50356"><strong>Corroded Skeleton Key</strong></a>: Available  for 60 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47735"><strong>Glyph of Indomitability</strong></a>: Available  for 50 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=47216"><strong>The Black Heart</strong></a>: Dropped by the  Black Knight in normal Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=44253"><strong>Darkmoon Card: Greatness</strong></a>: Still  amazing, and an equally good hybrid piece for cat DPS. Accept no substitutes.</li>
<li><a href="http://www.wowhead.com/item=37220"><strong>Essence of Gossamer</strong></a>: Dropped by  Hadronox in heroic Azjol-Nerub.</li>
<li><a href="http://www.wowhead.com/item=50235"><strong>Ick&#8217;s Rotting Thumb</strong></a>: Dropped by  Ick and Krick in heroic Pit of Saron. Raw dodge is not as useful to us as  agility (hence ranking this below DMC:G), and the use effect is so-so, but a  good piece if your dodge isn&#8217;t as high as you&#8217;d like.</li>
</ul>
<p><strong>Weapon</strong></p>
<p>The weapon is by far the biggest  nuisance. With the introduction of the <a href="http://www.wowhead.com/item=50380">Battered Hilt</a>/Quel&#8217;dalar questline,  the #1 slot for non-raid weapons is pretty easy to pick, but it&#8217;ll require a lot  of luck or a lot of gold on your part.</p>
<p>Sorry, folks &#8212; there&#8217;s no real  way to cheap out on this one. If you have a lousy weapon, then unless the rest  of your gear is jaw-droppingly good, you&#8217;re probably going to have threat issues  versus geared DPS. The bear&#8217;s  unfortunate dependence on weapons is something we&#8217;ve talked about earlier  (and it should get fixed with the stat changes in <em>Cataclysm</em>), and I  would really recommend trying to get a PUG raid for somewhere if for no other  reason than getting a decent weapon.</p>
<p><strong>Enchant</strong>: <a href="http://www.wowhead.com/item=22559">Mongoose</a>.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50052"><strong>Lightborn Spire</strong></a>: Reward from the  Battered Hilt quest line. Very, very expensive, but the quest line alone is  worth it. If you don&#8217;t have the money to shell out for one of these, then either  hope for a lucky roll while you&#8217;re running the Icecrown heroics, or try solo  farming the first pull in heroic Forge of Souls (doable even for a bear in  mediocre gear; just <a href="http://www.wowhead.com/spell=53308">Root</a> one of  the skeletons if you can&#8217;t tank them both). It&#8217;s probably going to be long and  boring, but at least you won&#8217;t face the agony of losing Hilts to players who  respond, &#8220;LOL, it&#8217;s the third one I&#8217;ve gotten.&#8221;</li>
<li><a href="http://www.wowhead.com/item=49497"><strong>Reinforced Thunderstrike</strong></a>: Dropped  by Onyxia-25.</li>
<li><a href="http://www.wowhead.com/item=49301"><strong>Reclaimed Thunderstrike</strong></a>: Dropped  by Onyxia-10.</li>
<li><a href="http://www.wowhead.com/item=50296"><strong>Orca-Hunter&#8217;s Harpoon</strong></a>: Dropped by  Marwyn in heroic Halls of Reflection.</li>
<li><a href="http://www.wowhead.com/item=47522"><strong>Marrowstrike</strong></a>: Dropped by Argent  Confessor Paletress in heroic Trial of the Champion.</li>
<li><a href="http://www.wowhead.com/item=45128"><strong>Silvery Sylvan Stave</strong></a> (Alliance)/<a href="http://www.wowhead.com/item=45212"><strong>Staff  of Feral Furies</strong></a> (Horde): Available for 25 <a href="http://www.wowhead.com/item=44990">Champion&#8217;s Seals</a> at the Argent  Tournament. Due to the armor on it, this tends to rank above a few Naxx pieces  and technically outranks Marrowstrike, but Marrowstrike still beats it hands  down for threat generation.</li>
</ul>
<p><strong>Idol<br />
</strong><br />
Idol of the  Crying Moon is really fantastic, but there&#8217;s no denying that Lacerate-stacking  is more suited to single-target tanking. For 5-man tanking or anything where  you&#8217;ve got to worry about AoE, Mutilation is the top pick, but Corruptor&#8217;s not  too far behind (and is even a slightly greater contribution to Time To Live)  assuming you&#8217;re using Mangle on cooldown.</p>
<ul>
<li><a href="http://www.wowhead.com/item=50456"><strong>Idol of the Crying Moon</strong></a>: Available  for 30 Emblems of Frost.</li>
<li><a href="http://www.wowhead.com/item=47668"><strong>Idol of Mutilation</strong></a>: Available for  25 Emblems of Triumph.</li>
<li><a href="http://www.wowhead.com/item=45509"><strong>Idol of the Corruptor</strong></a>: Available  for 19 <a href="http://www.wowhead.com/item=45624">Emblems of Conquest</a>.</li>
</ul>
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		<title>WoW Druid Guide: Balance UIs and mods</title>
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		<comments>http://freewowguide.org/wow-druid-guide-balance-uis-and-mods/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 09:03:00 +0000</pubDate>
		<dc:creator>free-wow-guide</dc:creator>
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		<guid isPermaLink="false">http://freewowguide.org/?p=8012</guid>
		<description><![CDATA[by Tyler Caraway Like I think most people did, I went absolutely crazy when I first discovered the ability to customize my game; at least, I try to console my ego by thinking that. I grabbed anything and everything that I thought might be even remotely useful at the time. Heck, I didn&#8217;t even really [...]


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			<content:encoded><![CDATA[<p>by <strong><a href="http://www.wow.com/bloggers/tyler-caraway/">Tyler Caraway</a></strong></p>
<p>Like I think most people did, I went absolutely crazy when I first discovered  the ability to customize my game; at least, I try to console my ego by thinking  that. I grabbed anything and everything that I thought might be even remotely  useful at the time. Heck, I didn&#8217;t even really know what half of the things I  downloaded really did. I just knew that I was told lots of people were using  them, meaning they had to be good. Getting your screen bogged down with  &#8220;useless&#8221; information and addons is a pretty easy trap to fall into. Information  in this game in a good thing, but too much of it can ruin your ability to play  worse than just going with the standard UI. Not that I have anything against the  standard UI, but there are so many ways that it can be made better. Not to  mention the clutter. Your UI is your workspace. Like any workspace, you want it  to be as neat and organized as possible. I&#8217;m probably the last person who should  be telling people this, since I seem to thrive in chaos and am one of the most  disorganized people in the world, but that doesn&#8217;t make it any less true.</p>
<p>What to do? How to tell the good mods from the bad? There aren&#8217;t any  cut-and-dry answers to these questions; everyone will be more accustomed to  different tools, but there are still some guidelines and basic addons that every  raider should try and get.</p>
<p><span id="more-8012"></span></p>
<p><strong><br />
Basics on choosing your  mod</strong></p>
<p>First and foremost, it is important to make sure that every  addon you use has a specific function. This may seem silly, but it&#8217;s a pretty  big deal and easy to forget at times. Before you download anything, make sure  you know exactly what you are going to use it for. Ask yourself, do you really  need an addon to do that for you? Do you already have an addon that can be  tweaked to perform the same function? There are several addons out there that  perform multiple tasks if you set them up properly. Having redundant addons more  often than not won&#8217;t do anything more than bog down your machine. Always,  always, always be 110% positive that you need to have an addon before you get  it.</p>
<p>Second, shop around. Just as with buying a car, you don&#8217;t want to  jump into the first shiny thing you see and drive off the lot. Instead you want  to take your time, view all of the options and make sure you are choosing what  fits your play style. An addon&#8217;s being popular doesn&#8217;t make it the best nor the  right choice for you. Look at how easy to configure the addon is. There are some  superb addons out there that are extremely popular but that also require a heavy  investment in setting up properly. Also consider memory usage. For the most  part, addons are fairly light, but there are some that can seriously slow down  your computer, resulting in game play issues. Especially if you are running on  an older machine, be aware of how much of a drain any addon is going to be on  your system.</p>
<p>Last but not least is keeping an eye on clutter. I can&#8217;t  even remember how many times I&#8217;ve already mentioned this part by now, but you  can bet it won&#8217;t be the last time it happens. Clutter is the easiest of things  to get trapped into. You start by finding one useful mod, then another, and  another, and another and soon your whole screen is nothing but a first-grader&#8217;s  art project. Avoid this as much as possible; I cannot stress that enough. Look  for any means to consolidate as many functions into a single, easy-to-manage mod  as you can. Find ways to hide or disable mods that aren&#8217;t important during the  heat of a battle. For real, you don&#8217;t need to have Recount up and running in the  middle of a boss fight. There will be plenty of time to look at it once it&#8217;s  dead.<br />
<strong><br />
Basic mods useful for raiding</strong></p>
<p>Some guilds  will have their own required mods; some guilds won&#8217;t care what you use. Some  people will prefer mod A over mod B. At the end of the day, though, there are  certain basic raiding functions that are made thousands of times easier by  common mods. Here&#8217;s a list of some to look into.</p>
<p><a href="http://wow.curse.com/downloads/wow-addons/details/deadly-boss-mods.aspx"><strong>Deadly Boss  Mods</strong></a><strong>/</strong><a href="http://wow.curse.com/downloads/wow-addons/details/big-wigs.aspx"><strong>BigWigs</strong></a><strong>/etc.</strong> These  mods will make any raider&#8217;s list without question. They are the cream of the  crop when it comes to getting that need to know information out quickly and in  an easy-to-read format. Boss mods cover every thing from ability timers to phase  changes to raid warnings for incoming nastiness to marking important players.  All of this is done automatically and with minimal setup. Which mod you choose  to use is entirely up to your personal preference. DBM is probably the most  commonly used mod, but that isn&#8217;t to say it is the best hands down. Even if you  use nothing else, use one of these mods. They will make your raiding life so  much easier.</p>
<p><a href="http://wow.curse.com/downloads/wow-addons/details/xperl.aspx"><strong>X-perl</strong></a><strong>/</strong><a href="http://wow.curse.com/downloads/wow-addons/details/pitbull4.aspx"><strong>PitBull</strong></a><strong>/</strong><a href="http://wow.curse.com/downloads/wow-addons/details/shadowed-unit-frames.aspx"><strong>Shadowed</strong></a><strong>/etc</strong>.  Unit frame mods are not a requirement by any means, but they can certainly make  life a lot simpler for any <em>WoW</em> player out there, not just raiders.  There are loads of diversity when it comes to altering your unit frames, so I  would heavily suggest doing some exploring into all of the options out there  before settling down.. This type of mod is great for helping to track buffs and  debuffs on yourself and other players. Not only that, but the ability to  re-size, move, sticky or adjust just about everything under the sun is a great  utility that cannot be passed up. One really important thing to remember is that  this is probably going to eat the most of your memory by far. Some of the unit  frame mods out there can end up being quite large, so be careful that you don&#8217;t  go overboard and end up lagging yourself to uselessness.</p>
<p><a href="http://wow.curse.com/downloads/wow-addons/details/grid.aspx"><strong>Grid</strong></a><strong>/</strong><a href="http://wow.curse.com/downloads/wow-addons/details/clique.aspx"><strong>Clique</strong></a><strong>/</strong><a href="http://wow.curse.com/downloads/wow-addons/details/vuhdo.aspx"><strong>VuhDo</strong></a><strong>/etc</strong>. While these are  also unit frame mods to an extent, they usually operate entirely different from  the group above. Mostly these mods are the go-to additions for healers, but they  are great for any raiding class or spec, to be honest. They offer great  consolidation when it comes to party/raid frames and offer amazing indicators  for a variety of effects such as debuffs, buffs and HoTs. One of their best  aspects is the ability to configure click or mouse-over macros seamlessly for a  variety of abilities or commands. This is positively fantastic for using things  like <a href="http://www.wowhead.com/spell=2782">Remove Curse</a>, <a href="http://www.wowhead.com/spell=2893">Abolish Poison</a> and even <a href="http://www.wowhead.com/spell=29166">Innervate</a>, as you can quickly cast  the spell on the go without the need to actually select the target. That&#8217;s a  huge plus for helping to increase your casting up time on a boss so you don&#8217;t  have to waste time fumbling around with targeting. You just click and go. While  I don&#8217;t want to suggest any as being better than the other nor discourage people  from shopping around, I have to lend my support to VuhDo in this category. In my  experience, I&#8217;ve found VuhDo to be the easiest to use for beginners and the  easiest to customize. It offers loads of box options &#8212; not to say the others  don&#8217;t too &#8212; that can be moved, re-sized and everything else super-efficiently.  The true beauty of VuhDo, though, is how simple it is to create click macros for  all of your abilities. It has a simple interface for every single action, with a  wide variety of modifiers ranging from shift to left and right clicks. If  writing macros isn&#8217;t your thing, then I would highly suggesting looking into  getting VuhDo.</p>
<p><a href="http://wow.curse.com/downloads/wow-addons/details/omen-threat-meter.aspx"><strong>Omen</strong></a> The bread and butter of  threat meters out there. There are certainly other options to take a look at,  but Omen really is the current staple, and I haven&#8217;t come across anything fancy  with other mods to cause me to switch. Knowing your threat on a target is  paramount to success as a DPS in numerous ways. Simply put, this is key  information that you need to know without question. Get Omen, use Omen. Or get  something else; whatever you do, get a threat meter. Not only get it, but use  it, watch it and live by it. A threat meter will save your life more often than  you know if you actually pay attention to it.</p>
<p><a href="http://wow.curse.com/downloads/wow-addons/details/squawk-and-awe.aspx"><strong>Squawk and Awe</strong></a><strong>/</strong><a href="http://wow.curse.com/downloads/wow-addons/details/powerauras-classic.aspx"><strong>Power Auras</strong></a><strong>/etc.</strong> Tracker mods such as these are certainly not a requirement, but they can be  essential to many players. These mods will help you keep track of your DoTs,  debuffs, cooldowns and <a href="http://www.wowhead.com/spell=48525">Eclipse</a> procs, all of which can be nothing short of a god-send in so many ways. Use them  or don&#8217;t; they certainly aren&#8217;t a requirement by any means. That being said, in  a hectic fight, they can really reduce the stress you are put under by tracking  these things on your own. Anything that allows you to spend more time focusing  on the encounter at hand and less time on your personal quips is a plus. One  thing to keep in mind is that often these types of mods can be found meshed into  another that you may already have. Unless you really like the additional  customization or utility that a specific tracker mod offers, you might be better  off going with one that&#8217;s built into something else. Your mileage may vary on  this one.</p>
<p><a href="http://wow.curse.com/downloads/wow-addons/details/quartz.aspx"><strong>Quartz</strong></a> A cast bar mod that&#8217;s been  popular since as long as I can remember. Although many other mods now contain a  cast bar mod themselves, I still find Quartz to hold its own weight in many  respects. Not only does it allow you to fully customize your own cast bar (and  your target&#8217;s as well), but it also comes with a built-in tracker mod that&#8217;s  simple, efficient and easy to use. The latency tracking for each cast is also  worth mentioning. Before the days of spell queuing, it was pretty much  impossible to play without a cast bar mod such as Quartz. Although this perk has  been slightly reduced in effectiveness, it is still helpful to have around for  when you need to do some precise timing on the fly.</p>
<p><strong>Additional  UI tips</strong></p>
<ul>
<li><strong>Section off all of the important  information.</strong> It may seem like a good idea to stick all of your various  tracking bars, threat meters or what have you into one neat, consolidated space,  but this can quickly lead to information overload. Instead of focusing  everything into a specific spot on your screen, make the most of your screen  space by placing everything into a generalized grouping. For example, keep all  of your ability tracking bars grouped in one location that&#8217;s separated off from  your boss tracking bars, to prevent yourself from easily confusing the two in  the middle of combat. Keeping everything in scattered, yet organized, clusters  goes a long way in helping to cope with all of the incoming information.</li>
<li><strong>Make sure to enable click-through</strong> on most of your tracking bars. This is especially true for things such as DBM  bars, which many players have float out towards the middle of the screen.  Keeping important things in a prominent location is useful, but always make sure  that you won&#8217;t get caught in a situation where you&#8217;re stuck trying to click on a  bar when you don&#8217;t mean to.</li>
<li><strong>Familiarize yourself with any new  mod</strong> you get before taking it into action. Changing up your UI for the  better is a great thing, but don&#8217;t start doing it five minutes before your next  raid. Take some time to get a feel for how all of your new toys work, and get  used to playing with them being there by running a few easy group dungeons or  spending some time farming.</li>
<li><strong>Avoid clutter!</strong> Have I said it  enough times yet? Clutter is beyond bad, yet many players end up falling into  the clutter trap without even realizing it. Do not be one of these people. Keep  your room, house, office, car or dog as messy as you want it to be, but always  keep your UI organized.</li>
</ul>
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