by Gregg Reece
As a dungeon runner, you don’t have the high requirements usually associated with raids, but there are a couple things you’ll want to keep an eye on. You’ll want to keep reasonably buffed, have some useful macros to fall back on, and have some addons to help organize some of the more procedural steps. Let’s take a look after the break.
Consumables:
For leveling up, generally you’ll just want to keep a good stash of food and water. I recommend learning to cook so that your food will at least boost your stamina up a little bit. Most low level food is primarily stamina and spirit buffs and a lot of them are rather lacking. There are exceptions to that rule, but generally that’s what you’ll see. A lot of holiday food items are pretty good as they will usually scale with your stats. Some holiday food items even have unique buffs to things like hit and defense.
Fishing is helpful for getting something to put over the cooking fire especially if you’re a die-hard dungeon runner and is pretty easy (if not boring) to skill up in and will keep you up to date with cooking supplies.
For secondary buffs on higher end food, if you need more hit, go with hit foods. If you need more threat, go with strength or attack power foods. Otherwise, use whatever consumables you have at your disposal. If you happen to be an alchemist, then try to make some potions, elixirs, or flasks that are useful to you. If you’re an engineer, then lob some dynamite during pulls. Blacksmiths, use those Sharpening Stones and get a little extra threat. Scribes can use the scrolls that they made for skill ups. For leveling dungeons, use what you have available to you. For raiding, you’ll probably want to be a little more precise about your choices.



