by Brian Wood
Patch 5.1 landed on Tuesday and while there were no ground shaking changes that force every hunter to change everything about their playstyle, we definitely felt some nice quality of life improvements and some important DPS buffs and burst nerfs. It was a quiet kind of awesome, but still pretty awesome.
Blizzard is definitely handling these changes with very delicate taps of the turning fork. Very gentle buffs, very gentle nerfs, moving different areas of hunter play just a little bit in one direction or another. Certainly part of this lines up with Blizzard’s assertion that “More players quit because of constant class changes than quit because of balance concerns.” But a good chunk of it is probably also that hunters weren’t in a very bad place, and small changes might be enough to get us where we want to be (as well as changes to certain other classes whose crazy DPS is fueled by their burning underpants).
So lets take a closer look at the changes we got and what the impact of those change is looking like.
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by Brian Wood
Here we’re going to look at all the loots that drop from raid bosses, including world bosses. I’m also going to include the epics that can be purchased with valor points — though these are slightly lower ilvl items and never make the top of the lists, sometimes they’re onlyslightly worse than the top tier loot. For the sake of simplicity we’ll be looking at the normal difficulty version of gear.
As always, it’s worth stressing that the actual DPS difference of items of the same ilvl is very small — though they certainly add up. And, as always, the actual value of stats changes not just with your spec but also with the rest of your gear. I’ll be presenting all of the top gear choices, and then making my recommendations of which is the best, taking reforging options into account.
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by Brian Wood
The first question you have to ask yourself in the early weeks of an expansion is whether it’s even worthwhile enchanting your gear. Certainly by the time you set foot in raids you want the best enchant on all your slots to ensure you’re contributing as much as you possibly can to your raid’s success, but there if frankly not much point in enchanting those non-heroic blues or gear you picked up while questing.
As a general rule of thumb, you only want to enchant gear from heroics (or equivalent gear of ilvl 463 or higher). You just don’t need the extra edge of enchants to run 5-mans, especially when that gear is going to get replaced within a few runs. That said, if you’ve gotten unlucky on a slot or two and are preparing to walk into a raid with some lower level gear, then you should get it enchanted.
Okay, let’s get into the best option per slot.
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by Brian Wood
The third significant step for all hunters in Mists of Pandaria is gearing up to become raid ready. (For those interested, the first step is race (and possibly faction) changing to dwarf, and the second is leveling up to 90). With that in mind here is a list of some of the top hunter gear to go after.
We’re specifically only looking here at non-raid PvE gear that does not come from a raid or require raid mats. However, in Mists you are able to get valor points outside of raids, including by doing daily quests and some of the reputation gear requires valor points to purchase in addition to faction rep. Thus I am going to include some valor gear in this list. Odds are you won’t have enough valor points pre-raiding to get all of these pieces. My recommendation is to run your heroics to get the best non-epic gear possible and then spend valor points to fill in the worst gear slots.
I’m also not including any gear that requires you to have a certain profession — thus no engineering goggles even though they may be superior for engineers.
All of the gear here is listed in order from best to worst. I’m using non-raid gear stat weights, more or less averaged across the specs (most stat weights aren’t all that different from spec to spec) and taking reforging opportunities into account.
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by Brian Wood
Now that most of you are at or almost at level 9o and working on putting together your pre-raid hunter gear, it’s time to take a moment to discuss gemming for Mists of Pandaria. Like gear and enchants and talents, gemming is one of the areas where you can statically optimize your hunter’s DPS.
While the benefit of choosing one gem over another might add up to an unnoticeably small DPS difference, once you add up the benefit of all your gems, and your gear, and every other tiny optimization opportunity, you suddenly have the difference between topping the charts or not; or the difference between downing a boss or not. Every little bit of optimization adds up into a big difference in DPS.
Mists brought us more than just upgraded versions of our gems: it also changed the itemization of gems to make some of our decisions more interesting.
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by Brian Wood
When it comes to leveling, hunters have it easy. You could go through and choose the worst possible optimization and still have an easy time of it. I should stress this at the outset: you don’t need any special tricks to solo quest your way to level 90.
That said, by optimizing your hunter for leveling you can certainly make the trip to 90 a bit easier. What follows are my recommendations for preparing your hunter for optimal leveling.
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by Basil Berntsen
Hunters are shaping up to be excellent in PvP this patch. We’ve always been sort of acceptable at very high skill levels, but now we have a bunch of new tricks in our toolbox. It’s still too early to give a definitive guide to the best choices you can make, but with everything that’s changed, it’s worth going over where we are now.
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by Brian Wood
You may have noticed that there are still some bugs to be worked out — like how the improved Kill Command is broken on Ultraxion and Madness, or how Snake Trap is a bit fussy about when to attack, or that Spirit Bond isn’t working in combat. You may have noticed things you thought were bugs but weren’t, like the target dummies or Explosive Shot ticks clipping on Lock and Load. You almost certainly noticed impressively huge DPS in 5-mans.
Today we’re going to suggest five new awesomely fun things that you can do with your post-5.0.4 hunter. Regardless of what you think about the new mechanics, this list should get you excited about the changes.
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by Brian Wood
Patch 5.0.4 is landing on Aug. 28, bringing all of the mechanical changes of Mists of Pandariato hunters, which we’ll get to play with at level 85 for a good month before the expansion hits. The patch is bringing hunters a lot of changes — everything from the removal of minimum range and melee weapons to expertise being a required stat and aspects going on the global cooldown.
WoW Insider has a good rundown of what to expect from patch 5.0.4. Here, we’re going to focus on the hunter-specific stuff. And there’s a lot of hunter ground to cover, so let’s get started.
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by Brian Wood
Of all the different optimization options for the hunter class, racials are the one that is hardest to change. Nevertheless, there are plenty of hunters out there willing to race-change to squeeze out a bit more DPS or to get a little bit closer to the rugged perfection the designers blessed on the dwarves. This means that there are plenty of people asking what the best hunter race is.
In Mists, we have the new racial of the pandaren, plus a few of the old racials changing. Add to that new abilities and new formulas for the old ones, and the common question of what the best hunter race is requires a new set of math.
Or if you don’t have one of those cool glass whiteboards with neon markers like they have in TV to do your math on (I really want one of those), we can shortcut it with Zeherah’s hot newbeta spreadsheet.
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