by Messiah @ tentonhammer
The Forge of Souls is the first instance in the group of three that make up the Frozen Halls in Icecrown Citadel. It was added in the 3.3 patch that added all of the Icecrown Citadel content to the game. Until it has been completed you will not be able to enter the other instances that make up the Frozen Halls. This is so that you can see and follow the storyline involved in the three instances as it evolves.
The Forge of Souls is a relatively straight forward instance that has a single path through it and two bosses. The bosses are anything but simple for a five man instance though, as Blizzard puts you through some challenge to make your way through, especially on Heroic Mode.
When you enter the instance Jaina Proudmoore (Alliance) or Sylvanas Windrunner (Horde) will meet you and direct you through the instance. If it is your first time in the instance she will give you the quest “Echoes of Tortured Souls”. The objective of the quest is to simply kill both bosses located in the instance.
Your first objective is to reach Bronjahm, found in the center of the instance across a set of walkways.
Bronjahm, the Godfather of Souls
The first boss that you come to is Bronjahm, the Godfather of Souls. The fight is a two phase fight, a first phase that involves kiting specific adds and a second phase that starts once he has been dropped to 30% health.
Abilities
Corrupt Soul – (Phase 1 only) This spell targets a random player and places a 4 second debuff on them. Once the debuff expires it pulls a Corrupted Soul Fragment out of the player. The Corrupted Soul Fragment does not have much health and should be killed quickly. If it reaches Bronjahm then he will be healed for a significant amount of health.
Magic’s Bane – (Phase 1) This attack hits players in his front arc for both physical and magical damage. The more mana you have the more magic damage it does to you. Therefore, mana-based classes should be careful to not be too close to his front.
Shadow Bolt – Anytime the tank is not in melee range of Bronjahm he will hurl Shadow Bolts at whoever has the most threat.
Teleport – (Phase 2) At 30% health left Bronjahm teleports to the middle of the room and casts Soul Storm.
Soul Storm – (Phase 2) This is a magical storm that fills the outside of the room. Anyone caught in it takes significant damage and is slowed by 50%.
Fear – (Phase 2) Throughout phase two Bronjahm will fear players out of the center and through the Soul Storm.



