by Daniel Whitcomb

 

I’ve been doing tanking of some sort of most of my WoW life. Almost as soon as feral druids were viable tanks, I’ve been tanking dungeons, including a long stint as the main tank of one of my guild’s old school 10-man runs. When I became a death knight, you can bet I kept up on my tanking gear and my tanking skills, and not just to write this column.

Still, for the past couple of years, I’ve been solidly DPS for most of my playtime. Still, looking at the end of an expansion with the knowledge we’ve seen the last announced content patch and have yet to see another expansion announcement, my thoughts turn to tuning up my tank gear and doing a few more tank runs than I’d normally do.

Maybe you’re in the same situation. Maybe you want to try tanking as a new experience now that we’re in the last part of the expansion. Maybe you need to replace a raid tank who quit until next expansion. Maybe you’re a new level 90 death knight who wants to dive into actually dungeon tanking. With that mind, this week we’re going to do some quick tips for getting together a tanking spec and gear and trying this out. Note that this isn’t meant to be a full guide, rather a quick crash course for dipping your toe into basic end game tanking.
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by Joe Perez

 

You’ve made it this far, and you’re almost through the opening act in the Siege of Orgirmmar. You are getting ever so much closer to facing down Garrosh. The next two bosses that stand in your way are both pretty straight forward, but also have the potential to be infinitely annoying.

The good news, at least for Restoration shaman, is that both of these upcoming fights have amazing opportunity to make use all of our group healing spells and abilities. The mechanics aren’t too terribly hard, but they are certainly worth going over so you can know what to expect.

This is not a comprehensive boss guide, but is instead tips and tricks I have learned through my own personal experiences.
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by Adam Koebel

 

Whenever someone asks me what my secret is for topping the meters, I always tell them it’s because I push my buttons harder than anyone else in the raid. Most of them think I’m joking, but it’s the truth. High DPS players are keyboard abusers who don’t miss a single global cooldown. This is the biggest factor in your DPS, but optimization through theorycrafting still matters — it’s like icing on the cake.

If you’re scared of a little math, then don’t be. There are fancy tools that do everything for you now such as Zeherah’s Hunter DPS AnalyzerSimulation Craft and Ask Mr. Robot. Aside from squeezing out a little bit of extra DPS, theorycrafting will help you understand your abilities and how they contribute to your DPS which is going to result in better damage in the real world.
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by Scott Helfand
There comes a time, in the lives of many WoW players, when they realize they can no longer delay the inevitable. Their primal urges call out to them. Though they had resisted so strongly for so long, they know, deep down in their hearts: It’s time to give in to that sinfully sweet siren call.

It’s time to level a rogue.

To those of you who have recently elected to join the rogue legion — and to those of you who are contemplating this devious journey — I have some guidance to offer as you embark. I have seen many of your ilk level rogues before you, and will see many more do so after you. I have seen the questions they ask, and the myths they wrongly believe.

I am here to stab you with truth.

Let us begin.
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by Adam Koebel

 

The fights in the latter half of the raid range from purely single target, such as Malkorok, to complete AoE binges like Spoils of Pandaria. In this guide we’ll be focusing on mechanics in flexible and normal mode, but some of this can apply to raid finder difficulty. Keep in mind that a lot of the forthcoming tips are simply suggestions and that your mileage may vary. What works for me may not work for you, but this will give you an idea of how our abilities can be utilized on the final six bosses. Stock up on some Tomes of the Clear Mind and let’s get started.
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by Adam Koebel

 

With the September 23 hotfixes, all three hunter specs have been brought up to relevance. In simulations, they are all within a couple percent of each other, but the real question is how do they perform for you in a real world setting? After an expansion of beast mastery and survival (which play very similarly), the jump to marksmanship will be tough for some hunters.

This week, for my very first hunter column, we’re going to look at how you can maximize your damage and survivability in the first two wings of Siege of Orgrimmar. Keep in mind that a lot of these are simply suggestions and that your mileage may vary. What works for me may not work for you, but this will give you an idea of how our abilities can be utilized on the first eight bosses. Stock up on some Tomes of the Clear Mind and let’s get started.
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by Matt Walsh

 

The other week we explored the first four bosses of the Siege of Orgrimmar raid, though funny enough it’s the branch of the instance that doesn’t actually take place anywhere near the orc capital. Regardless, now that that section is cleared, we move on to the sunny shores of Durotar for slightly more serious encounters. Time for some of the messiest tanking you’ve experienced all of Mists!
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by Matt Walsh

 

Siege of Orgrimmar has been open for a month now (how time flies!) and with what I’ve seen over the last month I’m still not sure how I feel about the raid as a whole. The first four bosses are utterly uninspiring to tank and it seems like the raid tries to make up for it with some crazy-hectic fights in the next quad. Dark Shaman alone gave me more grey hairs than I care to admit. I get ahead of myself, though.

As they say, there’s no better place to start than at the beginning, so in this post I’ve written up basic quick ‘n dirty strats for each of the first four bosses along with glyphing and talenting recommendations to hopefully give you a far easier time toppling the Sha-corrupted forces that stand between you and the actual conflict going on across the sea in Durotar.
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by Daniel Whitcomb

 

The first time you set foot on the Timeless Isle can be pretty intimidating. All of these massive, giant elite mobs. How’s a death knight supposed to solo these? I’m here to tell you it’s possible. There’s both general tips and class specific tips you can take to hear that will help you survive and thrive on the island, whether your goal is to unlock the weekly Epoch Stones quests, track down a rare for a specific fun or useful drop, or anything else.
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by Scott Helfand
There comes a time, in the lives of many WoW players, when they realize they can no longer delay the inevitable. Their primal urges call out to them. Though they had resisted so strongly for so long, they know, deep down in their hearts: It’s time to give in to that sinfully sweet siren call.

It’s time to level a rogue.

To those of you who have recently elected to join the rogue legion — and to those of you who are contemplating this devious journey — I have some guidance to offer as you embark. I have seen many of your ilk level rogues before you, and will see many more do so after you. I have seen the questions they ask, and the myths they wrongly believe.

I am here to stab you with truth.
Read the rest of this entry »

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